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Acceleration due to Gravity:
Gravity acting on an object in freefall causing acceleration. Its value at the surface of Earth is 10 m/s2.
Acceleration:
The rate of change of velocity. It can be calculated from the gradient of a velocity-time graph.
Braking Distance:
The distance a vehicle travels under the braking force. This can be affected by adverse road and weather conditions as well as the condition of the vehicle.
Centripetal Force:
The resultant force that acts towards the centre of the circular path of an object travelling with circular motion.
Circular Motion:
The motion of an object travelling in a circle. An object travelling in circular motion is always accelerating due its continual direction change. This means that a centripetal force is always required.
Conservation of Momentum:
The total momentum of a system before an event is always equal to the total momentum of the system after the event.
Displacement:
A measure of how far an object moves in a given direction. It is the straight line between the starting and finishing points and is a vector quantity.
Distance-Time Graph:
A plot of how an object's distance changes over time. The gradient of the graph at any point, equals the object's speed at that point.
Distance:
A measure of how far an object moves. It doesn't depend on direction and is therefore a scalar quantity.
Free-Fall:
Motion under the force of gravity alone.
Human Reaction Time/Thinking Distance
The time it takes for the brain to react to a stimulus. Typical human reaction times are in the range of 0.2-0.9 seconds.
Inertial Mass:
A measure of how hard it is to change an object's velocity. Inertial Mass= force/acceleration
Momentum:
p= m x v momentum = (mass x velocity)
Newton:
The unit of force.
Newton's First Law:
An object at rest stays at rest (resultant force is zero, the object will remain stationary/will not move). If a moving object's resultant force is zero, the object will continue to move at a constant velocity (same speed and direction).
Newton's Second Law:
An object's acceleration is directly proportional to the resultant force acting on it, and inversely proportional to the object's mass.
Newton's Third Law:
The forces that two objects exert on each other when they interact are equal and opposite.
Resultant Force:
Sum of all forces on an object. Vector quantity as it has direction and magnitude
Scalar Quantities:
Quantities that only have a magnitude, not a direction.
Speed:
A scalar quantity that is a measure of the rate of change of distance. S= d/t
Thinking Distance:
The distance a vehicle travels during the driver's reaction time. This reaction time may be affected by tiredness, drugs or alcohol.
Vector Quantities:
Quantities that have both a magnitude and direction.
They are represented by an arrow, with the length representing the magnitude and the arrowhead representing the direction.
Velocity-Time Graph:
A plot of how an object's velocity changes over time. The gradient = acceleration (at that point). Area under the graph = the object's displacement.
Velocity:
A vector quantity that is the rate of change of displacement. It is the speed in a given direction.
Weight:
The force acting on an object due to gravity. Weight = m x g = mg (mass (kg) x gravity)
It can be measured using a Newton Meter.
Stopping Distance:
stopping distance = thinking + braking distance