Marketing Exam 3

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139 Terms

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Distribution strategy

Process and logistics through which products are made available to consumers.

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Channel intermediaries

Interdependent organizations that facilitate transfer of products in the distribution system.

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Direct channel

No intermediaries; producer/manufacturer sells directly to end consumer.

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Non-direct channels

Involves one or multiple intermediaries between producer and end consumer.

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Title of ownership

Refers to owning an item/product (e.g., owning shoes after purchase from a store).

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Wholesalers

Do not sell directly to customers; they sell in bulk and only to businesses.

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Agents/Brokers

Legally never take ownership of a product; facilitate sales between producers and consumers.

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B2B

Business to business.

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B2C

Business to consumer.

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Discrepancy of quantity

Difference between what is optimal quantity for manufacturer and what is optimal for the consumer.

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Discrepancy of assortment

Consumers buy a large variety while companies usually specialize in a small assortment.

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Temporal discrepancy

Time gap between when something is produced vs when it is consumed.

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Spatial discrepancy

Gap between where something is made vs where it is bought.

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Transactional functions

Functions performed by intermediaries including negotiating, risk taking, and promotions.

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Logistical functions

Functions performed by intermediaries including physical storing, sorting, and distribution.

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Facilitating functions

Functions performed by intermediaries including researching and financing.

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Intensive distribution

When you saturate the market with your presence; products are available everywhere.

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Selective distribution

Available but not everywhere; firms are choosy with where their products are available.

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Exclusive distribution

Available at only one retailer; not easily accessible.

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Market factors

Influences on distribution strategy based on the type of customers a firm has.

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Product factors

Influences on distribution strategy based on the type of product a firm sells.

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Producer factors

Influences on distribution strategy based on the image a firm wants and control over locations.

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Arms-length relationship

Formal relationship with some interaction but not regularly.

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Cooperative relationship

Contracts and regular interactions; casual interactions among small independent businesses.

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Integrated relationships

Similar to getting married; firms have access to each other's financial assets and databases.

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Power

Entity has the capacity to influence someone's actions.

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Control

Exerting power to influence behavior.

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Conflict

Arise when different entities have differing goals/objectives.

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Department stores

Retail stores like Macy's and Dillard's that have different sections for each category of items.

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Specialty stores

Retail stores that specialize in one type of product category, such as running or sports stores.

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Supermarkets

Retail stores that sell primarily food, produce, and necessities.

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Convenience stores

Retail stores like 7-Eleven that have extended hours and sell snacks.

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Drug stores

Retail stores that sell pharmaceutical products and are heavily regulated.

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Warehouse clubs

Membership required stores like Costco, Sam's Club, and BJs with low service level and high assortment.

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Discount stores

Lower priced stores with cheaper versions of more expensive products such as Dollar Tree and thrift stores.

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Off-price retailers

Stores like TJ Maxx and Ross that sell overflow units that don't sell at name brands.

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Restaurants

Establishments with a narrow assortment where service level depends on the type of restaurant.

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Fast food

Restaurants characterized by low prices and low service level.

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Hybrid stores

Stores like Target and Walmart that check multiple retail boxes.

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Hypermarkets

Retail stores that sell everything in one location, with Walmart being the closest example.

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Non-store retailing

Retailing methods that do not involve a physical store, such as automatic vending.

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Electronic retailing

Retailing that started in South Korea where customers order online and pick up later.

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Franchising

Opening a retail store with permission from a parent company, operating under strict regulations.

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Franchisor

The parent company that helps with details, supplying, and vendors in a franchise.

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Franchisee

The individual who operates a franchise, benefiting from the brand name but facing more risk.

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Licensing

When a brand allows another brand to use its name on manufactured items.

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IMC - Integrated Marketing Communication

A promotion mix that includes elements like advertising, public relations, and sales promotion.

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Advertising

A paid form of mass communication that promotes a firm's product through various media.

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Public relations (PR)

A non-paid form of communication that builds a firm's image and credibility.

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Sales promotion

Incentives such as free samples and coupons designed to spur purchase.

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Cost per contact

The cost incurred to reach one person through advertising.

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AIDA

A hierarchy of cognitive stages consumers go through: Attention, Interest, Desire, Action.

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Push and pull strategies

Advertising strategies where pull targets end customers and push influences intermediaries.

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Comparative advertising

Advertising that compares one brand to another, legally requiring objective verification.

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Sell the sizzle, not the steak

An advertising principle that emphasizes selling the appeal or outcome rather than the product itself.

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Socially responsible marketing

Marketing practices that consider ethical implications and aim for positive social impact.

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Ethics

The study of what is right or wrong in business conduct.

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Foreign corrupt practices act (FCPA)

A U.S. law that prohibits offering bribes to foreign officials for business purposes.

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Turnkey projects

A way to get around FCPA wherein an American company pays a local company a lump sum amount of money and doesn't ask questions about how their contract goals were completed.

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Corporate social responsibility (CSR)

Firms undertaking activities with a social wellbeing outcome in mind.

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Greenwashing

The practice of deceptively portraying a product, policy, or activity as more environmentally friendly than it really is, often through exaggerated or misleading claims.

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Global marketing; International marketing

Marketing in multiple countries.

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Protectionism

Tariffs = tax on imports.

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Currency exchange rates

Currency exchange rates are different across different countries.

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Dumping

When a firm sells below production cost in a foreign country, made possible by subsidies.

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World Trade Organization (WTO)

GATT before WTO; General agreement on trade; established after WWI and was replaced by WTO.

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Countertrade

When multiple parties exchange something of value, aka exchange of goods instead of monetary compensation.

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Global marketing strategy

Standardization = when you sell the same products the same way all around the world.

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Adaptation

Modification of product, promotion/positioning, price, place (distribution) depending on the country.

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Culture

Belief and values that guide thought processes and actions, usually based at a group/community level and passed from one generation to another.

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Beliefs

Convictions/what you hold to be true, not necessarily rational.

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Values

Principles that guide behavior, including individualism and collectivism.

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Power distance index (PDI)

Degree of hierarchy in society; US least PDI, some Asian countries are high in PDI.

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Individualism

A cultural orientation where individuals prioritize their own goals over group goals; high in US.

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Collectivism

A cultural orientation where group goals are prioritized over individual goals; most of Asia and some other countries are high in collectivism.

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Luxury products

Highly admired in countries with high PDI; seen as a status symbol.

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Cultural differences

Variations in norms, values, and beliefs across different societies.

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Legal restrictions

Regulations that vary depending on the country.

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Terrain

Physical geography that can influence marketing strategies.

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Uncertainty Avoidance Index (UAI)

Captures what extent society is accepting of risk/uncertainty.

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Immigration and Risk Acceptance

Places built on immigration are more accepting of risk.

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Lower UAI Numbers

Lower numbers mean a society is better about change.

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Steve Jobs Example

Steve Jobs being fired by someone he recruited and then coming back after starting another firm.

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Web 1.0

Started in the mid 90s; rise of internet and ecommerce; start of the world wide web created by the military in the 70s.

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Web 2.0

Early to mid 2000s; emergence of collaborative systems; rise of social media and social interactions; content being produced by users.

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Web 3.0

Late 2000s to mid 2010s; rise of smartphones and mobile apps; internet of things (IoT).

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Web 4.0

Since mid 2010; artificial intelligence (AI), quantum computers, augmented reality (AR), big data.

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Tradeoffs in Digital Marketing

Privacy concerns; perception of creepiness; growing backlash; no exposure to new ideas; benefits.

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Enhanced Personalized Products

Offer something of value based on customer data; tailored marketing to each individual.

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Search Engine Optimization (SEO)

Process of gaining ranks in search results; most ad spending goes towards online presence.

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Paid Search

Sponsored rank done via bidding for a rank; lawyers spend a lot on ad optimization.

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Organic Search

Not paid for; website design so Google is more likely to pick it up.

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Native Advertising

When a firm's ad blends in with the website and other content; consumers let their guard down to interact with the ad.

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Golden Triangle

Top left side of the search engine map.

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Contextual Ads

Ads match the website topic.

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Retargeting

When the same ads are shown across multiple websites.

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Morphing Display

Firms have different versions of the ad and a consumer's preferences determines the ad they receive.

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Artificial Intelligence (AI)

Concept launched in the 50s; technology wasn't ready until recently to get the concept more developed; evolved a lot in the last 20 years; machine learning algorithm that has the ability to learn on its own; marriage between human cognition and computer science (machines mimicking human thought processes/behavior); machines being able to accomplish tasks in smart/autonomous manner; evolves with additional data.

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Non-AI

Uses rules based algorithms; cannot deviate from rules implemented in the program; cannot change drastically the way humans can.

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Machine Learning (ML)

Subset of AI; process of making computers learn and think/act like humans through data feeding.