Mental Models and Folk Models of Home Computer Security

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These flashcards cover the key concepts from Rick Wash's research on folk models of computer security and the general theory of mental models as discussed in the lecture.

Last updated 1:45 AM on 8/6/26
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17 Terms

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Mental Model

A concept from psychology, brought to HCI by Don Norman, describing the personal understandings people use to make decisions and simulate how things work internally.

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Folk Model

An informal, potentially scientifically incorrect explanation of how something works that helps individuals make everyday decisions.

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Rick Wash (2010)

The author of the paper "Folk Models of Home Computer Security" who researched why ordinary people make security decisions that seem irrational to experts.

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HCI

Human-Computer Interaction, a field where the theory of mental models is used to understand how users interact with technology.

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Kempton's Thermostat Study

An illustration used to show how homeowners guide their behavior using technically incorrect mental models of how engineering works.

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Bad Bugs

A folk model for viruses where the user believes they are simply "bad" without understanding how they work or their specific intensity.

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Buggy Software

A folk model for viruses where the user believes malware infects a computer specifically when clicking on or downloading suspicious files.

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Mischief

A folk model for viruses where users expect a visible sign of infection, such as pop-up windows or a crashing computer.

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Crime (Virus Model)

A folk model for viruses characterized by the belief that their main purpose is to steal personal information to facilitate financial crimes.

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Digital Graffiti Artists

A hacker folk model describing individuals who break into systems for fun, reputation, or excitement rather than money.

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Burglars

A hacker folk model describing individuals who target bank accounts and credit cards because there is a clear financial reward.

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Big Fish Hunters

A hacker folk model where attackers only target wealthy, powerful, or important people, leading ordinary users to feel they are at low risk.

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Contractors

A hacker folk model describing skilled individuals who work for organized criminal organizations and target large institutions.

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Botnets

A category of malware that fails to fit most user folk models because it stays hidden, does not damage files, and turns the computer into an attack resource without user action.

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Secondary Task

The idea that security is not a user's main goal, meaning they have limited "attentional currency" and time to learn complex security concepts.

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Wash's Study Methodology

A qualitative research study consisting of interviews with 3333 non-expert home computer users conducted between 20072007 and 20082008 in three Midwestern US cities.

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Invisible Consequences

A major difference between computer security and physical security (like door locks), where the underlying world of digital threats is totally hidden from the average person.