Computer Organization and Number Systems

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Comprehensive vocabulary flashcards covering number systems, character encoding, hardware architecture, and assembly language concepts based on the lecture notes.

Last updated 1:52 PM on 8/14/26
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35 Terms

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Number System

The technique to represent and work with numbers.

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Base

The number of unique digits or symbols used in a number system.

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LSB (Least Significant Bit)

The rightmost digit in any binary number.

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MSB (Most Significant Bit)

The leftmost digit in any binary number.

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Binary Positional Value

A system where each digit has a value expressed in powers of 2.

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ASCII

American Standard Code for Information Interchange; a 7-bit code that has 128 (272^{7}) possible codes.

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ISCII

Indian Script Code for Information Interchange; a code developed to support Indian languages on computers.

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Unicode

An international coding system designed to provide a unique number for every character regardless of platform, program, or language.

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Byte

A unit of storage consisting of 8 bits.

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Bitmap Image

An image divided into many small picture elements (pixels), with the appearance of each pixel encoded in binary form.

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GIF (Graphic Interchange Format) Compression

A method that reduces the size of a bitmap file by limiting the number of colours to 256.

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IEEE 754

The IEEE Standard for Floating-Point Arithmetic established in 1985.

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Mantissa

The part of a floating-point number consisting of its significant digits.

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Biased Exponent

A component of floating-point representation where a bias is added to the actual exponent to get the stored exponent.

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Normalisation

The representation of the mantissa with only one 1 to the left of the decimal point.

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NaN (Not a Number)

A value representing an error, characterized by an exponent field of all ones and a nonzero mantissa.

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Computer Organization

The physical aspects of computer systems, such as circuit design, control signals, and memory types.

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Computer Architecture

The logical aspects of system implementation as seen by the programmer, including instruction sets and data types.

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Principle of Equivalence of Hardware and Software

Any task done by software can also be done using hardware, and any operation performed directly by hardware can be done using software.

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Arithmetic-Logic Unit (ALU)

The part of the CPU where all arithmetic and logic operations and manipulation of numbers take place.

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Control Unit (CU)

The nerve center of a computer that controls and coordinates the order and execution of program instructions.

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Hertz

A unit measuring clock cycles per second (frequency).

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Von Neumann Architecture

A foundational design for modern computers that stores both data and instructions in the same memory.

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Program Counter (PC)

A CPU register that keeps track of the address of the next instruction to be executed.

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Instruction Register (IR)

A register that holds the current instruction being executed.

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Von Neumann Bottleneck

A limitation caused by the shared single data path between the CPU and memory, resulting in sequential instruction execution.

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Moore’s Law

The observation that the density of transistors in an integrated circuit will double every year (or every 18 months per contemporary interpretations).

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Instruction Set Architecture (ISA) Level

Also known as Level 2: Machine Level; it consists of instructions particular to the machine's architecture.

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DEBUG

A line-oriented debugger that can act as an assembler, disassembler, or hex dump program.

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AX (Accumulator)

The primary accumulator register used in input/output and most arithmetic instructions.

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CX (Count Register)

A register used to store the loop count in iterative operations.

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Instruction Pointer (IP)

A 16-bit register that stores the offset address of the next instruction to be executed.

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Zero Flag (ZF)

A flag that indicates the result of an arithmetic or comparison operation was zero.

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MOV

An assembly instruction that copies and transfers data between two registers or from immediate data to a register.

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LOOP

An assembly instruction that controls segment execution a specified number of times using the CX register as a counter.