Digital literacy w2 L1

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Last updated 12:51 PM on 9/14/26
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16 Terms

1
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learning objectives (ignore 4 revision)

  • tech lanfscape 21 century

  • 3 key reasons why digi literacy important rn

  • Idk couldnt see


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Digital competencies from digi comp framework

  • Info & data lit

  • communication & collab

  • Digital content creation

  • Safety

  • Problem solving


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Other literacies?

  • info literacies: used to be abt using libraries, now to think critically and make balanced judgements abt info


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5 key contexts 4 info literacy

  • everyday - finding info online

  • Citizenship - helping ppl understand the world around us

  • Education - developing critical thinking skills at all stages of edu

  • The workplace - contributing to employabilty

  • Health


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Literacy

  • skills needed in specific cirtcumstances to conduct specific activities

  • Information practices, what we do in certain situations

  • MUST be defined within a context

  • They are socially and culturally influenced. Like I know how to use brightspace bc of my environment


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Media & i information literacy

  • UNESCO definition

  • Competencies which cover critically & effectve engagement with information


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Information

  • defined variously

  • Refers to facts


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Misinformation

  • false/inaccurate info spread WITHOUT the intent to cause harm


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Disinformation

  • false/inaccurate information spread DELIBERATELY with the intent to deceive or cause harm


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Malinformation

  • information that is based in reality, but spread with THE INTENT TO HARM a person/org/country

  • (Ex: doxxing, revenge porn, personal info, etc)


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Fundamental ML concept/understanding

  1. Authors create media with different purposes

  2. They target diff audiences

  3. Pp interpret media messages in relation to the CONTEXT THEY EXPERIENCE IT IN and the CONTEXT IN WHICH THEY WERE PRODUCED

  4. Both authors and audiences add value to media messages - part of econ and pol system. How it is used and interpreted adds value

  5. Production techiques are used to cnstruct messages

  6. 6. Content of media messages contain VALUES, IDEOLOGY, SPECIFIC POINT OF VIEW

  7. Messages impact people’s ATTITUDES and BEHAVIOURS

  8. Messages are SELECTIVE REPRESENTATIONS of reality - doesnt show everything

  9. Messages use STEREOTYPES to express ideas and info

  10. People judge the CREDIBILITY of media messages using features like AUTHORITY and AUTHENTICITY


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Media info practices

  • Accessing - know where to find, select appropriate

  • Analysing - using critical thinking

  • Creating - composing or generating media content using creativity

  • Reflecting - considering the impact of media tech on our thinking and actions in daily life

  • Taking action - working individually and collaboratively to solve problems


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AI Literacy

  • Know & understand AI - basic functions of AI, how to use AI applications ethically in daily life

  • Applying AI - applying AI knowledge, concepts, applications in diff scenarios

  • Evaluating & creating AI - Higher-orderr thinking skills (appraise, evaluate, etc)

  • AI ethics - human-centred considerations (fairness, accountability, transparency, ethics)


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21st century landscape: tech developments

  • iphone, social media, bitcoin & crypto, youtube, 3-5G, Gig economy, VR/AR, Quantum computing, smart home, streaming & piracy

  • Online gamng, reusable commerrcial rockets, amazon, skype, wikipedia, robotics, AI, Biometrics & surveillance, always-available maps, Electric & driverless cars

  • Less about the tech, more about changing cultural landscapes. Social media & politics, piracy & media consumption, Uber & buying/selling labour


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Pre-internet & social media

  • less information to consume, fewer sources

  • Editorial control - info consumed was fact-checked, greater wareness of unreliable news outlets

  • Fewer distractions - ads, video, autoplaying, notifications, animated banners, etc

  • Dedicated media channels - news produced by journalists, editors, accredited media, no algorrithm, not personalized

  • No algorithm - everyone seeing the same thing, not personalized content.


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Post-internet & social media

  • vast amount of info

  • Lack of regulation - anyone can say anything

  • Constant distractions - ads, attention economy

  • Unverified sources - citizen journalists, whatsapp, insta etc

  • Personalization of content/info