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prevalence of TV violence has increased in the last 20 years, more significantly, the number of programmes/films containing violence has increased
Riddle and Martins, 2022
much of the violent content is targeted at children
- childrens/adolescents TV contains 10% more violence than TV targeted at adults 76% vs 66%
Martins and Riddle, 2022
estimated that by the time a child reaches 18 they will have watched 40,000 simulated murders and 200,000 acts of violence on TV
Grossman, 2014
noted coder bias in content analyses - male coders tended to code gore more conservatively than female coders
Monk-Turner et al., 2004
longitudinal study. watching relational aggression on TV (gossip, exclusion, manipulation) leads to more relational aggression later
- how aggressive a person already is does not predict patterns in watching that content HOWEVER, watching TV violence and physical aggression do show a bidirectional relationship overtime
Coyne, 2015
the more violent video game content you're exposed to, the more likely you are to show aggressive thoughts and hostile appraisals, less likely to help or emphasise
Anderson et al., 2017
meta-analysis of video game research. Concluded they have minimal influence on aggression
Ferguson, 2015 (videogames)
personality - people who had higher levels of traits like impulsivity react more strongly to violent content
Devilly et al., 2023
argued that realistic studies (not lab tasks) are better for predicting real-life violence
- compared movie violence and US homicide rates over 85 year period and found no consistent relationship
suggested that other factors e.g. gun availability are more influential
Ferguson, 2015
explored longitudinal association between listening to aggressive and prosocial behaviour in music and behavioural outcomes across 1 year period
- listening to aggression in music associated with increased aggression and decreased prosocial behaviour over time (even when controlling for initial behaviour)
Coyne and Walker, 2015
men who listened to misogynous song lyrics = more aggressive towards female confederate compared to those who listened to neutral lyrics - behaviour towards male confederate didnt change
this was also the case for females listening to the songs and aggression towards male confederate
Fischer, 2006
we are shaped by what the media glorifies -
factors influencing selection of news stories = dramatization, risk, violence, graphic imagery
Jewkes, 2004
suggested that heavy exposure to crime heavy TV content can make viewers overestimate danger and fear for their safety
Weaver, 1986
Exposure to primetime crime dramas associated with participant intentions to intervene in sexual assault
Hust et al., 2013
meta analysis
- found that porn use was linked to higher likelihood of sexual aggression, regardless of gender, study design or internet era
Wright et al., 2016
exposure to mainstream pornographic content in TV/magazines that objectified women predicted attitudes supportive of violence against women
Wright and Tokunaga, 2016
3 year study. found that violent video game use increased aggressive behaviour, mediated by aggressive cognitions
- effects seen both in younger and older children, and for those high and low in baseline aggressiveness
Gentile et al., 2014
exposure to surveillance reality TV featuring relational and verbal aggression increased physical aggression in college students
Gibson et al., 2014
exposure to media violence predicted self reported and teacher reported aggression over 2 year period
Krahe et al., 2012
gun movie experiment - children watched a PG rated movie either with or without guns.
after played in a room where a real (disabled) gun was hidden
- children who saw the gun film showed more trigger pulls and held the gun for longer (53 vs. 11 seconds)
Dillon and Bushman, 2017
meta-analysis of parental mediation techniques
Active linked to lower aggression
Co-viewing can normalise violence if not challenged and associated with higher aggression and greater media use
Restrictive had no effect on aggression
Collier et al., 2016
Restrictive mediation can backfire - limits were positively associated with adolescents favourable attitudes towards forbidden content, and to viewing the content with friends
Nathanson, 2002
desensitisation - age ratings suggested by parents decrease from 16.9 to 13.9 for violence after watching repeated movie clips
Romer et al., 2014
One of the largest issues with media research is that the findings are rarely causal, we can correlate media exposure to behavioural findings but we are unable to confirm that is the exact cause. A reason why this is the case is due to ethical constraints, we cannot purposely assign a child to an experimental condition that may effect them longitudinally.
Rawcliffe et al., 2024
Media affects different groups differently, but most of media psychology research has historically focused on WEIRD populations (Western, Educated, Industrialised, Rich, Democratic)researchers assume there is little variation across populations, usually use WEIRD standards to represent all populations
(Henrich et al., 2010)
However, although self-report measures are not perfectly reliable, they are generally seen as valid and more reliable than official records
Gomes, 2025
made an important point that many studies use single items measures for the source of violence, when in reality, exposure to violence may come in different forms, on different platforms and with different frequencies.
Molenaar et al., 2025