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Flashcards covering key vocabulary and concepts from an eyewitness testimony lecture.
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How is memory processed?
Information enters through the sensory system, briefly registering in sensory memory; selective attention moves information into STM, and sufficient rehearsal moves information into LTM.
Memory Stages
Attention, Encoding, Sensory Memory, Short-Term Memory (STM), Long-Term Memory (LTM).
Archival Data
Police reports.
Field Studies
Accompanying police to crime scenes and interviewing witnesses AFTER police.
Most common research paradigm used to evaluate eyewitness testimony
Laboratory simulations, where an unknowing participant views a critical event (crime)
Laboratory Simulations
An unknowing participant views a critical event.
Categories of Eyewitness Memory Retrieval
Recall Memory or Recognition Memory
Variables in Eyewitness Studies
Estimator variables and system variables.
Estimator Variables
Variables present at the scene that cannot be changed (e.g., age, intoxication, weapon presence).
System Variables
Variables that can be manipulated to increase eyewitness accuracy (e.g., lineup type, interviewing procedure).
Dependent Variables in Eyewitness Studies
Recall of the event, recall of the perpetrator, and recognition of the perpetrator.
Open-Ended Recall
Witnesses provide all they remember about an event without interruption.
Direct Question Recall
Witnesses are asked specific questions about an event.
Recall Memory
Reporting details of a previously witnessed event or person; describing what the perpetrator did.
Recognition Memory
Determining whether a previously seen item or person is the same as the one currently being viewed; identifying the perpetrator's voice.
Open-Ended Recall (Free Narrative)
Witnesses are asked to write/state all they remember without questioning.
Direct Question Recall
Witnesses are asked a series of specific questions about the crime.
Lineup
A set of people presented; the witness must state if the perpetrator is present and, if so, which person it is.
Memory Conformity
When what one witness reports influences what another witness reports
Misinformation Effect
A witness who is presented with inaccurate information after an event will incorporate that misinformation into a subsequent task.
Misinformation Acceptance Hypothesis
Explanation for the misinformation effect. The incorrect information is provided because the witness GUESSES what the officer wants the response to be.
Source Misattribution Hypothesis
Explanation for the misinformation effect. Witness has two memories (original + misinformation) but cannot remember where each originates.
Memory Impairment Hypothesis
Explanation for the misinformation effect. The original memory is replaced with the new, incorrect information leading to misinformation effect.
Cognitive Interview
Interview procedure based on memory storage and retrieval principles.
Enhanced Cognitive Interview
Interview procedure including social dynamics principle + memory retrieval principles used in original cognitive interview.
Suspect
The person the police suspect committed the crime.
Perpetrator
The guilty person who committed the crime.
Foils (Distractors)
Members known to be innocent.
Fair Lineup
Lineup where the suspect does not stand out.
Target-Present Lineup
Lineup that contains the perpetrator.
Target-Absent Lineup
Lineup that does not contain the perpetrator.
Simultaneous Lineup
All lineup members are presented at one time.
Relative Comparison (or Judgement)
Witness compares lineup members to one another. Person who looks MOST like the perpetrator is identified.
Sequential Lineup
Lineup members are presented serially; witnesses must decide yes or no before seeing another member.
Absolute Judgement
Witness compares each lineup member to their memory of the perpetrator.
Showup
Shows one person to the witness: the suspect. Asks yes/no?
Walk-by
Occurs in a naturalistic environment. Police take witness to public location where suspect is likely to be + ask whether they see the perpetrator.
Cue-Utilization Hypothesis
When emotional arousal increases, attentional capacity decreases.
Similarity-To-Suspect
Matches lineup members to the suspect’s appearance.
Match-To-Description
Sets limits on the number of features that need to be matched based on witness’s description.
Biased Lineup
A lineup that “suggests” whom the police suspect.
Cross-Race Effect
Phenomenon of witnesses remembering own-race faces with greater accuracy than those of other races.
Weapon Focus
Witness’s attention is focused on the perpetrator’s weapon rather than on the perpetrator.
Why is it bad when police officers ask a predetermined + random list of questions?
Questions are NOT related to a witness’ present testimony. They can mix auditory + visual memories, miss a relevant question + lose out on richness of witness answer.
Why is mixing auditory/visual questions bad?
Decreases recall by 19%
Why is interrupting the witness not good during a police interview?
Limits amount of info witness has in their collective memory
Why are asking short/specific questions in police intterview bad?
Requires more superficial level of concentration than open-ended questions; very short answers.
Why is missing a relevant question bad during a police interview?
Could miss a descriptor (e.g a tattoo) that could narrow the suspect pool if not asked about.
Fisher et al. (1987) Findings
Police officers' approach limited their ability to collect complete and accurate information.
Memory Conformity
When one witness’s account influences another’s. Occurs if witnesses communicate with each other OR come to learn what the other has reported.
Misinformation Effect
Introducing an inaccurate detail AFTER the event leads them to report that inaccurate detail when questioned later.
Loftus & Palmer (1974) Experiment
University students watched a videotape of a car accident; word used to describe accident influenced their responses.
Lineup Identification
Typical method used to gain proof about the identity of a perpetrator.
Purpose of Lineup Identification
Reduces uncertainty of whether suspect is the perpetrator, increases likelihood suspect is the perpetrator, informs police about physical characteristics of perpetrator.
Strategies used to decide on physical appearance of lineup distractors
Similarity-To-Suspect + Match-To-Description
Research Paradigms for Lineup Studies
Target-Present Lineups + Target-Absent Lineups
Distractors
Lineup members known to be innocent of the crime.
Lineup Techniques
Done with live people, photographs OR videos. Done simultaneously OR sequentially.
Two Conditions Required For Lineup Research
Police have arrested the right person, the guilty suspect OR Police have arrested the wrong person, an innocent suspect.
Target-Present Lineup
Contains a picture of the perpetrator.
Target-Absent Lineup
Perpetrator’s picture is substituted with another photo.
Only Correct Decision in Target-Present Lineup
Correct identification.
Only Correct Decision in Target-Absent Lineup
Correct rejection.
Photo Arrays
Using photos instead of live persons.
Problems with live simultaneous lineups
Results in relative judgement, police sometimes give cues + witnesses assume culprit is in the lineup.
False Positive Rate for Live Simultaneous Lineups
43%
Rate of False Positives for Live Sequential Lineups
17%
Simultaneous Lineup
Witness sees suspect + foils at the same time. Results in relative judgement.
Sequential Lineup
One person is viewed at a time, witness answers yes/no before proceeding onto next person. Results in absolute judgement.
Benefits of photo arrays
Less time-consuming to construct (mug shots v. finding live persons), portable (can bring photo array to witness), no right to counsel for perpetrators (unlike live lineups), suspect behaviour does not matter, witness LESS anxious.
Rejection rates for video arrays
DID NOT DIFFER across live and video-recorded lineups, except when witnesses requested additional viewings (more likely to guess).
Rejection Rates for Simultaneous Lineups
42%
Rejection Rates for Sequential Lineups
65%
benefits of video lineups v. photo arrays
Can enlarge faces + focus on particula features. Members can be shown walking, turning + talking.
Showup
Shows one person to the witness: the suspect.
Showup Challenges
Absolute judgements MORE LIKELY with a showup and can INCREASE likelihood of false identifications. Showups NEVER resulted in higher accuracy, even with biased lienups
Acceptable instances where showups can be used
Deathbed identifications; if suspect is apprehended immediately at OR near the crime scene.
Benefits of Showup
Suspect MORE LIKELY to be identified (76%) in.a showup vs. a photo array.
Foil Bias
When the suspect is the ONLY lineup member who matches the description of the perpetrator.
Clothing Bias
When the suspect is the only member wearing clothing similar to that worn by the perpetrator.
Instruction Bias
Police FAIL to mention to the witness that the perpetrator MAY NOT be present OR IMPLY that the perpetrator is present.
How to Improve Lineups
Person who conducts the lineup should not be aware of suspect’s identity, eyewitness should be informed culprit may not be present, suspect should not stand out, statement of witness confidence taken AT the time of identification.
Voice Identification Factors that INCREASE rates of identification
HIGHER with longer voice samples. MORE likely with laughter, familiar accent.
Voice Identification Factors that Decrease Rates of identification
Whispering, muffling or emotion. If the target voice occured later in a lineup. WORSE if speaker’s face is visible OR # of foils increased.
If witnesses report the suspect has an accent…
Witnesses LESS likely to provide as many accurate details as to how the perpetrator looked.
Are several identifications better than one?
Exposing witnesses to more than one lineup (e.g clothes v. face) increased the ability to determine the reliability of an eyewitness’ identification of the suspect.
Relationship between Eyewitness Confidence & Accuracy
Small correlation between witness confidence + accuracy, HEAVILY time-dependent.
Eyewitness Confidence & Accuracy @ First Identification
Particularly strong when target-present decision made (90%).
Eyewitness Confidence & Accuracy @ Repeated Identifications
When witness recall is REPEATED ⇒ ACCURACY declined but NOT confidence. Longer intervals associated with decreased confidence for incorrect answers, NOT correct answers + decreased accuracy.
How can witness confidence be manipulated?
Post-identification feedback + encouragement + repetition of identification (more often you express decision, greater your confidence becomes in subsequent reports).
Cross-Race Effect
Own-race faces produced HIGHER correct identifications + LOWER false positives than other faces. LARGER when intoxicated.
Explanations for the Cross-Race Effect
Attitudes, Phsysiognomic Homogeneity, Interracial Contact.
Attitudes (Explanation for the Cross-Race Effect)
People with fewer prejudicial attitudes more inclined to distinguish among members of other races.
Physiognomic Homogeneity (Explanation for the Cross-Race Effect)
Some races have less variability in their faces (LITTLE empirical support). BUT persons from other races may NOT pay attention or encode relevant features that distinguish between members of a particular race (e.g hair color for white people but nose bridge for Asians)
Interracial Contact (Explanation for the Cross-Race Effect)
MORE contact you have with other races, the BETTER you will differentiate them. SOME empirical support (white basketball fans).
Old Age (Estimator Variable)
Older adults (60+) appear LESS likely to correctly identify the perpetrator from a target-present lineup + MORE likely to incorrectly identify from target-absent. CONSISTENTLY underperformed compared to young ppl.
Younger Age (Estimator Variable)
Younger adults made more correct rejections when perpetrator also a young adult, but older adults did not show any own-age bias.
Weapon Focus
Term used to describe the phenomenon of a witness’ attention being focused on the weapon rather than on the perpetrator.
Expalantions for Weapon Focus
Arousal + Unusualness
Arousal (Weapon Focus)
Cue-Utilization Hypothesis. As emotional arousal increases, triggered by a visible weapon, attentional capacity decreases.