New product marketing

studied byStudied by 0 people
0.0(0)
learn
LearnA personalized and smart learning plan
exam
Practice TestTake a test on your terms and definitions
spaced repetition
Spaced RepetitionScientifically backed study method
heart puzzle
Matching GameHow quick can you match all your cards?
flashcards
FlashcardsStudy terms and definitions

1 / 234

flashcard set

Earn XP

Description and Tags

Marketing

235 Terms

1
A/B testing
comparing two versions of a web page to see which one performs better; sometimes known as split testing
New cards
2
Ad hoc research
a research project that focuses on a specific problem, collecting data at one point in time with one sample of respondents
New cards
3
administered vertical marketing system
a channel situation where a manufacturer that dominates a market through its size and strong brands may exercise considerable power over intermediaries even though they are independent
New cards
4
advertising agency
an organization that specializes in providing advertising services to its clients
New cards
5
advertising
any paid form of non personal communication about an organization, product, service, or idea by an identified sponsor
New cards
6
Advertising Message
the use of words, symbols and illustrations to communicate to a target audience using prime media
New cards
7
advertising platform
the aspect of the seller's product that is most persuasive and relevant to the target consumer
New cards
8
ambient advertising
any out-of-home display advertising that does not fall into normal outdoor categories
New cards
9
Ambush Marketing
any activity where a company tries to associate itself or its products with an event without paying any fee to the event owner
New cards
10
attitude
the degree to which a customer or prospect likes or dislikes a brand
New cards
11
awareness set
the set of brands that the consumer is aware may provide a solution to a problem
New cards
12
beliefs
a descriptive thought that a person holds about something
New cards
13
benefit segmentation
the grouping of people based on the different benefits they seek from a product
New cards
14
bonus pack
pack giving the customer extra quantity at no additional cost
New cards
15
bounce rate
the percentage of visitors to a particular website who navigate away from the site after viewing only one page.
New cards
16
brand
a distinctive product offering created by the use of a name, symbol, design, packaging, or some combination of these, intended to differentiate it from its competitors
New cards
17
brand equity
a measure of the strength of the brand in the marketplace
New cards
18
brand extension
the use of an established brand name on a new brand within the same broad market
New cards
19
brand stretching
the use of an established brand name for brands in unrelated markets
New cards
20
brand values
the core values and characteristics of a brand
New cards
21
business analysis
a review of the projected sales, costs and profits for a new product to establish whether these factors satisfy company objectives
New cards
22
business mission
the organization's purpose, usually setting out its competitive domain, which distinguishes the business from others of its type
New cards
23
buying centre
a group that is involved in the buying decision; also known as a decision-making unit (DMU) in industrial buying situations
New cards
24
Catalogue Marketing
the sale of products through catalogues distributed to agents and customers,. usually by mail or at stores
New cards
25
causal research
the study of cause-and-effect relationships
New cards
26
cause-related marketing
the commercial activity by which businesses and charities or causes form a partnership with one another to market an image, product or service for mutual benefit
New cards
27
chain of marketing productivity
the processes through which marketing activities contribute to the performance of the firm
New cards
28
channel integration
the way in which the players in the channel are linked
New cards
29
channel intermediaries
organizations that facilitate the distributiono of products to customers
New cards
30
channel of distribution
The means by which a product is passed from the producer to the ultimate consumer
New cards
31
channel strategy
the selection of the most effective distribution channel, the most appropriate level of distribution intensity and the degree of channel integration
New cards
32
choice criteria
the various attributes (and benefits) people use when evaluating products and services
New cards
33
classical conditioning
the process of using an established relationship between a stimulus and a response to cause the learning of the same response to a different stimulus
New cards
34
cognitive dissonance
post-purchase concerns of a consumer arising from uncertainty as to whether a decision to purchase was the correct one
New cards
35
cognitive learning
the learning of knowledge, and development of beliefs and attitudes without direct reinforcement
New cards
36
communications-based co-branding
the linking of two or more existing brands from different companies or business units for the purposes of joint communication
New cards
37
competitive bidding
drawing up detailed specifications for a product and putting the contract out to tender
New cards
38
competitor analysis
an examination of the nature of actual and potential competitors, their objectives and strategies
New cards
39
concept testing
testing new product concepts with groups of target consumers
New cards
40
Consumer Culture Theory (CCT)
views consumption less as a rational or conscious activity and more as a socio-culturalor experiental activity that is laden with emotion
New cards
41
consumer decision journey
the information search, decision making and consumption journey undertaken by a consumer making a purchase
New cards
42
consumer panel
consumers who provide information on their purchases over time
New cards
43
consumer pull
the targeting of consumers with communications (e.g. promotions) designed to create demand that will pull the product into the distribution chain
New cards
44
Consumer-generated advertising
advertising messages created by brands for consumers
New cards
45
contextual targeting
a form of targeted advertising whereby advertisements are served by automated systems based on the identity of the user and the content displayed
New cards
46
continuous research
conducting the same research on the same sample repeatedly to monitor the changes that are taking place over time
New cards
47
contractual vertical marketing system
a franchise arrangement (e.g. a franchise) tying producers and resellers together
New cards
48
control
the stage in the marketing planning process or cycle when the performance against plan is monitored so that corrective action can be taken if necessary
New cards
49
cookie
Pieces of information generated by a Web server and stored in the user's computer, ready for future access; embedded in the HTML information flowing back and forth between the user's computer and the servers; were implemented to allow user-side customization of Web information.
New cards
50
corporate vertical marketing system
a channel situation where an organisation gains control of distribution through ownership
New cards
51
culture
Beliefs, customs, and traditions of a specific group of people.
New cards
52
custom research
research conducted for a single firm to provide specific information its managers need
New cards
53
customer analysis
a survey of who the customers are, what choice criteria they use, how they rate competitive offerings and on what variables they can be segmented
New cards
54
customer benefits
those things that a customer values in a product; customer benefits derive from product features
New cards
55
customer brand engagement
the level of a customer's cognitive, emotional and behavioural investment in specific brand interactions
New cards
56
customer insight
Knowledge about customers' needs, profile, preferences, and digital experiences from analysis of qualitative and quantitative data.
New cards
57
Customer Relationship Management (CRM)
the methodologies, technologies, and e-commerce capabilities used by companies to manage customer relationsihps
New cards
58
customer satisfaction
fulfillment of the buyer's expectations and needs
New cards
59
customer value
perceived benefits minus perceived sacrifice
New cards
60
customer value proposition
a clear statement of the differential benefits offered by a product or service
New cards
61
customized marketing
A market coverage strategy where a company decides to target individual customers and to develop separate marketing mixes for each
New cards
62
Decision Making Process
the stages that organizaitons and people pass through when purchasing a physical product or service
New cards
63
depth interview
interviews with people knowledgeable about the general subject being investigated
New cards
64
Decriptive Research
the systematic examination of a marketing question in order to draw conclusions
New cards
65
differentiated marketing
a market-coverage strategy in which a firm decides to target several market segments and designs separate offers for each
New cards
66
differentiation strategy
the selection of one or more customer choice criteria, and positioning the offering accordingly to achieve superior customer value
New cards
67
diffusion of innovation
the process whereby new products, services, and ideas are distributed to the members of society
New cards
68
direct marketing
(1) acquiring and retaining customers without the use of an intermediary; (2) the distribution of products, information and promotional benefits to target consumers through interactive communication in a way that allows response to be measured
New cards
69
disintermediation
the elimination of intermediaries such as wholesalers or distributers from a marketing channel
New cards
70
distribution analysis
an examination of movements in power bases, channel attractiveness, physical distribution and distribution behaviour
New cards
71
distribution push
the targeting of channel intermediaries with communications (e.g. promotions) to push the product into the distribution chain
New cards
72
Dwell time
the length of time a visitor spends on a webpage before moving to a new page
New cards
73
dynamic pricing
a strategy whereby prices are adjusted over time to maximize a company's revenues
New cards
74
e-WOM
electronic word of mouth
New cards
75
earned media
refers to publicity gained through promotional efforts other than advertising, as opposed to paid media, which refers to publicity gained through advertising.
New cards
76
economic value to the customer (EVC)
the amount a customer would have to pay to make the total life cycle costs of a new and a reference product the same
New cards
77
environmental scanning
the process of monitoring and analysing the marketing environment of a company
New cards
78
ethics
the moral principles and values that govern the actions and decisions of an individual or group
New cards
79
ethnographic research
an approach to research that emphasizes the observation/interviewing of consumers in their natural setting
New cards
80
event sponsorship
sponsorship of a sporting or other event
New cards
81
evoked set
the set of brands that the consumer seriously evaluates before making a purchase
New cards
82
exclusive distribution
an extreme form of selective distribution where only one wholesaler, retailer or industrial distributor is used in a geographical area to sell the products of a particular supplier
New cards
83
exhibition
an event that brings buyers and sellers together in a commercial setting
New cards
84
experiental marketing
the term used to describe marketing activities that involve the creation of experciences for consumers
New cards
85
experimentation
the application of stimuli to different matched groups under controlled conditions for the purpose of measuring their effect on a variable
New cards
86
exploratory research
the preliminary exploration of a research area prior to the main data collection stage
New cards
87
family brand name
a brand name used for all products in a range
New cards
88
focus group
a group brought together for a discussion focusing on an aspect of a company's marketing
New cards
89
focused marketing
a market coverage strategy where a company decides to target one market segment with a single marketing mix
New cards
90
franchise
a legal contract allowing an individual or group to operate a business in the name of a recognized company
New cards
91
full cost pricing
pricing so as to include all costs, and based on certain sales volume assumptions
New cards
92
geodemographics
the process of grouping households into geographic clusters based on such information as type of accommodation, occupation, number and age of children, and ethnic background
New cards
93
global branding
adopting a standardized approach to marketing in all the countries that the brand is available
New cards
94
going-rate prices
prices at the rate generally applicable in the market, focusing on competitors' offerings rather than on company costs
New cards
95
green marketing
a practice of marketing that markets environmentally firendly products and services
New cards
96
group discussion
a group, usually of six to eight consumers, brought together for a discussion focusing on an aspect of a company's marketing strategy
New cards
97
guerilla marketing
a techlnique that captures the attention of consumers by the creation of highly unusual and unexpected forms of promotional activity
New cards
98
hall tests
bringing a sample of target consumers to a room that has been hired so that alternative marketing ideas (e.g. promotions) can be tested
New cards
99
horizontal electronic marketplaces
online procurement sites that cross several industries and are typically used to source low-cost supplies such as MRO items
New cards
100
individual brand name
a brand name that does not identify a brand with a particular company
New cards
robot