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Copyright
The exclusive legal right to print, publish, perform, film, or record literary, artist, or musical material, and to authorize others to do the same.
Creative Commons
A collection of public copyright licenses that enable the free distribution of an otherwise copyrighted work, used when an author wants to give people the right to share, use, and build upon a work that they have created
Intellectual Property
A work or invention that is the result of creativity, such as a piece of writing or a design, to which one has rights and for which one may apply for a patent, copyright, trademark, etc.
Public Domain
Anyone can use the work, in any way they want.
Bandwidth
The maximum amount of data that can be sent in a fixed amount of time, usually measured in bits per second
Computing Device
A machine that can run a program, including computers, tablets, servers, routers, and smart sensors
Computing System
A group of computing devices and programs working together for a common purpose
Computing Network
A group of interconnected computing devices capable of sending or receiving data.
Path
The series of connections between computing devices on a network starting with a sender and ending with a receiver
Protocol
A well known set of rules and standards used to communicate between machines
World Wide Web
An information system on the internet which allows documents to be connected to other documents by hypertext links, enabling the user to search for information by moving from one document to another.
Router
A type of computer that forwards data across a network
Packet
A chunk of data sent over a network. Larger messages are divided into packets that may arrive at the destination in order, out-of-order, or not at all
Element
An individual value in a list that is assigned a unique index
Index
A common method for referencing the elements in a list or string using numbers
List
An ordered collection of elements
Iteration
A repetitive portion of an algorithm which repeats a specified number of times or until a given condition is met
Infinite loop
Occurs when the ending condition will never evaluate to true
Traversal
The process of accessing each item in a list one at a time
While Loop
Uses a boolean condition to repeatedly run a block of code. If it is true it runs the block of code contained within it. This process of checking the condition and running the block of code is repeated as long as the boolean condition remains true Once it becomes false it will stop.
For Loop
Condenses the parts of the while loop into a shorter statement. Similar to a while loop, once the Boolean expression become false, the loop ends
Comparison Operators
< (less than), > (greater than), <= (less than or equal to), >= (greater than or equal to), == (equal to), != (does not equal) indicate a Boolean expression
Logical Operators
NOT (!), AND (&&), and OR (ll), which evaluate to a Boolean value
Logical errors
Your code follows the rules of the programming language but doesn't do what you intend
Syntax errors
Your code doesn’t follow the rules of the programming language
Variables
A named reference to a value that can be used repeatedly throughout a program
Global Variable
Can be used anywhere in code (Permanent)
Var used outside onEvent()
Local Variable
Can be used only once in the part of the code where it was created (Temporary)
Inside an onEvent().
Deleted once onEvent() is done running
Expression
A combination of operators and values that evaluates to a single value
String
An ordered sequence of characters
Assignment Operator
Allows a program to change the value represented by a variable
Boolean Value
A data type that is either true or false
Conditional Statement
Affects the sequential flow of control by executing different statements based on the value of a Boolean expression
Function
A named group of programming instructions. Also referred to as a “procedure”.
Function Call
A command that executes the code within a function