Camera Angles

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10 Terms

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Low Angle

  • Definition: Camera is placed below the subject’s eye line, looking up.

  • Effect: Makes subjects appear powerful, intimidating, or dominant.

  • Use Case: Heroes, villains, or when emphasizing strength or authority.

<ul><li><p><strong>Definition</strong>: Camera is placed <em>below</em> the subject’s eye line, looking <em>up</em>.</p></li><li><p><strong>Effect</strong>: Makes subjects appear <strong>powerful</strong>, <strong>intimidating</strong>, or <strong>dominant</strong>.</p></li><li><p><strong>Use Case</strong>: Heroes, villains, or when emphasizing strength or authority.</p></li></ul><p></p>
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High Angle

  • Definition: Camera is placed above the subject’s eye line, looking down.

  • Effect: Makes subjects seem weak, vulnerable, or insignificant.

  • Use Case: Power imbalances, intimidation, or vulnerability.

<ul><li><p><strong>Definition</strong>: Camera is placed <em>above</em> the subject’s eye line, looking <em>down</em>.</p></li><li><p><strong>Effect</strong>: Makes subjects seem <strong>weak</strong>, <strong>vulnerable</strong>, or <strong>insignificant</strong>.</p></li><li><p><strong>Use Case</strong>: Power imbalances, intimidation, or vulnerability.</p></li></ul><p></p>
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Aerial Shot

  • Definition: An extreme high angle often taken from drones or helicopters.

  • Effect: Shows scale, geography, or movement in a large environment.

  • Use Case: Opening scenes, landscape reveals, or tracking subjects in a vast space.

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Overhead Shot / Bird’s Eye View / God’s Eye View

  • Definition: Camera looks directly down from above.

  • Effect: Can feel detached, divine, or analytical.

  • Use Case: Complex movements, crime scenes, choreography, isolation.

<ul><li><p><strong>Definition</strong>: Camera looks <em>directly down</em> from above.</p></li><li><p><strong>Effect</strong>: Can feel <strong>detached</strong>, <strong>divine</strong>, or <strong>analytical</strong>.</p></li><li><p><strong>Use Case</strong>: Complex movements, crime scenes, choreography, isolation.</p></li></ul><p></p>
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Dutch Angle

  • Definition: The frame is tilted off the horizontal axis.

  • Effect: Creates a sense of unease, tension, imbalance, or madness.

  • Use Case: Suspense, confusion, psychological distress, conflict scenes.

<ul><li><p><strong>Definition</strong>: The frame is <strong>tilted</strong> off the horizontal axis.</p></li><li><p><strong>Effect</strong>: Creates a sense of <strong>unease</strong>, <strong>tension</strong>, <strong>imbalance</strong>, or <strong>madness</strong>.</p></li><li><p><strong>Use Case</strong>: Suspense, confusion, psychological distress, conflict scenes.</p></li></ul><p></p>
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Eye-Level Shot

  • Definition: Camera is positioned at eye level of the subject.

  • Effect: Feels natural and neutral, promotes connection.

  • Use Case: Dialogue scenes, grounded storytelling, breaking the 4th wall.

<ul><li><p><strong>Definition</strong>: Camera is positioned <strong>at eye level</strong> of the subject.</p></li><li><p><strong>Effect</strong>: Feels <strong>natural</strong> and <strong>neutral</strong>, promotes <strong>connection</strong>.</p></li><li><p><strong>Use Case</strong>: Dialogue scenes, grounded storytelling, breaking the 4th wall.</p></li></ul><p></p>
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Shoulder-Level Shot

  • Definition: Camera is placed at shoulder height of the subject.

  • Effect: Slightly low-angle feel but without strong power implications.

  • Use Case: Over-the-shoulder (OTS) conversations, subtle power shifts, romantic tension.

<ul><li><p><strong>Definition</strong>: Camera is placed <strong>at shoulder height</strong> of the subject.</p></li><li><p><strong>Effect</strong>: Slightly low-angle feel but without strong power implications.</p></li><li><p><strong>Use Case</strong>: <strong>Over-the-shoulder (OTS)</strong> conversations, subtle power shifts, romantic tension.</p></li></ul><p></p>
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Hip-Level Shot

  • Definition: Camera is placed at the subject’s hip height.

  • Effect: Draws focus to the lower body or weapons (like holsters).

  • Use Case: Western standoffs, action scenes, or posture emphasis.

<ul><li><p><strong>Definition</strong>: Camera is placed <strong>at the subject’s hip height</strong>.</p></li><li><p><strong>Effect</strong>: Draws focus to the <strong>lower body</strong> or <strong>weapons</strong> (like holsters).</p></li><li><p><strong>Use Case</strong>: <strong>Western standoffs</strong>, action scenes, or posture emphasis.</p></li></ul><p></p>
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Knee-Level Shot

  • Definition: Camera is positioned at knee height.

  • Effect: Can double as a low angle and track movement.

  • Use Case: Character reveals, environment exploration, heroic or personal moments.

<ul><li><p><strong>Definition</strong>: Camera is positioned <strong>at knee height</strong>.</p></li><li><p><strong>Effect</strong>: Can double as a <strong>low angle</strong> and track <strong>movement</strong>.</p></li><li><p><strong>Use Case</strong>: Character reveals, environment exploration, heroic or personal moments.</p></li></ul><p></p>
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Ground-Level Shot

  • Definition: Camera is on or below the ground.

  • Effect: Adds a dynamic and stylized feel, often paired with movement.

  • Use Case: Tracking shots, detail closeups, suspenseful scenes (e.g., The Shining).

<ul><li><p><strong>Definition</strong>: Camera is <strong>on or below the ground</strong>.</p></li><li><p><strong>Effect</strong>: Adds a <strong>dynamic</strong> and <strong>stylized</strong> feel, often paired with movement.</p></li><li><p><strong>Use Case</strong>: <strong>Tracking shots</strong>, detail closeups, suspenseful scenes (e.g., <em>The Shining</em>).</p></li></ul><p></p>