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Sensation
Process of detecting, converting, and transmitting raw sensory information from the external and internal environments to the brain
Perception
Process of selecting, organizing, and interpreting sensory information into meaningful patterns
Bottom up processing
Information processing beginning at the bottom with raw sensory data that are sent up to the brain for higher level analysis which moves from parts to the whole
Top down processing
Information processing starting at the top with higher level cognitive processes and then working down moving from whole to the parts
Psychophysics
Studies link between the physical characteristics of stimuli and the sensory experience of them
Absolute threshold
Minimum amount of a stimulus that an observer can reliably detect
Difference threshold
Minimal difference needed to notice a stimulus change also called just noticeable difference
Subliminal
Pertaining to stimuli presented below conscious awareness
Sensory adaption
Sensory systems reduced responsiveness to unchanging stimuli
Gate control theory
Theory that pain sensations are processed and altered by mechanisms within the spinal cord
Vestibular sense
Sense of body movement and position, also called the sense of balance
Kinesthésies
Sensory system for detecting body posture, orientation, and movement of individual body parts
Illusion
False or misleading perception
Selective attention
Filtering out and attending only to important sensory messages
Feature detectors
Specialized neurons that respond only to certain sensory information
Habituation
The brains reduced responsiveness to unchanging stimuli
Perceptual constancy
Tendency for environment to be perceived as remaining the same even with changes in sensory input
Depth perception
The ability to perceive three dimensional space and to accurately judge distance
Binocular cues
Visual input from two eyes that allows perception of depth or distance
Monocular cues
Visual input from a single eye that contributes to perception of depth or distance
Retinal disparity
Binocular cue to distance in which the separation of the eyes causes different images to fall on each retina
Convergence
Binocular depth cue in which the closer the object, the more the eyes converge or turn inward
Perceptual set
Readiness to perceive in a particular manner based on expectations
Mental image
Mental representation of a previously stored sensory experience including visual, auditory, olfactory, tactile, motor, or gustatory imagery
Concept
Mental representation of a group or category that shares similar characteristics
Cognition
Mental activities involved in acquiring, storing, retrieving, and using knowledge
Prototype
Representation of the best or most typical example of a category
Artificial concepts
Rules for inclusion are sharply defined
Natural concepts/prototypes
Based on personal best example or a typical representative of that concept
Hierarchies
Grouping specific concepts as subcategories which in broader concepts
Algorithm
Logical step by step procedure that if followed correctly will eventually solve the problem
Heuristic
Simple rule or shortcut for problem solving that does not guarantee a solution but does narrow the alternatives
Mental set
Persisting in using problem solving strategies that have worked in the past rather than trying new ones
Functional fixedness
Tendency to think of an object functioning only in its usual or customary way
Availability heuristic
Judging the likelihood or probability or an event based on how readily available other instances of the event are in memory
Representativeness heuristic
Estimating the probability of something based on how well the circumstances match our previous prototype
Creativity
Ability to produce valued outcomes in a novel way
Divergent thinking
Thinking that produces many alternatives from a single starting point
Convergent thinking
Narrowing down alternatives to converge in a single correct answer
Language
Form of communication using sounds and symbols combined according to specified rules
Memory
Internal record or representation of some prior event or experience
Constructive process
Organizing and shaping of information during processing, storage, and retrieval of memories
Encoding, storage, retrieval (ESR) model
Memory is formed through three processes, getting information in, retaining information for future use, and recovering information
Encoding
Processing information into the memory system
Storage
Retaining information for future use
Retrieval
Recovering information from memory storage
Level of processing model
Degree or depth of mental processing occurring when material is initially encountered, determines how well material is later remembered
Maintenance rehearsal
Repeating information over and over to maintain it in short term memory
Elaborative rehearsal
Linking new information to previously stored material (also known as deeper levels of processing)
Parallel distributed processing model (connectionist model)
Memory results from weblike connection among interacting processing units operating simultaneously rather than sequentially
Three stage memory model
Memory storage requires passage of information through three stages (sensory, short term, and long term)
Sensory memory
First memory stage that holds sensory information; relatively large capacity but duration is only a few seconds
Short term memory
Second memory stage that temporarily stores sensory information and decides whether to send it on to long term memory; capacity is life’s to five to nine items and duration is about 30 second
Chunking
Grouping separate pieces of information into a single unit
Working memory
Alternate term for short term memory which emphasizes the active processing of information
Long term memory
Third stage of memory that stores information for long periods of time; its capacity is virtually limitless and its duration is relatively permanent
Explicit (declarative) memory
Subsystem within long term memory that consciously stores facts, information, and personal life experiences
Semantic memory
Subsystem of explicit/declarative memory that stores general knowledge; a mental encyclopedia or dictionary
Episodic memory
Subsystem of explicit/ declarative memory that stores memories of personally experienced events; a mental diary of a persons life
Implicit (nondeclarative) memory
Subsystem within long term memory consisting of unconscious procedural skills and simple classically conditioned responses
Recognition
Retrieving a memory using a specific cue
Priming
Prior exposure to a stimulus inhibits the processing of new information even when one has no conscious memory of the initial learning and storage
Encoding specificity principle
Retrieval is improved when conditions of recovery are similar to the conditions when information was encoded
Retroactive interference
New information interferes with remembering old information; backward acting interference
Proactive interference
Old information interfered with remembering new information; forward acting interference
Tip of the tongue phenomenon
Feeling that specific information is stored in long term memory but being temporarily unable to retrieve it
Misinformation effect
Memory distortion resulting from misleading post event information
Source amnesia/ source amnesia/ source misattribution
Forgetting the true source of a memory
Sleeper effect
Information from an unreliable source which was initially discounted, later gains credibility because the source is forgotten
Distributed practice
Practice or study sessions are interspersed with rest periods
Massed practice
Time spent learning is grouped into long unbroken intervals (cramming)
Long term potentiation
Long lasting increase in neural excitability which may be a biological mechanism for learning and memory
Retrograde amnesia/ backward acting amnesia
Loss of memory for events before a brain injury
Consolidation
Process by which neural changes associated with recent learning become durable and stable
Anterograde amnesia /forward acting amnesia
Inability to form new memories after a brain injury
Alzheimer’s disease
Progressive mental deterioration characterized by severe memory loss
Mnemonic device
Memory improvement technique based on encoding items in a special way
Intelligence
Global capacity to think rationally, act purposefully, and deal effectively with the environment
Fluid intelligence
Aspects of innate intelligence, including reasoning abilities, memory, and speed of information processing that are relatively independent of education and tend to decline as people age
Crystallized intelligence
Knowledge and skills gained through experience and education that tend to increase over the life span
Standardization
Establishment of the norms and uniform procedures for giving and scoring a test
Reliability
Measure of the consistency and reproducibility of test scores when the test is readministered
Validity
Ability of a test to measure what it was designed to measure
Receptors
Special cells in sense organs that detect and process sensory information from the environment
Three major factors involved in the act of paying attention to some stimuli and not others
Selective attention, feature detectors, and habituation
Prosopagnosia
Failure to know faces
Figure ground
Ground is always seen as farther away than the figure
Proximity
Objects that are physically close together are grouped together
Continuity
Objects that continue a pattern are grouped together
Closure
The tendency to see a finished unit from an incomplete stimulus
Similarity
Similar objects are grouped together
Visual closure
Watching tv that appears as a solid image but it a very fast streak of small dots
Reversible figure
Boundary between figure and ground that is sometimes so vague we have difficulty perceiving which is which
Linear perspective
Parallel lines converge or angle toward one another as they recede into the distance
Interposition
Object that obscure or overlap other objects are perceived as closer
Relative size
Close objects cast a larger retinal image than distant objects
Texture gradient
Nearby objects have a coarser and more distinct texture than distant ones
Light and shadow
Brighter objects are perceived as being closer than darker ones
Aerial perspective
Distant objects appear hazy and blurred compared to close objects because of intervening atmospheric dust or haze
Relative height
Objects positioned higher in our field of vision are perceived as farther away