PHSYC 100 chapter 6

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43 Terms

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Reflexes

motor/neural reactions to a specific stimulus.

simpler than instincts

-Involve primitive centers of the CNS (e.g., spinal cord and medulla).


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Instincts

innate behaviors triggered by a broader range of events (e.g., aging, change of seasons).

-More complex.

-Involve movement of the organism as a whole (e.g., sexual activity,migration).

- Involve higher brain centers.

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Learning

a relatively permanent change in behavior or knowledge that

results from experience.

-Involves acquiring skills/knowledge through experience.

- Involves conscious and unconscious processes

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Associative learning

when an organism makes connections between stimuli or events that occur together in the environment.

1.Classical conditioning

2.Operant conditioning

3.Observational learning

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Classical conditioning

– process by which we learn to associate stimuli and, consequently, to anticipate events.

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unconditioned response

unlearned response

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conditioned response

- learned response

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classical conditioning before

Unconditioned stimulus (UCS) – stimulus that elicits a reflexive response

Unconditioned response (UCR) – a natural unlearned reaction to a stimulus

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classical conditioning during

Neutral stimulus (NS) – stimulus that does not naturally elicit a response

  • The NS and UCS are paired repeatedly

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classical conditioning after

Conditioned stimulus (CS) – stimulus that elicits a response after repeatedly being paired with an unconditioned stimulus.

Conditioned response (CR) – the behavior caused by the conditioned stimulus

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Higher-order conditioning

- an established conditioned stimulus is paired with a second-order stimulus (new neutral stimulus)

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Acquisition

– The initial period of learning when a neutral stimulus and an unconditioned stimulus are paired

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Extinction

– decrease in the conditioned response when the UCS is no longer presented with the CS.

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Spontaneous recovery

– the return of a previously extinguished conditioned response following a rest period.

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Stimulus discrimination

– when an organism learns to respond differently to various stimuli that are similar.

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Stimulus generalization

– when an organism demonstrates the conditioned response to stimuli that are similar to the conditioned stimulus.

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Habituation

– learning not to respond to a stimulus that is presented repeatedly without change.

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OPERANT CONDITIONING

Proposed by B.F. Skinner (1930s)

Based on the law of effect- behaviors followed by satisfying outcomes are repeated, those followed by unpleasant outcomes are not (Thorndike, 1911)

-Pleasant consequence/desired result → behavior is more likely to occur again.

-Unpleasant consequence/undesired result → behavior is less likely to occur again.

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terms when it comes to conditioning


Positive
– to add something.

Negative – to take something away.

Reinforcement – increasing a behavior.

Punishment – decreasing behavior.

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Positive reinforcement

– something is added to increase the likelihood of a behavior.

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Negative reinforcement

– something is removed to increase the likelihood of a behavior.

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Positive punishment

– something is added to decrease the likelihood of a behavior

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Negative punishment

– something is removed to decrease the likelihood of a behavior.

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SHAPING (training ) ( part of operant conditioning ) 

Instead of rewarding only the target behavior, we reward successive approximations (steps) of a target behavior

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Primary reinforcers

those that have innate reinforcing qualities (e.g. food,water, sleep, sex, pleasure). ( instincts 

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Secondary reinforcers

those that have no inherent value. Their value is

learnt and becomes reinforcing when linked with a primary reinforce

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Continuous reinforcement

– when an organism receives a reinforcer each time it displays a behavior

-quickest way to teach behavior

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Partial reinforcement

– intermittent reinforcement; the organism does not get reinforced every time they display the desired behavior

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Predictability

-Fixed – the number of responses/time between reinforcements is set and unchanging.

-Variable – the number of responses/time between reinforcements varies or changes

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Measure of reinforcement

-Interval – the schedule is based on the Time between reinforcements.

-Ratio – the schedule is based on the Number of responses between reinforcements.

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Variable ratio schedule

- unpredictable and yields high and steady response rates, with little if any pause after reinforcement (e.g., gambler).

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Fixed ratio schedule

Fixed ratio schedule

- predictable and produces a high response rate, with a short pause after reinforcement

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Variable interval schedule

- unpredictable and produces a moderate, steady response rate

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Fixed interval schedule 

- yields a scallop-shaped response pattern, reflecting a significant pause after reinforcement

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Edward C. Tolman (1930s)

found that learning could occur without reinforcement. This introduced the idea that there is a Cognitive aspect to learning.

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Cognitive map

a mental picture of the layout and environment.

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Latent learning

learning that occurs but is not observable in behavior until there is a reason to demonstrate it.

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Observational learning 

learning by watching others and then imitating.

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Model

the individual performing the imitated behavior

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SOCIAL LEARNING THEORY

Albert Bandura (1960s) believed that observational learning involved more than just imitation and that internal mental states must be involved.

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Modeling Process

1.Attention– focus on the behavior.

2.Retention– remember what you observed.

3.Reproduction – be able to perform the behavior.

4.Motivation – must want to copy the behavior.

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Vicarious reinforcement

– process where the observer sees the model rewarded, making the observer more likely to imitate the model’s behavior.

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Vicarious punishment

– process where the observer sees the model punished, making the observer less likely to imitate the model’s behavior.