Youth Comm Final

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50 Terms

1
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What is autoethnography?

A method where the writer uses self-reflection to connect personal experience to broader cultural meanings.

2
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What are the purposes of autoethnography?

To understand self and society, explore cultural experiences, and bridge personal and academic insights.

3
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How does autoethnography link to media studies?

It helps explore how personal media habits reflect broader cultural patterns.

4
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What are common elements of autoethnography?

Personal narrative, reflection, theory connection, and cultural critique.

5
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What is Beck’s definition of “childlore”?

The peer culture that children create and share—includes stories, jokes, games, etc.

6
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What does “childhood innocence” mean in historical context?

A romanticized view that separated children from adult culture, positioning them as pure.

7
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What is pop culture capital?

Knowledge of popular culture that can enhance social status among peers.

8
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Why are toys important in kids' lives?

They serve as a “lingua franca,” or shared language among children.

9
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What are the differences between “the cute” and “the cool” (Cross)?

Cute = innocence, childlikeness; Cool = autonomy, rebellion, independence.

10
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What does Lim say about media and peer culture?

Media creates a shared culture among peers, shaping identity and interaction.

11
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Why do marketers target kids?

They are three markets: primary (own spending), influence (parents), and future (brand loyalty).

12
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What is a “tween”?

A marketing category for 8–12-year-olds—between childhood and teen years.

13
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What are 6 trends in toy marketing?

Gender targeting, nostalgia, digital tie-ins, unboxing culture, influencer marketing, franchise expansion.

14
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Example of toy advertising strategies?

Ryan’s World (YouTube), Paw Patrol (franchise & merch), Lego Ninjago (narrative + toys).

15
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What’s the difference between explicit and implicit gender labeling?

Explicit: “For girls/boys”; Implicit: color coding, music, themes.

16
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What is gender essentialism?

Belief that boys/girls naturally prefer different toys—no research support.

17
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What is gender constructivism?

Belief that culture and media shape gendered toy preferences—supported by research.

18
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Results of Thompson’s experiment on NIK?

 68% of toy ads showed only boys or girls. Implicit cues reinforced gender norms.

19
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What’s the difference between “child” and “kid”?

Child = innocence/wonder; Kid = play/rebellion.

20
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What are chrononormative narratives?

Societal expectations for adulthood (job, family, home) post-WWII.

21
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Why aren’t adults engaging with childhood like before?

Economic shifts, housing crisis, college debt—less stability and more stress.

22
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What is “growing sideways”?

Adults buying things they missed out on as kids—alternative growth path.

23
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What is the hypercontemporary media trend?

Adult media lacks play and wonder—adults turn to kids' media for those qualities.

24
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What is “childness”?

The qualities of curiosity and imagination associated with childhood.

25
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What is the blurring of childhood and adulthood?

Kids acting older due to media exposure; adults engaging in childlike media/toys.

26
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What are core online teen activities?

Socializing, self-expression, privacy management, sharing content.

27
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What is a networked public?

Online space formed through networked tech where youth socialize and form identity.

28
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What are four affordances of networked publics?

Persistence, visibility, spreadability, searchability.

29
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What is technological determinism?

The idea that technology controls societal outcomes—often oversimplified.

30
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What is moral panic?

Adult fears about youth behavior, especially with new technology.

31
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Shifting fears in 2010s vs 2020s?

2010s: predators, sexting, cyberbullying. 2020s: mental health, especially for girls.

32
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Haidt’s causes of youth mental health issues?

Smartphones, social media, lack of play. He blames cultural shifts and parenting norms.

33
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What are critiques of Haidt’s argument?

Overgeneralization, selective data use, ignores positive tech uses.

34
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Difference between fans, fandoms, and fanatics?

Fans = individual affection; Fandoms = shared identity; Fanatics = intense loyalty, often pathologized.

35
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What is a parasocial relationship?

One-sided connection where a fan feels close to a media personality.

36
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Jenkins’ 4 elements of fandom?

Ideological negotiation, networked communities, active participation, creative transformation.

37
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What are dominant, negotiated, and oppositional readings?

Dominant: Accept message as intended.

Negotiated: Accept parts, reject others.

Oppositional: Reject entirely.

38
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How do fandoms negotiate culture?

By embracing and reshaping mainstream content to fit their identities.

39
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What is participatory culture?

Fans producing, sharing, and mentoring within communities (e.g., fanfic, memes).

40
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What is “girlish social space”?

Space created by Swift that celebrates nostalgia and girlhood.

41
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What is remediation?

Fans using media to recreate or reinterpret experiences (e.g., social posts, fan edits).

42
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What are paratexts?

Extra media that complements main text—helps build fan experience.

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What is textual poaching?

Fans selectively taking what they want from content and ignoring the rest.

44
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What is performing emotion?

Presenting genuine emotional investment (e.g., Swift) while downplaying commercial motives.

45
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What is sharenting?

Parents sharing children’s lives online, often without child’s consent.

46
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What is Communication Privacy Management Theory?

Managing who has access to private info; sharing can lead to boundary turbulence.

47
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What is boundary turbulence?

Conflict when rules about private information are violated or unclear.

48
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What is “the right to be forgotten”?

Concept that individuals should have control over erasing personal data online.

49
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What are Steinberg’s 5 recommendations for parents online?

1. Share mindfully

2. Consider child’s future

3. Protect images

4. Use privacy settings

5. Include children in decisions when appropriate.

50
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UN Convention on the Rights of the Child (2006)

Recognizes children's right to privacy and protection online.