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25 Terms
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Daniel Kehneman
Created 2 brain systems
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System 1
automatic processing: the intuitive, automatic, unconscious, and fast way of thinking. "Intuition" "Gut feeling"
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System 2
Controlled processing: the deliberate, controlled, conscious, and slower way of thinking
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Priming
activating particular associations in memory - Can influence another thought or action - Things consciously noticed can influence interpretations of events - Social information processing is automatic
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Embodied Cognition
mutual influence of bodily sensations on cognitive preferences and social judgments - Bodily sensations communicate the brain systems responsible for social thinking
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Automatic Processing
"implicit" thinking that is effortless, habitual, and without awareness (system 1) - Involves schemas, and emotional reactions which effect expertise & judgement
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Controlled Processing
"explicit" thinking that is deliberate, reflective, and conscious (system 2)
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Overconfidence phenomenon
Tendency to be more confident than correct; overestimate the accuracy of a belief
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Confirmation Bias
Tendency to search for information that confirms preconceptions - Ideological echo chambers - Only researching things that help your argument - System 1 snap judgment
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Heuristic
A thinking strategy that enables quick, efficient judgments
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Representativeness Heuristic
Tendency to presume, despite contrary odds, that someone or something belongs to a particular group if resembling a typical member. EX: Stereotyping black people as criminals more likely to search for them
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Availability Heuristic
A cognitive rule that judges the likelihood of things in terms of their availability in memory; if instances of something come readily to mind, we presume it to be commonplace. EX: airplane study if a crash happens some might believe it's more common
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Counterfactual thinking
imagining alternative scenarios and outcomes that might have happened but didn't
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Illusory correlation
Perception of a relationship where none exists, or perception of a stronger relationship that actually exists - People easily perceive random events as confirming their beliefs - Gamblers win it means skill was involved while loses are "flukes" or due to outside influences
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Belief perseverance
Persistence of one's initial conceptions. Even if something was said it was false a lot of the time people will still defend the belief
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Misinformation effect
incorporating "misinformation" into one's memory of an event and receiving misleading information about it
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Attribution Theory
Theory of how people explain others' behavior
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Dispositional attribution
Attributing behavior to the person's dispositions and traits
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Situational attribution
Attributing behavior to the environment
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Misattribution
Mistakenly attributing behavior to the wrong source
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Spontaneous trait inference
Effortless, automatic inference of a trait after exposure to someone's behavior. - The librarian carries the old woman's groceries across the street
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Fundamental attribution error
The tendency for the observer to underestimate situational influences and overestimate dispositional influences upon others' behavior
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Self-fulfilling prophecy
A belief that leads to its own fulfillment
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Experimenter Bias
Research participants sometimes live up to what they believe experimenters expect of them
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Behavioral confirmation
Type of self-fulfilling prophecy whereby people's social expectations lead them to behave in ways that cause others to confirm their expectations