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Textual Information
Refers to the content presented in writing, such as reports, essays, newspapers, and manuals
Relevance
- If the text contains credible pieces of information and/or supporting pieces of evidence it follows which selection criteria?
Writing style
- The concern for substantive editing and/or proofreading of the textual information and material is a concern of which selection criteria?
Medium
- Paying attention to the 'website domains' where certain pieces of textual information are written and/or published is supported by which selection criteria?
Point of view
- Analyzing pieces of textual information for possible inconsistencies or flaws in logic as well as influence of author's biases is a concern of which selection criteria?
Triangulation
- Assuring the trustworthiness as well as the evaluation of concepts featured in any text is a concern of which selection criteria?
Emphasis
- A text can be enlarged, be bold or italicized, darkened or lightened or underlined are all matters of consideration under which design principle?
Alignment and balance
- The proper positioning or state of adjustment of parts in relation to each other such as positioning the texts to the left, right, center or having it justified is a concern of which design principle?
Proximity
- The distance of text elements from each other, for example, the placement of titles and subtitles in a text is a concern of which design principle?
Repitition
- The unity of the entire design and consistency of elements, for instance, the repetition of some typefaces within the page are encouraged is a concern of which design principle?
Visual Information
The use of visual elements to convey ideas and information which include signs, typography, drawing, graphic design, and others.
Visual perception
Refers to the way people see pictures / images to gain and retain understanding and create meaning.
Spaces between text and text itself, editing techniques, camera angles
These are included in visual media grammar
Stopping upon seeing a red traffic light on
This example depicts visual communication
Representational visuals
Refers to visuals that look like the thing / concept they represent
Value
Refers to the degree of lightness and darkness
Texture
the perceived surface quality of a work of art
Form
Refers to being three-dimensional, encloses space, and has length, width, and depth.
Color
The hue, saturation, and value of a visual medium
Space
Focuses on the area around, between, and within, elements on a page and is used to create visual hierarchy, balance, and interest in a design
Audio information
Refers to the communication and content being transmitted by a media that uses sound
Volume
The degree of loudness or the intensity of a sound
Pace
The rate of performance or delivery of an audio
Non-diegetic sound
The type of sound or music that is added in post-production
Lossy audio
Files that degrade every time they are exported
Analog audio
AM/FM radio belongs to this type of audio
Digital audio
Uses a computer software program for music production to record, mix, master, and produce music.
Audio podcasts
A digital medium consisting of audio or video episodes that relate to a specific theme
WMA
An audio compression technology developed by Microsoft and used with Windows Media Player
M4A
Stores audio content only and is compressed (lossy), having a smaller file size than other audio formats
Speed
A quick movement that provides power and life and enhances emotions in the media
Speed
Used to give vigor and vitality and intensify emotions
Blurring
Provides the illusion of fast movement and is used in videos to censor information for security
Transition
Bridges different scenes or parts in motion media, thus, assures overall flow and coherence
Formal production
Initiated, undertaken, and collaborated among professionals such as writers, directors, actors, editors, and animators
Informal production
Involves independent filmmakers and artists who use available equipment and resources to create media on a smaller scale
Multisensory
Shown if the audience's sight and hearing are stimulated when consuming a motion media
Television
Transmits visual images and sound that are reproduced on screens and is used to broadcast programs for entertainment, information, and education
Motion pictures
Involves multiple filmmaking techniques by which still images are manipulated to create moving images
Animations
Includes a series of still or moving images
Traditional manipulatives
Toys, pictures, pop up books, flashcards, and musical instruments
Digital manipulatives
Computer-aided objects and materials that facilitate and encourage interactive learning
Charismatic
When a multimedia is more interactive to the users
Updated
When a multimedia offers quick access to knowledge
Credible
When a multimedia contains facts
Build on one's learning
The primary purpose of manipulatives
Video
A component of multimedia that includes a moving image with a sound
Graphics
A component of multimedia that includes the presentation of information in visual ways
Text
The most fundamental component of multimedia
Animation
A component of multimedia that presents a series of moving images
Media Grammar
refers to a set of rules or tendencies that each different medium uses to convey meaning.
Media representations
the ways in which the media portrays particular groups,
communities, experiences, ideas, or topics from a
particular ideological or value perspective.
Social media phishing
used by attackers seeking to steal personal data to
sell on the dark web or to gain access, typically to financial accounts. They may also troll for personal details for credential phishing purposes.
Massive Open Online Course (MOOC)
a free web-based distance learning program that is designed for large numbers of geographically dispersed
students.
Ideogram
a picture or symbol used in a system of
writing to represent a thing or an idea but
not a particular word or phrase for it.
Active audiences
the idea that people are not simply passive recipients of media messages; they respond to content based on their personal backgrounds, interests, and interpersonal
relationships.
Field of experiences
the knowledge and background the source possesses that directly affects how a sender forms the message and how the receiver interprets it. (the source's culture, social behavior, and psychology can influence their understanding of a message.)
Hypertext
refers to the system of managing
the information related to the plain text.
Hypermedia
refers to connecting hypertext with other media such as graphics, sounds, animations.
virtual self
is a computer based replica of a person's self which is the form, platform or profile used to explore the virtual world
independently.
Magalogue
a promotional catalog or sales brochure designed to resemble a high-quality magazine.
Death by the powerpoint
occurs when a seller or speaker fails to capture an
audience's focus and interest using their presentation.
Factors that can cause death by PowerPoint include overly
wordy slides, hard-to-understand graphics or a speaker monotonously reading off their PowerPoint slides.
Jumpscare
something, such as a scene in a movie, that shocks and frightens you so that you suddenly move or jump
Video game culture
ex. moral panic and language like 'noob'