1.1 Systems Architecture

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12 Terms

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CPU (Central Processing Unit)

The "brain" of the computer that processes instructions.

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Von Neumann Architecture

-Describes how computers are built.

-One memory for both data and instructions.

-Instructions are fetched, decoded, and executed

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ALU (Arithmetic Logic Unit)

Performs calculations and logic operations

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CU (Control Unit)

Sends control signals and manages the FDE cycle

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Program Counter

Holds the memory address of the next instruction to be executed

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Accumulator

Stores results of calculations in the ALU

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MDR (Memory Data Register)

Holds the data fetched from, or to be written to the memory

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MAR (Memory Address Register

Holds the address of where data is to be fetched or stored

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Fetch-Decode-Execute Cycle (FDE)

1.Fetch: Get instruction from memory (PC → MAR, then MDR).

2.Decode: CU decodes the instruction.

3.Execute: ALU or other components carry it out.

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Clock speed (GHz)

-The speed of microprocessors, called the clock speed, often is measured in gigahertz which is 1 billion cycles per second

-Faster = more instructions per second

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Number of cores

The more cores a CPU has, the more instructions it can carry out at once.

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Cache size

-Fast access memory that is faster to access than RAM. Stored frequently used instructions

-Bigger cache = faster access to data.