CORMED QUIZZES

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Textual Information

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64 Terms

1

Textual Information

Refers to the content presented in writing, such as reports, essays, newspapers, and manuals

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2

Relevance

- If the text contains credible pieces of information and/or supporting pieces of evidence it follows which selection criteria?

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3

Writing style

- The concern for substantive editing and/or proofreading of the textual information and material is a concern of which selection criteria?

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4

Medium

- Paying attention to the 'website domains' where certain pieces of textual information are written and/or published is supported by which selection criteria?

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5

Point of view

- Analyzing pieces of textual information for possible inconsistencies or flaws in logic as well as influence of author's biases is a concern of which selection criteria?

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6

Triangulation

- Assuring the trustworthiness as well as the evaluation of concepts featured in any text is a concern of which selection criteria?

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7

Emphasis

- A text can be enlarged, be bold or italicized, darkened or lightened or underlined are all matters of consideration under which design principle?

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8

Alignment and balance

- The proper positioning or state of adjustment of parts in relation to each other such as positioning the texts to the left, right, center or having it justified is a concern of which design principle?

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9

Proximity

- The distance of text elements from each other, for example, the placement of titles and subtitles in a text is a concern of which design principle?

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10

Repitition

- The unity of the entire design and consistency of elements, for instance, the repetition of some typefaces within the page are encouraged is a concern of which design principle?

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11

Visual Information

The use of visual elements to convey ideas and information which include signs, typography, drawing, graphic design, and others.

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12

Visual perception

Refers to the way people see pictures / images to gain and retain understanding and create meaning.

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13

Spaces between text and text itself, editing techniques, camera angles

These are included in visual media grammar

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14

Stopping upon seeing a red traffic light on

This example depicts visual communication

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15

Representational visuals

Refers to visuals that look like the thing / concept they represent

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16

Value

Refers to the degree of lightness and darkness

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17

Texture

the perceived surface quality of a work of art

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18

Form

Refers to being three-dimensional, encloses space, and has length, width, and depth.

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19

Color

The hue, saturation, and value of a visual medium

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20

Space

Focuses on the area around, between, and within, elements on a page and is used to create visual hierarchy, balance, and interest in a design

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21

Audio information

Refers to the communication and content being transmitted by a media that uses sound

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22

Volume

The degree of loudness or the intensity of a sound

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23

Pace

The rate of performance or delivery of an audio

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24

Non-diegetic sound

The type of sound or music that is added in post-production

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25

Lossy audio

Files that degrade every time they are exported

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26

Analog audio

AM/FM radio belongs to this type of audio

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27

Digital audio

Uses a computer software program for music production to record, mix, master, and produce music.

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28

Audio podcasts

A digital medium consisting of audio or video episodes that relate to a specific theme

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29

WMA

An audio compression technology developed by Microsoft and used with Windows Media Player

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30

M4A

Stores audio content only and is compressed (lossy), having a smaller file size than other audio formats

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31

Speed

A quick movement that provides power and life and enhances emotions in the media

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32

Speed

Used to give vigor and vitality and intensify emotions

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33

Blurring

Provides the illusion of fast movement and is used in videos to censor information for security

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34

Transition

Bridges different scenes or parts in motion media, thus, assures overall flow and coherence

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35

Formal production

Initiated, undertaken, and collaborated among professionals such as writers, directors, actors, editors, and animators

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36

Informal production

Involves independent filmmakers and artists who use available equipment and resources to create media on a smaller scale

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37

Multisensory

Shown if the audience's sight and hearing are stimulated when consuming a motion media

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38

Television

Transmits visual images and sound that are reproduced on screens and is used to broadcast programs for entertainment, information, and education

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39

Motion pictures

Involves multiple filmmaking techniques by which still images are manipulated to create moving images

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40

Animations

Includes a series of still or moving images

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41

Traditional manipulatives

Toys, pictures, pop up books, flashcards, and musical instruments

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42

Digital manipulatives

Computer-aided objects and materials that facilitate and encourage interactive learning

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43

Charismatic

When a multimedia is more interactive to the users

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44

Updated

When a multimedia offers quick access to knowledge

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45

Credible

When a multimedia contains facts

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46

Build on one's learning

The primary purpose of manipulatives

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47

Video

A component of multimedia that includes a moving image with a sound

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48

Graphics

A component of multimedia that includes the presentation of information in visual ways

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49

Text

The most fundamental component of multimedia

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50

Animation

A component of multimedia that presents a series of moving images

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51

Media Grammar

refers to a set of rules or tendencies that each different medium uses to convey meaning.

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52

Media representations

the ways in which the media portrays particular groups,

communities, experiences, ideas, or topics from a

particular ideological or value perspective.

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53

Social media phishing

used by attackers seeking to steal personal data to

sell on the dark web or to gain access, typically to financial accounts. They may also troll for personal details for credential phishing purposes.

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54

Massive Open Online Course (MOOC)

a free web-based distance learning program that is designed for large numbers of geographically dispersed

students.

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55

Ideogram

a picture or symbol used in a system of

writing to represent a thing or an idea but

not a particular word or phrase for it.

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56

Active audiences

the idea that people are not simply passive recipients of media messages; they respond to content based on their personal backgrounds, interests, and interpersonal

relationships.

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57

Field of experiences

the knowledge and background the source possesses that directly affects how a sender forms the message and how the receiver interprets it. (the source's culture, social behavior, and psychology can influence their understanding of a message.)

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58

Hypertext

refers to the system of managing

the information related to the plain text.

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59

Hypermedia

refers to connecting hypertext with other media such as graphics, sounds, animations.

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60

virtual self

is a computer based replica of a person's self which is the form, platform or profile used to explore the virtual world

independently.

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61

Magalogue

a promotional catalog or sales brochure designed to resemble a high-quality magazine.

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62

Death by the powerpoint

occurs when a seller or speaker fails to capture an

audience's focus and interest using their presentation.

Factors that can cause death by PowerPoint include overly

wordy slides, hard-to-understand graphics or a speaker monotonously reading off their PowerPoint slides.

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63

Jumpscare

something, such as a scene in a movie, that shocks and frightens you so that you suddenly move or jump

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64

Video game culture

ex. moral panic and language like 'noob'

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