Terms from Unit 10 of AP CSP. Keep in mind that these vocabs are based on the course vocabulary list from Code.org.
Problem
a general description of a task that can (or cannot) be solved with an algorithm
Algorithm
a finite set of instructions that accomplish a task
Sequencing
putting steps in an order
Selection
deciding which steps to do next
Iteration
a repetitive portion of an algorithm which repeats a specified number of times or until a given condition is met
Efficiency
a measure of how many steps are needed to complete an algorithm
Linear Search
a search algorithm which checks each element of a list, in order, until the desired value is found or all elements in the list have been checked
Binary Search
a search algorithm that starts at the middle of a sorted set of numbers and removes half of the data; this process repeats until the desired value is found or all elements have been eliminated
Reasonable Time
Algorithms with a polynomial efficiency or lower (constant, linear, square, cube, etc.) are said to run in a reasonable amount of time
Unreasonable Time
Algorithms with exponential or factorial efficiencies are examples of algorithms that run in an unreasonable amount of time
Heuristic
provides a "good enough" solution to a problem when an actual solution is impractical or impossible
Decision Problem
a problem with a yes/no answer (e.g., is there a path from A to B?)
Optimization Problem
a problem with the goal of finding the "best" solution among many (e.g., what is the shortest path from A to B?)
Undecidable Problem
a problem for which no algorithm can be constructed that is always capable of providing a correct yes-or-no answer
Sequential Computing
a model in which programs run in order, one command at a time
Parallel Computing
a model in which programs are broken into small pieces, some of which are run simultaneously
Distributed Computing
a model in which programs are run by multiple devices
Speedup
the time used to complete a task sequentially divided by the time to complete a task in parallel