American Football Positions Explained

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Vocabulary flashcards covering offensive, defensive, and special-team positions discussed in the lecture.

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38 Terms

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American Football Positions

The 11 on-field roles for each team, divided among offense, defense, and special teams, each with specific duties.

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Offense

The unit in possession of the ball, working to gain yards and score points.

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Offensive Line (OL)

Five large blockers (center, two guards, two tackles) who protect the quarterback and open running lanes.

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Center (C)

Middle offensive lineman who snaps the ball to the quarterback and blocks defenders.

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Guard (LG / RG)

Lineman flanking the center; blocks and may "pull" to reinforce another part of the line.

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Tackle (LT / RT)

Edge offensive lineman; blocks speedy defenders on the outside and may execute pull blocks.

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Backfield

Group of offensive players lining up behind the line of scrimmage (QB, RB, FB) who initiate plays.

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Quarterback (QB)

Leader who receives the snap and decides to hand off, pass, or run; requires quick judgment and accuracy.

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Running Back (RB) / Halfback (HB)

Primary ball carrier on running plays who can also catch passes; needs speed and power.

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Fullback (FB)

Lines up between QB and RB; mainly lead-blocks but can run or catch; less common in modern schemes.

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Receiving Core

All offensive players who specialize in catching passes and blocking on runs (TE, WR variants).

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Tight End (TE)

Versatile receiver/blocker who lines up next to the tackle on the end of the line.

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Split End (X)

Wide receiver on the line of scrimmage opposite the TE; runs deep routes as a major downfield threat.

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Flanker (Z)

Receiver slightly off the line, usually on the TE side; runs shorter routes like screens and quick passes.

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Slot Receiver (Y)

Receiver aligned between the split end and line; runs varied inside routes relying on agility.

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Defense

The unit aiming to stop the offense from gaining yards or scoring.

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Defensive Line

Three to four big defenders on the line of scrimmage who rush the passer and halt runs.

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Defensive End (DE)

Edge defensive lineman who contains outside runs and pressures the quarterback from the sides.

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Defensive Tackle (DT)

Interior lineman who stops inside runs and collapses the pocket up the middle; usually the largest defender.

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Nose Tackle (NT)

Type of defensive tackle aligned directly over the center in some schemes with the same run-stopping duties.

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Linebackers

Three to five defenders behind the line; combine run stopping, pass rush, and coverage responsibilities.

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Middle Linebacker (MLB / "Mike")

Central linebacker who calls defensive plays, fills run gaps, and covers the middle zone.

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Outside Linebacker (OLB)

Strongside "Sam" and weakside "Will" linebackers who set the edge, rush the passer, and cover short wide routes.

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Rush Linebacker (RLB)

Hybrid edge player who alternates between defensive end and linebacker to maximize pass-rush pressure.

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Defensive Backs

Fastest defenders (cornerbacks and safeties) who cover receivers and protect against deep passes.

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Cornerback (CB)

Outside defender who shadows wide receivers, using speed and agility to prevent completions.

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Free Safety (FS)

Deep safety opposite the TE; primary pass defender and last line of defense; smaller and faster.

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Strong Safety (SS)

Safety closer to the line on the TE side; stronger run supporter who also aids in pass coverage.

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Special Teams

Units that handle kicking, punting, and returns; often staffed by reserves or specialists.

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Kicker (K)

Specialist who performs place kicks (field goals, PATs) and/or kickoffs; needs leg strength and accuracy.

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Long Snapper (LS)

Player who delivers precise long snaps for field goals, PATs, and punts.

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Placeholder / Holder (PH / H)

Catches the long snap and sets the ball upright for the kicker on field goals and PATs.

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Kick Returner (KR)

Receives kickoffs and runs them back to gain field position; relies on elite speed and agility.

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Gunner (G)

Very fast punt-team player who sprints downfield to tackle the punt returner quickly.

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Personal Protector (PP)

Stands in front of the punter to block incoming rushers on punt plays.

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Punter (P)

Kicks the ball downfield on punts, aiming for distance, hang time, and placement.

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Jammer (J)

Return-team player who blocks the opponent's gunner to shield the punt returner.

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Punt Returner (PR)

Catches punts and returns them for yardage, requiring secure hands and evasive speed.