HCI/UI/UX Lecture Notes

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A set of vocabulary flashcards based on HCI, UI, UX principles.

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15 Terms

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Human-Computer Interaction (HCI)

The study of how people interact with computers and to design technologies that let humans interact with computers in novel ways.

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User Interface (UI)

The space where interactions between humans and machines occur, focusing on the design of interfaces that are easy to use.

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User Experience (UX)

A person's emotions and attitudes about using a particular product, system or service.

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Input/Output (I/O)

Mechanisms that allow users to interact with a system by providing input and receiving output.

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Navigation

The process by which users move through an interface to give instructions to the system.

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6 Principles for UI Design

  1. Content, 2. Layout, 3. Aesthetics, 4. Awareness, 5. Minimal User Effort, 6. User Experience.
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Content Awareness

The principle ensuring the user is informed of relevant information without unnecessary effort.

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Aesthetics

The visual aspect of an interface that balances form and function, aiming for an inviting and functional design.

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Consistency in Design

A design approach that helps users predict how an interface will behave based on uniformity in elements and actions.

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Progressive Disclosure

A technique to reduce cognitive load by gradually revealing more complex features as needed.

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Minimal User Effort

A design principle suggesting that interfaces should minimize the number of actions a user has to perform to achieve their goals.

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F-shaped Layout

A common web layout pattern where the user’s eye tracks in a pattern resembling the letter 'F'.

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User Control

The principle that allows users to have control over how their interactions with an interface occur, fostering a sense of empowerment.

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Feedback

The communication mechanism that provides users with information about their actions, often through visual or auditory cues.

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Emotional Design

Creating products with aesthetic elements that evoke positive emotions, enhancing user experience.