General Science - Physics and Motion Reviewer

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Vocabulary flashcards covering the basics of general science, physics, motion theories, and mechanical advantage from the Chapter 1 to 3 reviewer.

Last updated 8:22 AM on 7/4/26
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34 Terms

1
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Science

A body of knowledge and a dynamic process that serves as the heart of human progress through a systematic approach.

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Science as a Process

A method that begins with curiosity, emphasizes critical thinking relying on evidence and reproducibility, and is self-correcting as new evidence emerges.

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Physics

Derived from the Greek word 'Physics' (meaning nature), it deals with matter, energy, and their interactions to reveal the laws of nature from observed events.

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Translational Motion

Motion along a straight path where all points of the object move the same distance.

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Rotational Motion

Movement around an axis where all points of the object are farther from the axis, such as a Ferris Wheel turning.

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Natural Motion

Aristotle's classification of motion where objects move to their natural place: heavy objects fall and light objects rise.

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Violent Motion

Aristotle's classification of motion that happens only if a force, like a push or pull, is continuously applied.

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Galileo Galilei

Scientist who laid the foundation for modern physics by refuting Aristotle and establishing that motion continues even without force unless slowed by friction.

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Law of Inertia

Newton's 1st Law: An object at rest remains at rest, and an object in motion remains in motion unless acted on by an external, unbalanced force.

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Law of Acceleration

Newton's 2nd Law: The acceleration of an object depends on the mass of the object and the amount of force applied (F=m×aF = m \times a).

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Law of Reaction

Newton's 3rd Law: When one object exerts force on a second object, the second object exerts an equal and opposite reaction.

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Displacement (ss)

The change in position of an object in a specific position, calculated as s=xfxis = x_f - x_i.

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Velocity (vv)

The rate of change of displacement with respect to time; speed with direction (v=stv = \frac{\triangle s}{\triangle t}).

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Acceleration (aa)

The rate of change of velocity with respect to time, calculated as a=vfvita = \frac{v_f - v_i}{\triangle t}.

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Momentum (pp)

The quantity of motion an object has, which depends on mass and velocity (p=m×vp = m \times v).

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Angular Displacement (θ\theta)

The change in the angle through which an object rotates around an axis, calculated as θ=θfθi\theta = \theta_f - \theta_i.

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Angular Velocity (\text{\omega})

The rate of change in angular displacement with regards to time (\text{\omega} = \frac{\triangle \theta}{\triangle t}).

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Angular Acceleration (\text{\alpha})

The rate of change of angular velocity with respect to time (\text{\alpha} = \frac{\text{\omega}_f - \text{\omega}_i}{\triangle t}).

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Torque (\text{\tau})

The turning effect of a force applied at a perpendicular distance from the axis (\text{\tau} = r \times F).

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Angular Momentum (LL)

The quantity of rotation an object has, depending on its moment of inertia (II) and angular velocity (\text{\omega}) (L = I \times \text{\omega}).

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Simple Machines

Basic mechanical devices with one basic motion and one moving part that allow tasks to be accomplished with less effort.

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Inclined Plane

A slanted surface used to move objects up or down with less force, though over a longer distance; IMA=LHIMA = \frac{L}{H}.

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Wedge

A device shaped like two inclined planes joined together used for splitting or cutting; IMA=LtIMA = \frac{L}{t}.

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Screw

An inclined plane wrapped around a cylinder that converts rotational motion into an upward force; IMA = \frac{2 \times \text{\pi} \times r}{P}.

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Lever

A rigid bar that pivots on a fulcrum; IMA=LeffortLresistanceIMA = \frac{L_{effort}}{L_{resistance}}.

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Wheel and Axle

A wheel attached to a smaller axle where turning one rotates the other; IMA=RwheelRaxleIMA = \frac{R_{wheel}}{R_{axle}}.

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Pulley

A wheel with a groove and rope used to change the direction of force; the IMAIMA is equal to the number of rope segments (NN).

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Class 1 Lever

A lever where the fulcrum is located in the middle; effort and load move in opposite directions.

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Class 2 Lever

A lever where the load is located in the middle; effort and load move in the same direction, using less force.

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Class 3 Lever

A lever where the effort is located in the middle; it uses more force but increases speed and distance.

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Compound Machines

A combination of two or more simple machines, such as a can opener.

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Complex Machines

Large systems made up of many compound machines, powered by electricity, fuel, or hydraulics (e.g., cars or washing machines).

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Actual Mechanical Advantage (AMA)

The mechanical advantage where friction is present; it calculates the ratio of output force to input force (AMA=FoutFinAMA = \frac{F_{out}}{F_{in}}).

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Ideal Mechanical Advantage (IMA)

The mechanical advantage where friction is not present; it calculates the ratio of input distance to output distance (IMA=dindoutIMA = \frac{d_{in}}{d_{out}}).