Digital Data Representation and Computer Components

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57 Terms

1

Digital data representation

The process of representing data in a digital form.

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2

Coding systems

Systems used to represent data and programs in a format that can be understood by a computer.

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3

Bit

The smallest unit of data that a binary computer can recognize, represented by either a 0 or a 1.

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4

Byte

A unit of digital information that is equivalent to 8 bits.

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5

Kilobyte (KB)

A prefix used to express larger quantities of bytes, equal to 1,024 bytes.

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6

Megabyte (MB)

A prefix used to express larger quantities of bytes, equal to 1,048,576 bytes.

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7

Gigabyte (GB)

A prefix used to express larger quantities of bytes, equal to 1,073,741,824 bytes.

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8

Terabyte (TB)

A prefix used to express larger quantities of bytes, equal to 1,099,511,627,776 bytes.

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9

Petabyte (PB)

A prefix used to express larger quantities of bytes, equal to 1,125,899,906,842,624 bytes.

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10

Exabyte (EB)

A prefix used to express larger quantities of bytes, equal to 1,152,921,504,606,846,976 bytes.

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11

Zettabyte (ZB)

A prefix used to express larger quantities of bytes, equal to 1,180,591,620,717,411,303,424 bytes.

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12

Yottabyte (YB)

A prefix used to express larger quantities of bytes, equal to 1,208,925,819,614,629,174,706,176 bytes.

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13

Binary numbering system

A numbering system that uses only two symbols, 0 and 1, to represent all possible numbers.

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14

Decimal numbering system

A numbering system that uses 10 symbols, 0-9, to represent numbers.

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15

ASCII

A coding system traditionally used with personal computers.

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16

EBCDIC

A coding system developed by IBM, primarily for mainframe computers.

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17

Unicode

A universal coding standard designed to represent text-based data written in any language.

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18

Graphics data

Data that consists of bitmapped images made up of pixels.

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19

Monochrome graphic

A graphic that can only be one of two colors.

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20

JPEG

An image format commonly used by digital cameras.

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21

Audio data

Data that must be in digital form to be stored or processed by a computer.

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22

Video data

Data that is displayed using a collection of frames.

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23

Machine language

A binary-based language used for representing computer programs.

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24

System unit

The main case of a computer or mobile device that houses the essential components.

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25

Motherboard

A circuit board consisting of computer chips that connects and allows communication between various hardware components.

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26

Power supply

A component that delivers electricity to the computer, providing power to all other components.

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27

Drive bays

Rectangular metal racks inside the system unit that house storage devices such as hard drives or optical drives.

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28

Processors

Components consisting of circuitry and integrated circuits connected to the motherboard, responsible for executing instructions and performing calculations.

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29

CPU

The central processing unit, which performs the majority of processing for a computer.

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30

CPU cores

The processing components of multiple independent processors within a single CPU.

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31

GPU

The graphics processing unit, responsible for processing and rendering images for display.

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32

Processing speed

The speed at which a CPU can execute instructions, measured by its clock speed.

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33

Word size

The amount of data that a CPU can manipulate at one time, typically measured in bits or bytes.

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34

Cache memory

A special group of very fast circuitry built into the CPU, used to store frequently accessed data for faster retrieval.

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35

Bus width

The number of wires in a bus over which data can travel simultaneously.

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36

Bus speed

The speed at which data can be transferred on a bus, determining the bus's bandwidth.

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37

Memory

Chip-based storage used to temporarily store data that the CPU needs to access quickly.

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38

RAM

Random Access Memory, the computer's main memory or system memory that allows data to be read from or written to by the CPU.

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39

Registers

High-speed memory locations built into the CPU, used to store and manipulate data during processing.

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40

ROM

Read-only memory, non-volatile chips located on the motherboard that store permanent instructions and data.

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41

Flash memory

Non-volatile memory chips used for storage, commonly found in USB drives, memory cards, and solid-state drives.

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42

Fans

Components used to cool the CPU and system unit, preventing overheating.

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43

Expansion slots

Locations on the motherboard into which expansion cards, such as graphics cards or sound cards, can be inserted to enhance the computer's capabilities.

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44

Buses

Electronic paths within a computer over which data travels between various hardware components.

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45

PCI

Peripheral Component Interconnect, a common type of expansion bus used for connecting peripheral devices to the motherboard.

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46

PCIe

Peripheral Component Interconnect Express, a newer and faster type of expansion bus used for connecting peripheral devices to the motherboard.

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47

USB

Universal Serial Bus, a widely used standard for connecting various devices, such as keyboards, mice, and external storage, to a computer.

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48

Ports

Connectors on the exterior of a computer's system unit that allow peripheral devices to be connected.

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49

USB hubs

Devices that allow multiple USB devices to be connected to a single USB port on a computer.

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50

CPU architecture

The components and design of a CPU, including its instruction set and organization.

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51

Moore's Law

A prediction that the number of transistors on integrated circuits doubles approximately every two years, leading to exponential growth in computing power.

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52

Optical computing

A field of computing that uses light instead of electricity to perform digital computations.

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53

Nanotechnology

The science of creating and manipulating materials and devices at the nanometer scale, used in the development of smaller and more efficient computers and components.

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54

Terascale computing

The ability of a computer to process one trillion floating-point operations per second (TFLOPS), enabling high-performance computing applications.

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55

Quantum computing

A field of computing that applies principles of quantum physics to perform computations, potentially offering significant advancements in processing power and solving complex problems.

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56

Improved materials

Advancements in materials used in computer components, resulting in smaller components, faster memory, and improved chip performance.

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57

3D chips

Chips that pack multiple components layered onto small chips, enabling higher performance and efficiency in a compact form factor.

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