Chapter 8

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32 Terms

1
Advertising model
Extension of traditional advertising media, where directories provide free content to generate traffic before charging for ads.
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2
Brokerage model
Brings sellers and buyers together online, enabling commissions on transactions.
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3
Business-to-business (B2B)
E-commerce that involves electronic transactions between businesses.
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4
Business-to-consumer (B2C)
E-commerce where companies sell products directly to consumers.
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5
Buyer-side marketplace
A model where a buyer invites sellers to bid on products, enhancing procurement efficiency.
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6
Click-and-brick e-commerce
A mixed model of traditional commerce and e-commerce with physical store locations.
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7
Consumer-to-business (C2B)
E-commerce where individuals sell products or services to businesses.
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8
Consumer-to-consumer (C2C)
E-commerce involving transactions between consumers online.
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9
Conversational commerce
Communication between businesses and customers during the buying process.
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10
Cross-channel
Strategy where a customer uses multiple channels to make a purchase.
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11
Digital marketing
Marketing conducted on digital platforms to promote products or services.
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12
Digital wallet
A secure tool for online shopping that stores personal and financial information.
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13
E-business
All activities related to buying and selling using computers and communication technologies.
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14
E-cash
A secure alternative to physical currency that complements credit and debit cards.
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15
E-check
The electronic version of a paper check, allowing secure and fast online transactions.
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16
E-commerce
The buying and selling of goods and services over the Internet.
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17
E-government (e-gov)
Online applications serving various government transactions with citizens and businesses.
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18
Electronic payment
Money exchanged electronically, including credit and debit cards.
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19
E-procurement
Helps employees order and receive supplies directly from suppliers.
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20
Horizontal market
Focuses on automating a specific function across different industries.
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21
Hypersocial organizations
Companies utilizing social media to connect better with customers and boost sales.
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22
Infomediary model
E-commerce sites that gather consumer information for sale to other businesses.
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23
Merchant model
Transfers traditional retail methods into the online domain.
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24
Micropayments
Small transactions on the web, often for advertising payments.
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25
Mixed model
Revenue generation from multiple sources.
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26
Mobile commerce (m-commerce)
Conducting business transactions using handheld devices.
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27
Multichannel
Strategy where customers can purchase across various available business channels.
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28
Omnichannel
An integrated approach using physical stores, online presence, and mobile technologies.
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29
Organizational (intrabusiness) e-commerce
E-commerce activities taking place internally within an organization.
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30
PayPal
A widely-used online payment system for secure transactions.
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31

Webrooming

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32

showrooming

consumers physically inspect a product in a store to get a look and feel for it—and then buy it from an online store because it is cheaper to do so

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