AP Psychology Vocab Quiz 5

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Metacognition

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Psychology

37 Terms

1

Metacognition

Thinking about one's own thinking processes.

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2

Executive Functions

Cognitive processes that allow individuals to generate, organize, plan, and carry out goal-directed behaviors and experience critical thinking.

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3

Prototypes

A mental image or best example of a category that aids in recognizing and categorizing objects or concepts.

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4

Schemas

Cognitive frameworks or blueprints that help organize and interpret information based on past experiences and knowledge.

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5

Assimilation

The cognitive process of fitting new information into existing schemas.

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6

Accommodation

The cognitive process of modifying existing schemas or creating new ones in response to new information.

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7

Convergent Thinking

Cognitive process that focuses on finding a single, correct solution to a problem by applying logical steps.

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8

Functional Fixedness

A cognitive bias that limits a person to using an object only in the way it is traditionally used.

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9

Algorithms

Step-by-step procedures or formulas for solving problems that guarantee a correct solution.

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10

Divergent Thinking

A thought process or method used to generate creative ideas by exploring many possible solutions.

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11

Heuristics

Mental shortcuts or "rules of thumb" that simplify decision-making by reducing the cognitive burden.

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12

Representativeness Heuristic

Cognitive shortcut wherein individuals make judgments about the probability of an event under uncertainty based on how much it resembles existing stereotypes or typical cases.

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13

Availability Heuristic

A mental shortcut that relies on immediate examples that come to a person's mind when evaluating a specific topic, concept, method, or decision.

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14

Mental Set

A tendency to approach situations in a certain way because that method worked in the past, which can sometimes prevent seeing alternative solutions

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15

Priming

Exposure to one stimulus influences the response to a subsequent stimulus, without conscious guidance or intention.

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16

Framing

How information is presented influences decisions and perceptions.

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17

Gamblerā€™s Fallacy

Cognitive bias that occurs when individuals believe that the outcome of a random event is influenced by previous outcomes, even though each event is independent and has no bearing on future results.

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18

Sunk-Cost Fallacy

Cognitive bias where individuals continue investing time, money, or effort into a project or decision because they have already invested so much, even if the returns are poor or the endeavor no longer aligns with their goals.

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19

Intelligence

The ability to learn from experience, solve problems, and use knowledge to adapt to new situations.

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20

g (General Intelligence)

The overarching mental ability that influences performance on various cognitive tasks.

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21

Multiple Intelligence Theory

Suggests that individuals possess different types of intelligence beyond traditional measures, such as linguistic, logical-mathematical, musical, spatial, bodily-kinesthetic, interpersonal, intrapersonal, and naturalistic intelligences.

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22

Growth Mindset

The belief that abilities and intelligence can be developed through dedication and effort.

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23

Fixed Mindset

The belief that intelligence is predetermined and cannot be significantly changed.

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24

Intelligence Quotient (IQ)

numerical measure of an individual's cognitive abilities compared to others in their age group, typically assessed through standardized tests.

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25

Mental Age

The level of performance typically associated with a certain chronological age.

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26

Standardization

The process of establishing consistent testing procedures and norms for administering and scoring psychological assessments.

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27

Achievement Tests

Assess a person's knowledge or skills in a specific area, such as academic subjects or job-related tasks. They measure what an individual has learned or accomplished.

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28

Aptitude Tests

Measure a person's potential for learning or mastering specific skills or tasks in the future. They assess innate abilities and predict future performance.

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29

Validity

The extent to which a test accurately measures what it is intended to measure.

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30

Construct Validity

Checks if a test really measures what it's supposed to. It helps make sure the test gives the right results for what it's trying to find out.

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31

Predictive Validity

Shows how well a test can forecast future outcomes or behaviors. It measures if test scores can predict future performance accurately.

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32

Reliability

Consistency in test results over time and among different scorers. It assures that a test yields stable and dependable measurements.

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33

Test-Retest Reliability

Assesses consistency by administering the same test to the same group twice. It measures how stable scores are over time

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34

Split-Half Reliability

Divides a test into two halves and compares scores between them. It measures internal consistency by checking if both halves yield similar results.

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35

Flynn Effect

The trend of average IQ scores increasing over generations. It suggests a rise in general intelligence due to environmental and cultural factors

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36

Stereotype Threat

The phenomenon where individuals underperform in situations where they feel at risk of confirming negative stereotypes about their social group.

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37

Stereotype Lift

The opposite of stereotype threat, occurs when individuals from stereotypically advantaged groups perform better on tests due to the positive expectations associated with their group.

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