Applied Behavior Analysis Flashcards

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Comprehensive vocabulary flashcards covering the experimental analysis of behavior, Applied Behavior Analysis (ABA) principles, instructional procedures, and measurement techniques as discussed in the lecture transcript.

Last updated 9:45 PM on 8/19/26
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60 Terms

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Applied Behavior Analysis (ABA)

A systematic approach to understanding behavior of social importance.

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Empiricism

The practice of objective observation of the phenomena of interest.

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Response Class

A group of responses with the same function.

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Antecedent

Environmental conditions or stimulus changes that exist or occur prior to the behavior of interest.

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Consequence

A stimulus change that follows a behavior of interest.

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Free Operant

The duration, rate, frequency, etc. of behavior absent of any restrictions.

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Tact

A type of verbal behavior with the response controlled primarily by an immediately prior nonverbal stimulus.

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Echoic

A stimulus that is auditory that evokes a response of speaking in a way that sounds similar to that stimulus.

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Mand

A type of verbal behavior in which the response form or topography is controlled by a current unlearned or learned establishing operation.

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Private Events

Those events that take place within an organism's skin or are otherwise only accessible to the organism.

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Baseline

The rate, duration, latency, etc. of the behavior of interest prior to manipulation of the environment.

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Confounding Variables

Uncontrolled variables known or suspected to exert an influence on the dependent variable.

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Reinforcement

A principle where, if a behavior is followed closely in time by a stimulus event, the future frequency of that type of behavior increases.

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Positive Reinforcement

When a response is followed by the presentation of a stimulus, and as a result, similar responses occur more frequently.

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Negative Reinforcement

The occurrence of a response produces the removal, termination, reduction, or postponement of a stimulus, which leads to an increase in future frequency.

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Conditioned Reinforcer

A previously neutral stimulus change that has acquired the capability to function as a reinforcer through stimulus-stimulus pairing.

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Unconditioned Reinforcer

A stimulus change that can increase the future frequency of behavior without prior pairing with any other form of reinforcement.

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Fixed Interval (FI)

A schedule where a reinforcer is delivered contingent upon the first behavior following a fixed time period.

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Variable Interval (VI)

A schedule where a reinforcer is delivered contingent upon the first behavior following a time period that varies around an average.

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Fixed Ratio (FR)

A schedule of reinforcement that requires the completion of a specified, unvarying number of responses to produce a reinforcer.

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Variable Ratio (VR)

A schedule of reinforcement that requires the completion of a variable number of responses to produce a reinforcer.

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Free Operant Preference Assessment

Providing free access to a variety of stimuli for the purposes of identifying potential reinforcers.

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Paired Stimulus Preference Assessment

Providing a learner with a series of choices between two items in an effort to identify potential reinforcers.

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Multiple Stimulus Preference Assessment

Presenting an array of items and asking the learner to select one item.

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In-the-moment Reinforcer Analysis

A procedure in which the RBT makes assessments of a variety of variables moment to moment to identify potential reinforcers.

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Token Economy

A system where a learner earns tokens (e.g., tickets) which are eventually exchanged for a terminal reinforcer or toy.

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Punishment

A response followed immediately by a stimulus change that decreases the future probability of similar responses.

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Operational Definition

Defining a behavior in observable and measurable terms to ensure accurate and reliable scoring.

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Extinction

Discontinuing the reinforcement of a previously reinforced behavior, primarily resulting in a decrease in the frequency of the behavior.

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Extinction Burst

An initial, but temporary increase in the targeted behavior when implementing extinction.

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Resurgence

A situation when a behavior that is no longer reinforced starts to appear again.

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Differential Reinforcement of Alternative Behavior (DRA)

Reinforcement contingent upon the learner engaging in a specific behavior instead of the aberrant behavior.

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Differential Reinforcement of Compatible Behavior (DRI)

Reinforcement contingent upon the learner engaging in a behavior that cannot be done at the same time as the targeted aberrant behavior.

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Differential Reinforcement of Other Behavior (DRO)

Reinforcement contingent upon the absence of aberrant behavior.

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Behavioral Momentum

Having a student engage in a series of preferred (high-probability) tasks prior to presenting a nonpreferred (low-probability) task.

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Script Fading

An audiotaped, written word, phrase, or sentence used to teach conversation and social behavior that is gradually removed.

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Video Modeling

Having a client watch a video of an individual displaying the desired behavior; types include basic, self, and POV.

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Shaping

The process of systematically and differentially reinforcing successive approximations to a terminal behavior.

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Discrete Trial Teaching (DTT)

A structured instructional format consisting of an instruction, a response, and feedback.

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Stimulus Generalization

When multiple stimuli evoke the same response.

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Response Generalization

When multiple responses result in the same outcome or occur under the same conditions.

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Maintenance

Behavior continuing following the conclusion of formal teaching.

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Stimulus Control

A condition in which the rate, latency, duration, or amplitude of a response is altered in the presence of an antecedent stimulus.

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Task Analysis

Breaking a skill down into its component steps.

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Forward Chaining

Targeting each step of a task analysis individually starting with the first step.

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Backward Chaining

Targeting each step of a task analysis individually starting with the last step.

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Total Task Chaining

Targeting all steps of the task analysis simultaneously.

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Teaching Interaction Procedure

A social skills teaching method involving a rationale, modeling, and demonstration of both 'cool' and 'not cool' behavior.

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Independent Variable

The environmental variable that is actively manipulated by the researcher or practitioner.

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Dependent Variable

The behavior of interest that is measured to determine the effect of environmental changes.

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Functional Control

When a change in the behavior of interest is shown to be due to the intervention and no other variables.

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Frequency Measurement

A data collection system where every instance of behavior is counted.

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Partial Interval Recording

Scoring if a behavior occurred during any portion of an interval; it commonly overestimates behavior.

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Whole Interval Recording

Scoring only if a behavior occurred during an entire interval; it commonly underestimates behavior.

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Momentary Time Sampling

Scoring if a behavior occurs at a specific moment in time (e.g., the end of an interval).

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Latency

Measuring the time between an environmental event (e.g., an instruction) and the start of a behavior.

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Observer Drift

A phenomenon in which behavioral definitions gradually change over time.

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Pseudoscience

Practices or theories promoting quick and high levels of success without scientific evidence.

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Evidence-Based Practice

The integration of best research evidence, clinical expertise, and patient/client values.

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Best Outcome Criteria (Lovaas, 1987)

Recovery reaching an IQ in the normal range, school placement in a regular classroom, and loss of diagnosis.