Psych Ch 7

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59 Terms

1
learning
process of acquiring through experience new info or behavior, allows for adaption to environment
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classical conditioning
learn to expect and prepare for significant events (food or pain)
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3
operant conditioning
learning where behavior strengthened if followed by reinforce or diminished if followed by punisher, associate action w consequence
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4
cognitive learning
learn new behaviors by observing events, watching others, can learn things never experienced/observed through language
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5
association/associative learning
minds naturally connect events occur in sequence, (ex. see/smell fresh bread and remember pleasant experience eating)
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6
stimulus
event/situation that evokes response (ex. flash of lightening means thunder)
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7
respondent behaviors
behavior occurs as automatic response to stimulus, stimuli not controlled, unconditioned (classical)
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8
operant behaviors
behavior operates on environment, produce consequences (operant)
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9
observational learning
learn from others experience, form of cognitive learning
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10
Ivan Pavlov
explored classical conditioning (ex. dog experiment)
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11
John B Watson
believed you should discard reference to inner thoughts, feelings, motives, studied conditioning
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12
behaviorism
believe psych should be objective science that studies behavior without reference to mental process (Watson and Pavlov)
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13
neutral stimuli (NS)
stimulus elicits no response before conditioning (classical) (ex. tone before dog got food)
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14
unconditioned response (UR)
unlearned naturally occurring response to unconditioned stimulus (classical) (ex. salivation to food)
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15
unconditioned stimulus (US)
stimulus unconditionally naturally and automatically triggers UR (classical) (ex. dog food)
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16
conditioned response (CR)
learned response to previously neutral but now conditioned stimulus (classical) (salivation to tone)
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17
conditioned stimulus (CS)
originally irrelevant stimulus after association with unconditioned stimulus comes to trigger CR (classical) (ex. tone)
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18
acquisition (initial learning)
initial stage when one links neutral stimulus and unconditional stimulus so neutral stimulus begins triggering conditioned response, strengthening of reinforced response, only half a second needed to present NS and US (operant)
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19
higher-order conditioning
CS in one conditioned experience paired with new NS, creats second weaker conditioned stimulus (ex. tone predicts food, light predicts tone, causes dog to react to light alone) (classical)
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20
extinction
diminishing of conditioned response, occurs when US doesn’t follow CS (classical), occurs when response no longer reinforced (operant)
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21
spontaneous recovery
reappearance of extinct conditioned response, extinction suppressing CR rather than eliminating it
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22
generalization
tendency once response has been conditioned for stimuli similar to conditioned stimulus to elicit similar responses (ex. dog conditioned to tone response to new different tone)
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23
discrimination
learned ability to distinguish between conditioned stimulus and stimuli that do not signal unconditioned stimulus (ex. reaction to guard dog vs guide dog)
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24
B. F. Skinner
Modern behaviorism, operant learning and introduced idea of schedules
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25
behavior control
using animals natural behaviors to create new actions (ex. shape pigeons natural walking/pecking behavior to teach to walk in figure 8, ping pong, and peck at screen target)
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26
law of effect
Thorndike principle behaviors followed by favorable punishment become more likely, vice versa
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27
operant chamber (skinner box)
chamber containing bar or key that animal can manipulate to obtain food or water reinforcer, attached devices record animals rate of bar pressing/key pecking
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28
reinforcement
event strengthens behavior it follows, depends on animal and conditions (ex. praise, attention, food, water)
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29
shaping
reinforcers guide behavior toward closer and closer approximations of desired behavior, watch how animal naturally behaves, build on existing behaviors reward when closer to wanted behavior (ex. child rewards when crawling, then when standing, then finally when walking)
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30
successive approximations
reward responses closer to final desired behavior and ignore other responses
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31
discriminative stimulus
signal response will be reinforced (ex. pigeons rewarded for pecking at human face, ignored others, trained to group objects in classes, can identify category of new object)
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positive reinforcement
increasing behaviors by presenting positive reinforcers, any stimulus when presented after response strengthens response
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33
negative reinforcement
increase behavior by stopping or reducing negative stimuli, when removed after response strengthens response, not punishment (ex. negative reinforcement of withdraws cause drug addicts to keep using drugs to avoid pain)
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34
primary reinforcers
innately reinforcing stimulus, such as one that satisfies biological need (ex. getting food when hungry)
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35
conditioned reinforcers (secondary reinforcers)
stimulus gains reinforcing power through association with primary reinforcer (ex. learn money has value)
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36
reinforcement schedules
pattern defines how often desired response will be reinforced
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37
continuous reinforcemet schedule
reinforcing desired response every time occurs, learning occurs rapidly, makes best choice for mastering behavior, extinction occurs rapidly, when reinforcement stops, behavior soon stops
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38
partial (intermittent) reinforcement schedules
reinforce response only part of the time, results in slower acquisition of response but much greater resistance to extinction than continuous reinforcement (ex. phase out food delivery until occur only rarely, may do desired response without reward, slot machine gambler)
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39
fixed-ratio schedules
reinforce behaviors after a specified number of responses, behavior pauses only briefly after reinforcer before responding with high rate again (ex. coffee shop reward w free drink after 10 drinks)
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variable-ratio schedules
reinforcement of response after unpredictable number of responses, reinforcers increase as number of responses increase, produce high rate of response (ex. slot machine and fishing)
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41
fixed-interval schedule
reinforce response only after specified time, respond more frequently as anticipated time for reward draws near, chopped stop-start patten rather than steady rate of response (ex. check more frequently for mail when delivery time approaches)
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variable-interval schedule
reinforcement schedule reinforcing response after unspecified time elapsed, produce slow, steady responding, no knowing when waiting will be over (ex. checking for longed for message)
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43
ratio schedule
punishment/reinforcer based on number of desired action, response rates are higher when reinforcement linked to the number of responses (operant)
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44
variable schedule
punishment/reward more unpredictable, response more consistent (operant)
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45
punishment
event tends to decrease behavior it follows (ex. child burned by touching pot)
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46
positive punishment
administer something undesired (ex. spraying water or misbehaving dog)
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47
negative punishment
end something desired (ex. taking away misbehaving teen drivers licence)
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48
taste aversion
rats identify tainted food by tasting, if sickened, avoid it, makes difficult to eradicate rats by poisoning
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49
ecologically relavant
similar to stimuli associated with sexual activity in natural environment (ex. quail sexually excited by red light)
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50
instinctive drift
revert back to biologically predisposed patterns (ex. pigs pushed coins with snout as prone, delay food)
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51
cognitive map
mental representation of the layout of ones environment (ex. rats learn maze layout after exploring)
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52
latent learning
learning occurs but not apparent until incentive to demonstrate it
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53
extrinsic motivation
desire to perform behavior to receive promised rewards or avoid threatened punishment (ex. doing this knowt to get a good grade, not personal interest)
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54
observational learning
learning by observing others (ex. learning not to touch pot after seeing someone else get burned)
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55
modeling
process observing behaviors and imitating (ex learning first language)
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56
mirror neurons
frontal lobe neurons fire when performing actions or when observing another doing, brain mirroring another action may enable imitation and empathy
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57
overimitate
children imitate even irrelevant adult actions, shows human predisposition to learn from adults
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58
prosocial
positive constructive helpful behavior, opposite of antisocial behavior (ex. MLK, parents having stong morals having humanitarian children)
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59
antisocial
negative modeled effects (ex. abusive parents have aggressive children)
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