MKTG 300 Exam 1

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58 Terms

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Marketing

The process of creating, communicating, and delivering value to satisfy needs while achieving organizational goals.

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Value creation

Designing offerings that deliver benefits exceeding the price/effort customers give up.

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Who is involved in marketing?

Firms and customers exchanging value; success depends on understanding consumers and STP.

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How value is delivered

Through communication, creativity/innovation, and the 4Ps (product, price, place, promotion).

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Needs vs. Wants

Needs are basic requirements; wants are shaped by culture/preferences; when backed by buying power they become demand.

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Demand (concept)

The quantity purchased in a market, expressed in units (volume) and/or monetary terms; basis for market share.

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Market (definition)

A set of customers (consumers or businesses) that express needs/wants by buying products, services, or ideas.

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Exchange (concept)

Mutual transfer of value between buyer and seller; foundation for relationships and profits.

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Customer relationship management (CRM)

Tools/processes to manage interactions across the lifecycle to boost satisfaction, loyalty, and profits.

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Customer lifetime value (CLV)

The present value of expected future profits from a customer over their lifetime.

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American Customer Satisfaction Index (ACSI)

A benchmark of customer satisfaction across industries used to track perceived quality/value.

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Net Promoter Score (NPS)

%Promoters − %Detractors from “How likely are you to recommend?”; gauges loyalty/word-of-mouth.

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Customer value (4 types)

Economic (monetary), Functional (performance/features), Experiential (emotional/brand/design/service), Social (status/network).

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Economic Value to the Customer (EVC)

Maximum price a customer should pay = total life-cycle cost of current option − total life-cycle cost of new option ± productivity differences.

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Total cost of ownership (TCO)

Purchase + startup + operating/maintenance − productivity improvements over the product life.

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EVC pricing implication

Price can be set below EVC to leave customer incentive while capturing value (margin).

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Functional value

Utility from features and performance that help the product “do the job.”

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Multi-Attribute Model (compensatory)

Overall attitude = sum of (attribute weight × brand performance); good can offset bad.

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Non-compensatory model

Minimum cutoffs on key attributes must be met; poor performance on a key attribute disqualifies.

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Compensatory vs. Non-compensatory

Compensatory trades off attributes; non-compensatory uses strict cutoffs with no trade-offs.

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Features vs. Benefits

Customers buy benefits (outcomes/solutions), not features; “They want the hole, not the drill.”

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Feature fatigue

Too many features can reduce usability and satisfaction despite higher capability.

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Experiential value

Emotional responses from branding, design, CX, and service that elevate perceived value.

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Branding

Creates associations and meaning that differentiate offerings and enable premium pricing/loyalty.

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Design (role in value)

Improves aesthetics/usability; can signal quality and strengthen brand identity.

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Customer experience (CX)

Totality of interactions across touchpoints; frontline employees and systems shape perceptions.

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Social value

Value from identity, status, relationships, and belonging (e.g., network effects, influencers, community).

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Network effects

Product becomes more valuable as more users join (direct/indirect).

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Social capital

Benefits from relationships and community ties that enable information and opportunities.

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Marketing process (big picture)

Analysis → Strategy → Decisions/Action: value exploration, creation, and delivery.

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Objective vs. Strategy vs. Tactics

Objective = specific outcome; Strategy = high-level approach; Tactics = concrete actions (e.g., coupon insert).

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Competitive strategies (leader)

Defend/enlarge share, innovate, expand demand (e.g., Apple).

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Competitive strategies (challenger)

Attack leader/peers with differentiation or pricing (e.g., T-Mobile).

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Competitive strategies (follower)

Imitate with lower risk/costs; maintain profit without provoking retaliation.

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Competitive strategies (specialist/nicher)

Serve a focused segment deeply with tailored offerings (e.g., Upwork niches).

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Ansoff Matrix

Market Penetration, Market Development, Product Development, Diversification (risk increases down/right).

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Marketing planning steps

1) Situation analysis 2) Set objectives 3) Allocate resources 4) STP 5) Marketing mix 6) Implementation 7) Control/contingency.

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BCG Matrix (definitions)

Stars = high growth/high share; Cash Cows = low growth/high share; Question Marks = high growth/low share; Dogs = low/low.

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Relative market share (formula)

Company share ÷ largest competitor share (or Company sales ÷ competitor sales).

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BCG resource guidance

Milk cows, invest in stars, experiment with question marks, minimize dogs.

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Company orientations (production)

Focus on efficiency/costs; works when demand exceeds supply.

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Company orientations (product)

Focus on quality/innovation; risk: marketing myopia (ignoring customer needs).

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Company orientations (sales)

Emphasize persuasion and high volume; short-term focus.

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Company orientations (marketing)

Start with customer needs; research-driven; build long-term relationships.

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Societal marketing orientation

Balance consumer wants, company profits, and society’s long-term interests (sustainability/ethics).

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SMART objectives

Specific, Measurable, Attainable, Relevant, Timely (e.g., “Gain 30% market share within two years”).

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Situation analysis (3 parts)

Internal, Microenvironment (industry/competitors), Macroenvironment (PESTEL).

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SWOT (structure)

Strengths/Weaknesses = internal; Opportunities/Threats = external.

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Value chain analysis

Audit of activities/capabilities (product development, brand, CRM, distribution, communications) that create value.

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Benchmarking

Compare key performance indices to best-in-class competitors to find improvement gaps.

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Microenvironment: market analysis

Size, growth, profitability, entry barriers, cost structure, distribution, trends, KSFs.

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Porter’s Five Forces

Rivalry, Supplier power, Buyer power, Threat of new entry, Threat of substitutes (industry attractiveness).

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Macroenvironment: PESTEL

Political, Economic, Social, Technological, Ecological, Legal factors affecting the firm.

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Market share (meaning)

Firm’s portion of total market demand—used to identify competitors and performance over time.

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Demand projection

Forecast of future demand; informs capacity, resource allocation, and competitive planning.

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Value Proposition Matrix

Maps customer pains/gains to product pain relievers/gain creators to craft clear value promises.

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Why experiential & social value matter

Differentiate offerings, command preference, and build a strong/unique brand beyond price/features.

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