IB ITGS HL - 16. AI & Robotics

0.0(0)
studied byStudied by 2 people
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/64

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

65 Terms

1
New cards
AI
Creating a system that produces results comparable to human intelligence.
2
New cards
Artificial Intelligence
Creating a system that produces results comparable to human intelligence.
3
New cards
Artificial Neural Network
AI system that attempts to mimic the neurons and synapses in the human brain.
4
New cards
Boolean logic
Logic in which clauses can have one of two states
5
New cards
brute force searching
AI technique that considers all possible solutions, looking for the best.
6
New cards
CAPTCHA
System designed to create text that is unreadable to a computer but understandable to a person, to reduce spam.
7
New cards
chaining
Use of logical statements to come to a conclusion.
8
New cards
Chinese Room, the
Thought experiment dealing with the idea of knowledge.
9
New cards
computational intelligence
Approach that tries to create systems that think and learn in the same way humans do.
10
New cards
confidence interval
Level of certainty in an answer a pattern recognition system provides.
11
New cards
expert system shell
Software used to create expert systems.
12
New cards
expert systems
Software designed to make the same decisions that a human expert would, in a given knowledge domain.
13
New cards
feedback loop
Use of previous answers (right or wrong) to improve the decision making process next time.
14
New cards
fuzzy logic
Logic in which items can have multiple values. Used in AI.
15
New cards
fuzzy set theory
System in which items can be partial or complete members of a set. Used in AI.
16
New cards
hand writing recognition
System to recognise human writing and convert it to text.
17
New cards
heuristics
General rules for performing a task, used to improve the perform of searching algorithms in AI applications.
18
New cards
IF-THEN rule
Rule used by the inference engine in an expert system to describe the relationship between key concepts.
19
New cards
inference engine
Part of an expert system which attempts to relate the users input with knowledge stored in the knowledge base.
20
New cards
inference rule
Rule used by the inference engine in an expert system to describe the relationship between key concepts.
21
New cards
knowledge base
Area of an expert system where all facts about the knowledge domain are stored.
22
New cards
knowledge domain
Area of knowledge in which an expert system specialises.
23
New cards
knowledge engineer
Programmer responsible for entering expert knowledge into an expert system.
24
New cards
knowledge representation
Different techniques for representing concepts and their relationships inside a computer system.
25
New cards
logic
Rule used by the inference engine in an expert system to describe the relationship between key concepts.
26
New cards
machine learning
Technique for making a computer produce better results by learning from past experiences.
27
New cards
machine translation
Technique for automatically translating one human language into another.
28
New cards
natural language processing
Techniques for processing human languages to enable a computer to understand their meaning.
29
New cards
neural networks
AI technique that tries to simulate the human brain, using neurons and synapses.
30
New cards
pattern recognition
Computational Intelligence technique where computers are trained on examples and learn to recognise similarities between them.
31
New cards
Searching
AI technique that considers all possible solutions, looking for the best.
32
New cards
set theory
Mathematical theory used in some AI techniques.
33
New cards
speech recognition
Computer system that can process spoken language and understand its meaning.
34
New cards
training data
Example data used in a pattern recognition system.
35
New cards
Turing test
Proposed test to see if a computer is intelligent or not.
36
New cards
user interface
Part of an expert system that accepts users inputs and presents answers.
37
New cards
android
Robot designed to look like a human, with lifelike skin and other features.
38
New cards
autonomous
Robot which operates without human intervention.
39
New cards
camera
Common input device in robotics. (There are many, so 'override' the answer if you get any correct one)
40
New cards
clamps
Common output device in robotics. (There are many, so 'override' the answer if you get any correct one)
41
New cards
claws
Common output device in robotics. (There are many, so 'override' the answer if you get any correct one)
42
New cards
computer vision
Techniques to let computers and robots see and understand the world around them.
43
New cards
heat sensor
Common input device in robotics. (There are many, so 'override' the answer if you get any correct one)
44
New cards
humanoid
Robot designed generally like a human
45
New cards
humidity sensor
Common input device in robotics. (There are many, so 'override' the answer if you get any correct one)
46
New cards
infrared sensor
Common input device in robotics. (There are many, so 'override' the answer if you get any correct one)
47
New cards
lasers
Common input device in robotics. (There are many, so 'override' the answer if you get any correct one)
48
New cards
light sensor
Common input device in robotics. (There are many, so 'override' the answer if you get any correct one)
49
New cards
lights
Common output device in robotics. (There are many, so 'override' the answer if you get any correct one)
50
New cards
magnetism sensor
Common input device in robotics. (There are many, so 'override' the answer if you get any correct one)
51
New cards
motors
Common output device in robotics. (There are many, so 'override' the answer if you get any correct one)
52
New cards
pH sensor
Common input device in robotics. (There are many, so 'override' the answer if you get any correct one)
53
New cards
pressure sensor
Common input device in robotics. (There are many, so 'override' the answer if you get any correct one)
54
New cards
proximity sensor
Common input device in robotics. (There are many, so 'override' the answer if you get any correct one)
55
New cards
radar
Common input device in robotics. (There are many, so 'override' the answer if you get any correct one)
56
New cards
relays
Common output device in robotics. (There are many, so 'override' the answer if you get any correct one)
57
New cards
robot
Computerised device that performs manual or physical tasks, either autonomously or under remote control.
58
New cards
robotic arm
Common output device in robotics. (There are many, so 'override' the answer if you get any correct one)
59
New cards
robotic fingers
Common output device in robotics. (There are many, so 'override' the answer if you get any correct one)
60
New cards
sensors
Input devices used to measure physical traits, such as sound, heat, or light.
61
New cards
sirens
Common input device in robotics. (There are many, so 'override' the answer if you get any correct one)
62
New cards
sound sensor
Common input device in robotics. (There are many, so 'override' the answer if you get any correct one)
63
New cards
speakers
Common output device in robotics. (There are many, so 'override' the answer if you get any correct one)
64
New cards
tracks
Common output device in robotics. (There are many, so 'override' the answer if you get any correct one)
65
New cards
wheels
Common output device in robotics. (There are many, so 'override' the answer if you get any correct one)