Marketing CE Test #2

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Last updated 3:51 PM on 10/18/22
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48 Terms

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Consumer behavior
the decision-making process used to select, purchase, use, and dispose of items that fit their wants and needs
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Consideration set
the smaller number of products that the customer seriously considers for purchase
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Evaluative criteria
important attributes or features that customers use to choose between products
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Heuristic
a mental shortcut or "rule of thumb"
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Compensatory decision rules
carefully compare and contrast options in the consideration set using various evaluative criteria
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Cognitive dissonance
the emotional distress that buyers feel after making a purchase (buyer's remorse)
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Motivation
internal drive to satisfy needs that are important at the time
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Maslow's Hierarchy of Needs
all humans are motivated by a hierarchy of needs from more basic ones to more complex ones
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Perception
the process by which individuals interpret stimuli into a meaningful picture of the world
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Selective attention
screening out information
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Selective distortion
interpreting of information in ways that support prior beliefs
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Selective retention
retaining points that support pre-existing attitudes
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Personality
individual differences in consistent patterns of thinking, feeling, and behaving
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Situational influences
sensory cues in the environment that impact our consumption choices
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Reference groups
groups of people whose presumed beliefs and values impact our own beliefs and values
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Direct groups
groups that you are a member of
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Aspirational groups
groups that you are not a part of, but aspire to be like
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Dissociative groups
groups that you are not part of and try to distance yourself from
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Culture
groups of people that share beliefs, values, norms, etc.
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Rituals
patterns of behavior tied to events that we consider important in our lives
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Special ritual
happens usually only once in a person's lifetime
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Common ritual
a ritual that is repeated by someone many times
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Core product
the benefits that the buyer wants
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Actual product
tangible, physical product
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Augmented product
additional services and benefits that are not part of the actual product
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Convenience good
frequently purchased, inexpensive item that is widely distributed
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Shopping good
relatively infrequently purchased, usually more expensive and requires some comparison
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Specialty good
infrequently purchased and requires extensive search and decision time
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Unsought good
products that consumers do not seek out and sometimes don't know about
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Product concept development
refining initial ideas, describing features and benefits
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Technical development
producing a prototype of the product
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Test marketing
test the complete product and marketing strategy in a smaller geographic area
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Product line
a group of closely related products sold by the same company
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Product mix
the total set of products a firm offers for sale
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Line stretching
add more or less expensive versions of what you already offer
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Line filling
adding more items for variety
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Bidirectional stretch
consists of both a downward and upward stretch
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Cannibalization
introduction of a new product eats into the sales of an existing product
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Consolidated
very few players in the market
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Fragmented
lots of players in the market
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Brand
a unique element of a product that identifies one firm's product and sets it apart from the competition
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Distinctive brand assets
elements that trigger the memory of a brand without mentioning the brand name
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National/Manufacturer's Brand
brand name is owned by the company that makes the product
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Store/Private Brand
brand name is owned by a wholesaler or retailer; they contract to make the product
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Brand equity
the value of a brand over and above the value of the generic version of the product
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Brand architecture
the way a firm's brands are organized and how they relate to each other
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Brand extension
taking an existing brand into a new product category
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Prototypical brand
closely related to a product category