Chapter 8: Communicating and Sharing in the Social Web

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67 Terms

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Synchronous Online Communication

Online communication that happens in (near) real time, with two or more people online at the same time.

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Examples of Synchronous Communication

IM, chat, VoIP.

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IM (Instant Messaging)

A real-time text-based communication over the Internet, primarily between two users, though more can be added.

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Chat (IRC - Internet Relay Chat)

Primarily for real-time group communication over the Internet, with text-based and persistent chat rooms.

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Characteristics of Chat Rooms

Users come and go, often without knowing each other, and are geared towards common interests.

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VoIP (Voice over IP)

Originally allowed phone calls to be transmitted over the Internet instead of traditional phone lines, later expanded to include video calls.

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Requirements for VoIP

Need fast bandwidth (especially for video) and no need to pay expensive long distance fees.

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Examples of VoIP Services

Zoom, Teams, Skype, Google Voice.

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Asynchronous Online Communication

Online communication that does not require all users to be online at the same time.

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Examples of Asynchronous Communication

Email, SMS/MMS, mailing lists (listserv), newsgroups (discussion boards, forums).

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Email

First Internet service that uses store-and-forward technology.

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Email Client

Downloads messages from an email server and allows reading messages offline.

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Webmail Interface

Accessed from anywhere with Internet access, must be online to read messages.

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Email Configuration Options

Can filter out spam mail, create folders to sort messages, and archive old messages.

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Deleted Messages in Email

Saved to a trash folder and can be un-deleted until the trash is emptied.

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Multiple Email Accounts

Can have multiple accounts (one for work, one for school, etc.), with ISPs providing at least one account.

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Free Email Services

Examples include gmail (Google), yahoo, hotmail, etc.

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Email

A method of exchanging digital messages over the Internet.

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Email Security

Email is not secure; messages can be intercepted, scanned by providers, or read by network administrators.

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Analogy of Email

An email is like a postcard, not a letter in a sealed envelope.

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Parts of an Email Message

Includes Address (To, Cc, Bcc), Subject line, Body, Signature, and attachments.

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Body of an Email

Contains the message itself; technically can only contain text, but HTML emails are common.

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Signature

A block of text automatically added at the end of email messages.

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Reply

Responding to an email message directly.

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Reply All

Responding to an email message that goes to all recipients.

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Forward

Sending an email message to a new recipient.

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SMS

Short Messaging Service; used to send brief electronic messages to mobile devices.

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MMS

Multimedia Messaging Service; used to send messages that include text, graphics, video, animation, and/or sound.

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Mailing Lists (listserv)

Allows communications with large groups via email; roughly 46,000 listservs exist on various topics.

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Newsgroups

One of the first forms of social media; developed in 1979 with roughly 20,000 active groups.

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Thread

An original message and all responses in a newsgroup or discussion board.

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Web 2.0

Technologies that enable users to create content and communicate on the web, marking a shift from consumer to creator.

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Social Media

Websites that use Web 2.0 technologies to allow user-generated content and networking.

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Meme

A funny image or catchphrase spread by Internet users across social media.

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Second Screen

Using a computer or mobile device while watching television to interact with other viewers.

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Social Networking Sites

Online communities where people with common interests can communicate and share content.

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Facebook

The largest social networking site with over a billion active users.

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LinkedIn

The most popular professional social networking site, used for job and business opportunities.

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MMORPG

An online game in which players interact with people in real time in a virtual world using an avatar.

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Avatar

A virtual body used to interact with others online in virtual worlds and games.

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YouTube

The largest online video-hosting site in the world.

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Viral video

A video that becomes extremely popular because of recommendations and social sharing.

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Flickr

One of the largest image-sharing sites in the world.

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Spotify / Pandora

Recommend music to you based on what you and your friends listen to.

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Blog

An online journal that anyone can set up using simple blog tools to write about whatever they like.

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Blogosphere

All the blogs on the web and the connections between them.

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Microblogging

A form of blogging in which posts are limited to a small number of characters.

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X (Twitter)

The most popular form of microblogging.

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Tweet

Posts on X (Twitter) that are limited to 280 characters (used to be 140).

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Hashtag

A word or phrase preceded by a # symbol that is used to organize and make tweets searchable.

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Podcast

A prerecorded radio- or TV-like show that you can download and listen to or watch any time.

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Podcast client

A program used to locate, subscribe to, and play podcasts.

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Digital Footprint

All the information that someone could find out about you by searching the web, including social networking sites.

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Crowdfunding

Project funding from multiple small investors rather than a few large investors.

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Crowdsourcing

Trusting the collective opinion of a crowd of people rather than the individual opinion of an expert.

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Social Review Sites

A website where users review restaurants, hotels, movies, games, books, and other products and services.

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Wiki

A website that allows users to edit content, even if it was written by someone else.

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Wikipedia

The most popular wiki site in the world.

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Social Bookmarking Site

A site that allows you to save and share your bookmarks or favorites online.

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Social News Site

An online news site that allows community members to submit content they discover on the web.

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E-Commerce

Doing business on the web.

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B2C

Business-to-consumer; the most common form of E-Commerce.

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C2C

Consumer-to-consumer; includes auction sites like eBay and Craigslist.

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B2B

Business-to-business; one business provides services to other businesses.

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SEO

Methods used to make a website easier to find by people and web crawlers and to increase the webpage ranking in search engine results.

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Digital Communication Tools

Online Collaboration Technologies that make it easy for team members to share documents and access them from almost any device.

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Web conferencing

Platforms like Zoom, GoToMeeting, Microsoft Teams that allow users to share screens and use chat.