Module 14 – Transport Layer (Cisco ITN v7.0)

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Vocabulary flashcards summarizing key transport layer terms, focusing on TCP, UDP, port numbers, reliability, flow control, and related concepts introduced in Cisco ITN Module 14.

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43 Terms

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Transport Layer

OSI layer responsible for logical, end-to-end communications between applications on different hosts and for segmenting, reassembling, and managing multiple conversations.

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Conversation Multiplexing

Technique that allows multiple application conversations to share the same network resources simultaneously by using port numbers.

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Segment

A unit of data encapsulated by the transport layer (TCP) for transmission across a network.

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Datagram

A unit of data encapsulated by the transport layer (UDP); sent without establishing a connection.

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Transmission Control Protocol (TCP)

Connection-oriented transport protocol that provides reliable, ordered delivery, flow control, and congestion avoidance.

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User Datagram Protocol (UDP)

Connectionless, best-effort transport protocol offering minimal overhead and no guaranteed delivery or ordering.

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Connection-Oriented Protocol

Protocol that establishes, manages, and terminates a session before data transfer begins (e.g., TCP).

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Connectionless Protocol

Protocol that sends data without prior session setup or guaranteed delivery (e.g., UDP).

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Stateful Protocol

A protocol, like TCP, that keeps track of the state of the communication session.

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Stateless Protocol

A protocol, like UDP, that does not retain session information between messages.

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Flow Control

TCP mechanism that adjusts the rate of data transmission so the receiver can process data reliably.

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Same-Order Delivery

TCP feature ensuring segments are reassembled in the exact order they were sent.

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Sequence Number

32-bit TCP header field used to label bytes for ordered delivery and loss detection.

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Acknowledgment Number

32-bit TCP field indicating the next byte the receiver expects, confirming receipt of previous data.

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Sliding Window

Dynamic TCP flow-control method in which the receiver advertises how many bytes it can accept.

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Initial Sequence Number (ISN)

First sequence number chosen during TCP connection establishment to synchronize byte numbering.

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Selective Acknowledgment (SACK)

Optional TCP feature allowing a receiver to acknowledge non-contiguous segments it has successfully received.

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Maximum Segment Size (MSS)

Largest amount of TCP payload a host can receive in one segment; commonly 1,460 bytes with IPv4.

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Maximum Transmission Unit (MTU)

Largest frame size a network medium can carry; Ethernet MTU is typically 1,500 bytes.

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Congestion Avoidance

Set of TCP algorithms and timers designed to reduce transmission rate when network congestion is detected.

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Port Number

16-bit value in TCP/UDP headers that identifies the sending or receiving application process.

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Well-Known Ports

Port numbers 0–1,023 reserved for common server applications (e.g., HTTP 80, HTTPS 443).

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Registered Ports

Port numbers 1,024–49,151 assigned by IANA to specific user or vendor applications.

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Dynamic / Ephemeral Ports

Port numbers 49,152–65,535 chosen by a client OS at run time for temporary use in a session.

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Socket

Combination of IP address and port number (e.g., 192.0.2.10:80) uniquely identifying one end of a transport-layer conversation.

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Socket Pair

Two sockets (source and destination) that together identify a unique TCP or UDP session.

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Three-Way Handshake

TCP connection-establishment process using SYN, SYN-ACK, and ACK segments to synchronize sequence numbers and confirm readiness.

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SYN Flag

TCP control bit used to synchronize sequence numbers and initiate a connection.

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ACK Flag

TCP control bit indicating the Acknowledgment field is significant; used in connection setup and normal data transfer.

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FIN Flag

TCP control bit indicating that a sender has finished sending data and wants to terminate the session.

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RST Flag

TCP control bit that immediately resets a connection due to error or refusal.

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PSH Flag

TCP control bit requesting that data be pushed promptly to the receiving application.

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URG Flag

TCP control bit indicating that the Urgent pointer field contains valid data that should be prioritized.

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Window Size

16-bit TCP header field advertising how many bytes the receiver can accept without acknowledgment.

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TCP Header

Segment header containing source and destination ports, sequence and acknowledgment numbers, flags, window size, checksum, and more; minimum 20 bytes.

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UDP Header

Simple 8-byte header containing source port, destination port, length, and checksum fields.

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Source Port

Port number identifying the originating application on the sending host in TCP/UDP headers.

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Destination Port

Port number identifying the target application on the receiving host in TCP/UDP headers.

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netstat

Command-line tool that displays active TCP/UDP connections and listening ports to help diagnose network issues.

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Conversation

A single, logical flow of data between two devices identified by a unique socket pair.

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Reliability (TCP)

Capability of TCP to ensure complete, accurate data delivery through acknowledgments, retransmissions, and ordered reassembly.

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Datagram Reassembly (UDP)

Process by which UDP delivers payload to an application in the order received, without reordering lost or out-of-sequence datagrams.

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Best-Effort Delivery

Characteristic of UDP indicating no guarantees of delivery, ordering, or error recovery.