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Video Gaming
Most profitable entertainment, most notable mediums
Tennis for two 1958
Earliest video games made on a computer
William Higinbothan
An American physicist that invented Tennis for two in 1958
Video Game Genre
Nature of how the game is being played. Basic rules,setup,and settings
Target
Oldest genre, derivative of the real world concept of “target shooting”
Adventure
Usually portrays storytelling,exploration,discovery and immersion with storyline
Action
Blend other genres, test a player skills such as speed, coordination and timing
Tactics
Strategic planning or structured logic
Magnavox Odyssey
First home video game created by an engineer
Ralph Baer
The engineer who created Magnavox Odyssey
Atari 2600
First widely sucessful console came 5yrs after the release of magnavox odyssey
Roberta William
love videogames when she and her husband bought an apple II computer 1979 interested in text based adventure games. Creator of Kings Quest
Kings Quest
First adventure game to integrated animated graphics
Game World
realm that shows visual setting game
Game Storyline
output of narrative, nature of characters, as well as events
Game Characters
Developed characters that are given concrete form and personality
Music
important component of videogame that sets the mood
Visuals
Graphics that enhance the gaming
Quality Assurance
software testing and quality control
The Game Engine
Production of video game easier, available for game planners to plan out
Unity and unreal engine
leading game engines, free subsricptions for the public