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TURNING MACHINE
a machine that by following a fixed set of procedures can give the answer to any mathematical problem
4 COMPONENTS OF THE TURNING MACHINE
physical tape = holds physical symbols
read - write head = writes and removes physical symbols on tape
state register = stores representations of physical tape at current time
machine table = contains all possible rules that machine can preform
TURNING MACHINE FUNCTIONAL DEFINITION
any algorithmically calculable function are exactly the functions that can be computed by this machine
ALGORITHM
a fixed set of procedures or rules that if followed will lead to a solution
TAPE
divided into cells
each cell is capable of holding one symbol
READ - WRITE HEAD
detecting symbols in a cell
adding symbols in a cell
remove symbols from a cell
move the head to another cell
STATE REGISTER
a current record of the state the machine is in
ex of what is in the register
entries in each cell on the tape
the location of the head on the tape
the instructions that are going to be preformed
TABEL OF INSTRUCTIONS
a list of all the possible rules the machine can perform
FINITE STATE MACHINE
there is a limit to one of the following
length of physical tape
number of states
number of instructions
ability to record states
ARTIFICIAL NEURAL NETWORK
a model of how neurons work
a computer simulation of how actual populations of neurons perform tasks
NODE
each node can be thought of a computing unit
each computing unit represents a neuron
LINK
describes the connection between two nodes
how the output of one node affects the input received by a second node
THRESHOLD OF EXCITATION
a threshold of excitation is a transitional point in electrical potential in a neuron
neuron transitions from inactive to active
THRESHOLD OF EXCITATION (computational language)
if the electrical signal a neuron receives is equal to or greater than the threshold of excitement than the neuron will fire
if not neuron doesn’t fire
ACTIVATION FUNCTION
is a computational model of the threshold of excitation
relationship between the output of a node and the input into the node in computational terms
WEIGHTS IN ANN
weight is the relative importance of each input link to determine the output of a node
weights modify an output by a factor ranging from 1 to -1
ACTIVATION FUNCTION (2)
if sum of all weighted inputs a node receives is greater than threshold of excitatio, then node fires. If not, node does not fire