AICE Mediastudies Part 2

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Last updated 1:31 PM on 3/6/26
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49 Terms

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Hyperreality

A reality created by media representations rather than our own experiences.

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Iconography

Images that mean or represent something specific.

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Ideological position

The social, cultural and economic beliefs that an individual may hold.

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Ideology

Beliefs and ideas.

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Institutional bias

The practices by an institution that favour or disadvantage particular social groups.

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Institutions

Large national or global corporations that are related to media development and/or distribution.

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Intertextual reference

When a media text makes a reference to other media texts.

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Irony

What is presented in a text seems to mean one thing but in fact has the opposite meaning.

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Liberal

Celebrating individualism and being open to new and progressive ideas.

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Linear narrative

A story provided in chronological order.

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Long-form TV drama

High production value and increasingly filmic TV shows that typically span over six to ten episodes.

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Macro analysis

Analysing how technical elements and content work together to develop larger statements about representation and themes.

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Marketing

The process of promoting or selling a product.

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Media conglomerate

A global institution that owns multiple companies that operate across different areas of the mass media industries.

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Media form

The specific medium used to communicate meaning.

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Media language

How a media text uses technical elements, forms and conventions to convey meaning to an audience.

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Media platform

The method of distribution for a media form – digital, online or physical.

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Media text

Any media product (such as a film, TV show, song, photograph, meme, website) that conveys meaning.

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Mediation

The editing of media texts before they reach an audience.

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Medium

The means of communicating a media text, such as a book, TV or cinema.

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Meme

A culturally determined behaviour, idea or style passed from person to person either through contact or via the internet.

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Micro analysis

Analysing the production of meaning through the use of the technical elements: sound, cinematography, editing and mise-en-scène.

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Micro-narrative

Literally, a small story.

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Narrative

The structure and development of a story.

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Narrative conflict

A struggle between two things that need to be resolved or overcome for the story to progress.

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Narrative resolution

The ending of a story which results in conflict being resolved.

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Narrative themes

Ideas and topics explored throughout the narrative.

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Non-continuity systems

A system of editing where time and space is disrupted.

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Non-diegetic sound

Sound outside the diegesis, which the characters cannot hear.

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Non-linear narrative

A story where time is disrupted.

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Parody

A text that mocks the style of another media text by imitating individual elements of it or its entirety.

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Passive media consumption

The use of media with little to no intention of engagement.

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Pastiche

A text that celebrates the style of another media text by imitating individual elements of it or its entirety.

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Plot

The events that happen in a story.

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Preferred/dominant reading

The way media producers want the audience to interpret the text. This type of reading is culturally dependent.

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Premise

The overarching meaning behind a story.

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Primary research

Research and collection of data that you carry out yourself, for example a survey, questionnaire, focus groups.

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Production

The process of making a media product.

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Prosumer

An audience who not only consumes media products but also produces and distributes them.

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Protagonist

The main character with whom the audience are encouraged to identify.

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QR code

Quick Response (QR) codes are small squares of pixelated information which can contain unique data. Most smartphones can scan QR codes to access the information they contain.

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Regulation

The monitoring and control of the output of media institutions.

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Representation

The portrayal of an individual, place or event.

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Rhetoric

The art of employing effective or persuasive speaking or writing.

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Rule of thirds

A way of composing visual images.

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Secondary research

Research into the work of others, for example, academic theory, collations of viewing figures, readership profiles.

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Selective construction

Deliberately choosing some aspects of representation and leaving out others.

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Self-referentiality/Self-reflexivity

When a media text makes a reference to itself.

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Semiotic analysis

The study of signs (anything can be a sign in a media text, for example a word, an image, a colour).