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Rational Behavior
behavior that is objective and logical
Irrational Behavior
behavior that is more subjective, emotional, and biased rather than objective and logical.
Psychological Bias
our decision-making is influenced by many psychological factors
System 1
quick decision making
little effort
less control
System 2
Slower decision making
Subjective Probabilities
Estimating the likelihood of an event happening to help us compare our options and make a decision
Heuristics
Mental shortcuts we use to solve problems and make decisions quickly
Base Rate Probabilities
Probabilities that reflect the state of the world
Representativeness Heuristic
A mental shortcut used to estimate the likelihood of an event based on how closely it matches or represents related examples or stereotype
occurs when we ignore base rate probabilities after being given information
Conjunction Fallacy
The false assumption that a combination of conditions is more likely to occur than any of the one conditions by itself
Law of Sample Size
the principle that smaller sample sizes produce more variance.
Gambler’s fallacy
The faulty reasoning that past events in a sequence affect the likelihood of future events
Occurs bc ppl look for randomness
Hot-hand Effect
The perception of being “on a roll”, for exampling in the gambling situation.
Ppl look for patterns even when there are non, inferring causes for random events
Availability heuristic
We judge the frequency of an event based off how easily it comes to our mind
Anchoring
The concept that different starting point (initial values) produce different estimates or decisions.
Judgements can be influence (or manipulated) by changing what options there are)
Relative judgements apply to interpersonal relationships
We estimate value relative to other options
First impressions
Decoy Effect
The introduction of a more-or-less expensive items provides an anchor to stimulate the sales of a target
Intuitive Thinking
Unconscious thought
Useful for complex decisions that contain multiple factors
Deliberate focus may not always make the best decisions
Deliberation-without-attention effect
When you made a conscious decision, but unconscious processes helped you make it.
Less-is-more effect
Too much energy devoted to a problem may result in less accurate, good, or satisfying decision
Recognition Heuristic
An approach to decision-making that places higher value on a recognized option versus one that is strange or novel.
We prefer what is familiar to us
Ex. wanting to go back to my ex bc I am lonely
Fluency Heuristic
An approach to decision-making that assigns higher value to the option that is recognized more quickly and easily.
Repeated exposure to something allows us to recognize it faster.
One-clever-cue heuristic
You make a judgement or decision based off a single cue
choosing to talk to someone at a party based off how attractive they are
Take-the-best cue heuristic
You make a decision by considering each cue
Fat-and-frugal Search Trees
An approach to involving a limited set of yes-no question than a large set of probabilistic ones.
Tallying
A heuristic that involves counting the number of cues that favor one alternative over another
Zero Price Effect
The enticement of a free option or item
Utility
the satisfaction and subjective reward obtained by making a decision
Positive Utility
The gains received by a decision
Negative Utility
The losses or costs that are a result of a decision
Expected Value
In decision-making, the assessment of the lucrativeness of an option, derived by multiplying its value by the likelihood of obtaining it.
Rational Choice Theory
“We make decisions based off than expected value of our options”- pg 239
When the expected value can be calculated based on the given values and probabilities, rational choice theory predicts that we should select the option that has a higher utility.
Normative Theories
Theories that use rational, logical, and mathematical calculations to compare options to explain how we should make decisions to maximize utility and reward.
Descriptive Theories
How we actually make decisions
Describes beliefs and preferences as they are and not what they should be
Subjective Value
The notion that utility is not objective but is dependent on the decision maker and context
Prospect Theory
A mathematical model to explain loss aversion; ppl treat monetary loss as psychologically larger than the same monetary gain, and the larger dollar amount, the less the same dollar gain.
Loss Aversion
We hate losses more than we enjoy equal gain and tend to prefer sure gain over a risky gain
When something is presented as a loss, ppl avoid risk and choose the risky option instead of sure loss.
Risk Averse
We would rather choose a sure gain than a risky option for slight more money.
Risk-seeking
Rather than accepting a sure loss, preferring to lose more if a bet allows a small chance of avoiding any loss
Framing
The way a situation or problem is presented influencing decision making.
Status Quo Bias
The preference for the current state of affairs
a passive bias
Transaction Costs
Any change in the current state of things or considering a change, which requires time, effort and sometimes money.
Optimal Defaults
Automatically putting ppl into places that provide benefits
The Endowment Effects
“The tendency to overvalue what one has in hand”
The Sunk Cost Effect
“greater tendency to continue an endeavor once an investment in money, time, or effort has been made” (Arkes & Ayton, 1999, p. 591).
Neuroeconomics
A field of study that combines insights from economics, neuroscience, and psychology
Willingness to Pay
The decision of whether to purchase an option or item
Ppl are more likely to enjoy a bottle of wine that has a higher price even if it’s the same wine in a bottle that has a lower price.
“Neural systems that respond to pleasure are more highly activated when people think they are drinking an expensive wine versus when they are drinking an inexpensive wine.” - Page 247
The price of a product has a direct influence on how people enjoy it.
Neuromarketing
A field of study that uses brain scanning to understand and predict product preferences.