Leisure & Play Quiz 1

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Last updated 7:58 PM on 9/11/26
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28 Terms

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instrinsic motivation

internal feelings:

enjoyment/joy

satisfaction

accomplishment

personal fulfillment

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extrinsic motivation

incentives such as:

money/prizes

grades

validation that can be seen by others

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stone age

people used primitive tools made from stone or bone to play

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bronze age

-marks the first time humans began working with meal

-bronze tools and weapons began to replace stone or bone versions

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iron age

people spent their time doing sports, drama, hunting, entertainment games, etc

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early history

-early christian era: could only participate if you were part of a certain skill level or class

-the renasissance: power shift, exercise and recreation

-the protestant reformation: protestant work ethic; decreased leisure time

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industrial revolution

reduction in work hours

growing advancement

major impact on leisure

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trends in leisure today

-eco-tourism and travel

-role of technology

-competitive nature of youth sports

-increased need for camps and daycares

-increased demand for green spaces

-increase in programming diverse populations

-stress reduction and health promotion

-increase in holiday/specail event planning

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patterns about the evolution of leisure and play

-play served as a purpose-development of survival skills

-leisure time was minimal due to focusing on survival
-leisure was considered dangerous as religion developed

-leisure was valued but only for the wealthy

-leisure was openly experienced by all in the industrail revolution

-play has always existed in some way

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intrapersonal constraint to leisure

-fear/anxiety

-low self-esteem

-indentity

-attitudes

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interpersonal constraints to leisure

-family responsibilities

-lack of social connections

-societal norms

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strcutural contraints to leisure

-money

-health

-disability

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importance of play for kids

-brain development

-builds communication

-social skills/rules

-physical health and coordination

-improves mental health

-stress relief

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importance of play for adults

-intimacy

-social connectedness

-cognition, brain/memory function

-phsyical health

-improves mental health

-stress relief

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properties of play

-by stuart brown

-purposeless

-voluntary

-inheerent attraction

-freedom from time

-diminished consciousness of self

-improvisational

-continuation desire

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surplus energy theory

-H. Spencer

-burning up excess energy

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instinct-practice theory

-karl groos

-practice for adulthood

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psychoanalytic theory (catharsis)

-Freuds and Erikson

-burning up energy and release of aggressive/hostile behaviors or drives

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re-creation theory/relaxation theory

-G.T.W patrick

-play provides a way of renewing energy

-ways to calm down and relax

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recapitulation

-a persons development reflects the process of evolution

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cognitive developmental

-play is a comfortable relaxed atomsphere to learn to solve problems

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task generalization

things that we enjoy spill over from work into play

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task compensation

to play, to fufill needs not met at work due to task contraints

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stimulus arousal theory

-high risk activities

-play serves to create drives and tension to achieve a sense of arousal and emotional release

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competence-effectance theory

an individual testing their environment, solve problems, and gain a sense of mastery and accomplishment

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feelings experienced by leisure

-anticipation, excitement, anxiety

-surprise, discovery

-pleasure

understanding

-strength, mastery

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relationships among play

-more of a behavior than an activity

-occurs during work or leisure

-recreation can include non-play activities