Exam 2: Sensation and Perception

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126 Terms

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contrast borders

contours that distinguish objects from their background

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contrast borders are detected by...

ganglion cells

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local edges

contrast borders that fall within a cells receptive field

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texture contrast

distinct varying textures on objects/surfaces (though average intensity may be the same)

<p>distinct varying textures on objects/surfaces (though average intensity may be the same)</p>
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texture boundaries

perceptible differences in texture based on size, shape, orientation, color, or brightness

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perceptual grouping

automatic grouping of elements that are visually "similar"

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Gestalt movement motto

'the whole is greater than the sum of its parts'

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apparent motion

principle used in animation, an object appears to move when it rapidly changes position

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Law of SIMILARITY

objects that share visual qualities are grouped

<p>objects that share visual qualities are grouped</p>
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law of PROXIMITY

objects that are near each other are grouped

<p>objects that are near each other are grouped</p>
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law of GOOD CONTINUATION

contours that flow smoothly are grouped into a single contour

<p>contours that flow smoothly are grouped into a single contour</p>
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law of COMMON FATE

objects that move in a similar direction or pattern are grouped together

<p>objects that move in a similar direction or pattern are grouped together</p>
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law of CLOSURE

contours that touch or appear to form closed shapes are grouped

<p>contours that touch or appear to form closed shapes are grouped</p>
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why do Gestalt Laws "work"?

because they reflect WORLD REGULARITIES- symmetry, parallelism, good continuation- that have been internalized by evolution

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figure-ground perception

automatic distinction between an object and background

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principle of non-accident

perceptual interpretations involving coincidental viewpoints/alignment are unlikely

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figure side

shaped by the contour (has an outline)

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background side

unbounded (does not have an outline)

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recognizing contours of negative space...

longer response time, less accurate

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why does memory prefer figure ground?

because objects can still be recognized when in motion, but negative space will be less recognizable

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figure ground determiner: closure

fully enclosed regions are more likely to be perceived as figure ground

<p>fully enclosed regions are more likely to be perceived as figure ground</p>
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figure ground determiner: size

smaller areas are more likely to be perceived as figure ground

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figure ground determiner: convexity

convex contours are more likely to be perceived as figure ground

<p>convex contours are more likely to be perceived as figure ground</p>
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figure ground determiner: symmetry

symmetric contours are more likely to be seen as figure

<p>symmetric contours are more likely to be seen as figure</p>
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the problem of occlusion

most objects are partially hidden behind/covered by others

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visual completion

perceived continuity of partially occluded objects

<p>perceived continuity of partially occluded objects</p>
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amodal completion

a partially occluded object is completed

<p>a partially occluded object is completed</p>
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modal completion

an object that is partially camouflaged or seen in low illumination is completed

<p>an object that is partially camouflaged or seen in low illumination is completed</p>
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illusory contours

perceived contours and cues to depth that don't physically exist

<p>perceived contours and cues to depth that don't physically exist</p>
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recognition is different from perception because it involves...

memory, categorization, and naming/labelling

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Marr and Biederman theory of object recognition

objects are stored in the brain as 3D models with simple parts called "geons"

<p>objects are stored in the brain as 3D models with simple parts called "geons"</p>
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Recognition by Components

all objects can be mentally constructed using geons

<p>all objects can be mentally constructed using geons</p>
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3 properties of geons

1. shape of cross section

2. size of cross section

3. axis curvature

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cross section

shape created by making a cut down the center of an object

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pros of geon models

- recognizable from ALMOST any viewpoint

- recognizable under partial occlusion

- a small number of geons can be combined into a large number of objects

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weaknesses of geon models

- don't contain a lot of info at finer levels of detail

- accuracy drops when recognizing a geon at a different angle from when it was learned

- doesn't account for subordinate level recognition (ex. dog > breed)

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View Based Recognition (VBR) model

objects are stored as the compilation of multiple viewpoints

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inferotemporal cortex (IT)

area in the cerebral cortex responsible for object recognition, found via lesion deficit method

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neurons in the IT

- respond to complex shapes

- have large receptive fields

-response levels rise when presented with complex stimulus

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pros of VBR model

- neural responses are translation invariant, they respond no matter the angle and size of stimulus

- respond to partially occluded objects

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Fusiform Face Area (FFA)

brain area responsible for facial recognition, found via lesion deficit method

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processing faces vs. objects

faces are processed holistically rather than as a sum of attributes, stored distinctly from other objects

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Larry and Larry's House study

participants could recognize individual components of Larry's house (the door, the roof) but not facial features (nose? mouth?)

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Contrast Reversal and Facial Recognition

facial recognition declines when light and dark values in an image are inverted

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Prosopagnosia

face blindness, inability to recognize familiar faces

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Monocular vs Binocular

one eye vs two eyes

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pictorial depth cues

monocular depth cues found in a single frame (still image)

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texture gradient

variations in texture density, number of texture elements per unit area

<p>variations in texture density, number of texture elements per unit area</p>
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shading

varying light and dark values on a surface

<p>varying light and dark values on a surface</p>
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shadows

dark values that imply blocked light

<p>dark values that imply blocked light</p>
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ball-in-a-box demo

the trajectory of the shadow in relation to the ball changes perceptions of depth

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kinetic depth effect

perceiving 3 dimensionality as a result of object rotation

<p>perceiving 3 dimensionality as a result of object rotation</p>
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retinal disparity

the difference in lateral distance between objects in the L and R retinal images

<p>the difference in lateral distance between objects in the L and R retinal images</p>
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T-junction

where one object "disappears" behind another

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transparent X junction

point where four surfaces of different values overlap

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contrast polarity

matching direction of contrast implies transparency (ex background is darker on the left so the transparent object is darker on the left)

<p>matching direction of contrast implies transparency (ex background is darker on the left so the transparent object is darker on the left)</p>
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linear perspective

parallel lines converge as depth increases

<p>parallel lines converge as depth increases</p>
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one-point perspective

all lines in an image converge to a single vanishing point (they don't have to actually touch)

<p>all lines in an image converge to a single vanishing point (they don't have to actually touch)</p>
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Ponzo illusion

same-sized objects placed between converging lines will look different

<p>same-sized objects placed between converging lines will look different</p>
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two point perspective

lines converge at two opposing vanishing points

<p>lines converge at two opposing vanishing points</p>
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atmospheric perspective

objects become hazier and less detailed as they recede in depth due to scattered light

<p>objects become hazier and less detailed as they recede in depth due to scattered light</p>
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depth and size

but objects that appear to be father away are interpreted as larger than their fixed size on the retina

<p>but objects that appear to be father away are interpreted as larger than their fixed size on the retina</p>
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afterimage size

result of fatigued photoreceptors, demonstrates that image size is fixed on the retina

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corresponding points

two points on the left and right retina that are the same degree of distance from the center

<p>two points on the left and right retina that are the same degree of distance from the center</p>
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relative disparity

the difference in absolute disparities of objects in a scene

<p>the difference in absolute disparities of objects in a scene</p>
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when relative disparity = 0

objects are perceived as being at the same depth

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horopter

a curved line that represents objects which have fall on corresponding points and have a relative disparity of 0

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stereopsis

binocular cue, 3 dimensionality emerges as a result of retinal disparity

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crossed disparity

non-horopter points behind the point of fixation have uncrossed disparity, those in front have crossed disparity

<p>non-horopter points behind the point of fixation have uncrossed disparity, those in front have crossed disparity</p>
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Julesz experimental goal

to disprove the old conception that binocular vision was a result of object recognition between left and right retinal images

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random dot stereogram

panels of randomly shaded squares that when viewed through a stereogram produce a 3D image, Julesz

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evolutionary significance of color vision

it is evolutionarily advantageous in quickly identifying food sources (ex. red ripe berries)

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electromagnetic spectrum

full range of wavelengths of electromagnetic radiation

<p>full range of wavelengths of electromagnetic radiation</p>
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visible spectrum

the range of visible wavelengths

<p>the range of visible wavelengths</p>
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why is wavelength insufficient in defining color?

- fails to explain why wavelength corresponds with color

- physical wavelength can be different from perceived color (ex in different lighting conditions)

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T/F: color is an intrinsic property of light

FALSE

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reflectance function

the overall percentage of light that is being reflected

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luminance

light intensity that reaches the eye

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iso-luminant

differently colored but same light intensity

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T/F: color is perceptual rather than a physical property

TRUE

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Newton's Prism experiments

white light passed through a prism to produce colored beams of light

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white light

the combination of all wavelengths on the electromagnetic spectrum

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spectral colors

monochromatic wavelengths

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T/F: sunlight is highest energy at 450nm

FALSE- near equal at all wavelengths

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complementary colors

two wavelengths that combine to produce achromatic light

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T/F: yellow + blue = achromatic light and

green + red = achromatic light

TRUE

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subtractive color mixing

non-visible colors are absorbed, all that is left is the new color

<p>non-visible colors are absorbed, all that is left is the new color</p>
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additive color mixing

all present wavelengths are combined

<p>all present wavelengths are combined</p>
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mixing colored paints and pigments

subtractive

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mixing colored lights

additive

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metamers

mixtures of wavelengths that are physically different but are perceptually identical

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univariance principle

cone types do not contain any information about color, only about amount of light being absorbed

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absorption rate

percent of light absorbed, in photons

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how does absorption rate explain metamers?

the brain cannot differentiate monochromatic light vs combined lights when the net amount of light is the same

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L cones respond to

red wavelengths

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M cones respond to

green wavelengths

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S cones respond to

blue wavelengths

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an absorption rate of 50% translates to ?/400 photons

200

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dichromacy

only possessing two cone types

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trichromacy

posessing all three cone types