ICT and Digital Citizenship Lecture Review

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A comprehensive set of 70 vocabulary flashcards covering ICT history, emerging technologies, digital citizenship, collaboration principles, and graphic design basics.

Last updated 4:13 PM on 8/11/26
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70 Terms

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ICT

Encompasses both hardware and software that facilitate human interaction and connectivity.

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Pre–Mechanical Period

A period in ICT evolution spanning from 30003000 BCE to 14501450 CE.

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Mechanical Period

A period in ICT evolution spanning from 14501450 to 18401840 CE.

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Charles Babbage

The individual recognized as the Father of Computer.

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Blaise Pascal

The creator of the pascaline, which is considered the first mechanical calculator.

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Johannes Guttenberg

The inventor of the printing press.

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Electromechanical Period

A period in ICT evolution spanning from 18401840 to 19401940 CE.

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Electronic Period

A period in ICT evolution spanning from 18401840 to the present.

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Artificial Intelligence

A computer science related field focused on making computers work and act like humans.

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SimSimi

An AI program created in 20022002 by Ismaker whose name means bored.

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Robotics

A computer science and engineering related field concerned with creating devices that can move and react.

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Sophia

A robot created by Hanson Robotics in HongKong that was granted Saudi Arabian Citizenship.

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Biometrics

Technology used to measure and analyze the human body, such as DNA, fingerprints, and eye retinas.

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Papyrus Paper

Writing material invented by Egyptians from a papyrus plant.

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Abacus

A tool that first existed in Babylon around 270030002700-3000 BCE used for numerical computation.

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Analytical Engine

A 1919th century general purpose computer and the first programmable device created by Charles Babbage.

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Harvard Mark I Computer

An invention from the Electronic Period designed to process data faster.

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Transistors

A technology introduced in the Electronic Period that significantly improved speed, efficiency, and automation.

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Integrated Circuits

A component introduced in the Electronic Period to enhance computer efficiency.

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Microprocessor

A key electronic component that significantly improved the automation and speed of modern computers.

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3D Imaging and Holography

A form of photography, with the first instance famously appearing as Princess Leia in Star Wars.

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Virtual Reality (VR)

A term used to describe a three-dimensional, computer-generated environment that a person can explore and interact with.

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Augmented Reality (AR)

A technology where virtual objects are placed in real life, such as in Pokemon.

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Mobile Technologies

Any device with internet capability that is accessible from anywhere the user is located.

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IBM Simon

A smartphone released in 19941994 that featured the first touch screen.

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Digital Footprints

A file of unique, traceable online activities, contributions, communications, and actions specific to an individual.

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Active Digital Footprints

Websites and platforms where information is intentionally provided, such as when creating a social media account.

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Passive Digital Footprint

Data gathered without a user's awareness, often used by businesses to monitor web traffic automatically.

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Cookies

Small text files stored by websites on a device to remember preferences, login details, or site activity.

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Virtual Private Networking (VPN)

A tool used for safety to protect user identity and data while browsing the internet.

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Online Safety, Security, Ethics and Etiquette

Using technology in a responsible and respectful way while protecting personal information from threats like hacking.

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Netiquette

Shorthand for network etiquette, it is the set of rules determining how to properly communicate and browse the web.

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Virginia Shea

The network manners guru and the creator of the 1010 Rules of Netiquette.

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Collaboration

Derived from the Latin word collaboratus, meaning to labor together to achieve a goal.

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Participation

A principle of collaboration that encourages members from across an organization to belong as one.

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Collective

A principle of collaboration where each person helps the group reach a consensus before taking action.

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Transparency

A principle of collaboration where feedback, trust, and honesty are essential elements.

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Independence

A principle of collaboration that ensures group-think does not emerge and people think for themselves.

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Persistence

A principle of collaboration involving the persistent application of principles to ensure content is accessible.

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Emergence

A principle focusing on the end goal and combining ideas to create a bigger idea rather than worrying about the process.

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Word Processor

Electronic software or device for composing, editing, formatting, and printing documents.

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Mail Merging

A feature used to create a document and merge it with another document or data file.

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Spreadsheet

A computer application for computation, analysis, and storage of data to replace analog accounting sheets.

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Presentation Software

Application software used to create visual aids to communicate ideas, originally created by Robert Gaskins and Dennis Austin.

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Forethought Inc

The software company where PowerPoint was originally developed exclusively for Macintosh computers.

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Advocacy

The process of supporting and enabling people to express views, access services, and defend their rights.

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Personality Responsible Digital Citizen

A person who obeys digital laws, shows respect, and uses technology properly.

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Participatory Digital Citizen

A person who uses digital technologies to contribute ideas and discussion to online communities.

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Justice Oriented Digital Citizen

A person who critically analyzes social issues and uses technology to promote systemic change.

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Internet of Things (IoT)

Networks connecting everyday items and sensors for smartphones as seen in modern ICT developments.

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Learning Management Systems

ICT-based systems used in the education sector for delivering and managing courses.

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Super Paint

The grandfather of all graphic softwares, conceptualized in 19721972 by Richard Shoup at Xerox PARC.

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Richard Shoup

The individual at Xerox PARC who created Super Paint in 19721972.

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Balance

The placement of elements of equal weight on a page, categorized as symmetrical, asymmetrical, or radial.

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Proximity

A design principle describing the organization and relationship of elements by moving them physically close together.

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Alignment

The lining of text or graphics on a page to add aesthetic interest and emphasize key elements.

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Repetition

The consistent and balanced reusing of a design element to achieve uniformity.

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Contrast

The combination of opposing characteristics, such as color, size, or thickness, to highlight elements.

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Whitespace

Known as the art of nothing, it is the negative space that allows a design to breathe.

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Unity

The sense of oneness of elements that creates balance and harmony in a design.

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Color Psychology

The study of how colors evoke specific feelings, such as Red for passion or Blue for trust.

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JPEG

Joint Photographic Experts Group, the most popular lossy image format used on the web.

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GIF

Graphics Interchange Format, limited to an 88 bit palette with 256256 colors and often used for animation.

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BMP

Bitmap Image File, also called a raster image, made up of millions of dots called pixels.

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TIFF

Tagged Image File Format, created by Aldus corporation, considered the superior raster image format.

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PNG

Portable Network Graphic, a nonproprietary alternative to GIF designed specifically for the web.

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Cropping

The process of removing unwanted parts of an image following the rule of thirds.

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Graphic Design

The art of combining images, shapes, and colors to inform, illustrate, or entertain.

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Infographics

Creative representations of data using shapes, colors, and pictures to make information more understandable.

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Serif

A font family characterized by smaller lines attached to letters, such as Times New Roman.