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Cognition
All mental activities associated with thinking, knowing, remembering, and communicating.
Perceiving
The process of interpreting and becoming aware of sensory information.
Reasoning
The process of drawing conclusions from premises or evidence.
Remembering
Recalling or recognizing information that was previously learned.
Imagining
Forming new images or concepts not present to the senses.
Conceiving
The ability to form or devise a mental concept or plan.
Judging
Forming opinions or conclusions based on evidence or experience.
Problem-Solving
The process of finding solutions to difficult or complex issues.
Concepts
Mental groupings of similar objects, events, ideas, or people.
Prototype
A best example or mental image of a category that helps quickly sort new items.
Assimilation
Interpreting new experiences in terms of existing schemas.
Accommodation
Adapting current schemas to incorporate new information.
Executive Functions
Mental processes that enable planning, focus, remembering instructions, and multitasking.
Algorithms
A methodical, logical rule or procedure that guarantees solving a problem.
Heuristics
A simple thinking strategy that often allows for fast, efficient judgments—more error-prone than algorithms.
Representative Heuristic
Judging the likelihood of things based on how well they match prototypes.
Availability Heuristic
Estimating the likelihood of events based on how easily examples come to mind.
Mental Set
A tendency to approach a problem in one particular way, often a way that has been successful in the past.
Priming
The activation of certian associations, often unconsciously, that influence perception, memory, or response.
Repetition Priming
Easier recognition of a stimulus after repeated exposure.
Semantic Priming
A process in which activation of an idea in memory causes activation to spread to other ideas related to the first in meaning.
Framing
The way information is presented can affect decision-making and judgments.
Creativity
The ability to produce novel and valuable ideas by combining information in new ways.
Divergent Thinking
A type of thinking that explores many possible solutions and is associated with creativity.
Convergent Thinking
A type of thinking that narrows options to determine the single best solution to a problem.
Expertise
A well-developed knowledge base in a specific area, which supports creativity and problem-solving.
Imaginative Thinking
The ability to see things in novel ways, recognize patterns, and make unique connections.
Venturesome Personality
A trait characterized by risk-taking, perseverance, and seeking new experiences—associated with creative individuals.
Intrinsic Motivation
Performing a task for internal satisfaction or interest rather than external rewards.
Creative Environment
A supportive setting that fosters creativity through encouragement, resources, and freedom of expression.
Functional Fixedness
A cognitive bias that limits a person to using an object only in the traditional way it is used.
Gambler's Fallacy
The mistaken belief that if something happens more frequently than normal, it will happen less frequently in the future, and vice versa.
Sunk-Cost Fallacy
The tendency to continue investing in a decision based on prior investment, even when it no longer makes rational sense.