Intro to Audio Technology Lecture 1

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Last updated 7:42 PM on 9/23/26
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35 Terms

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Sound Propagation

How sound moves through things.

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2 requirements of Sound Propagation

Movement and a Medium for the sound to travel through.

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Compression

Higher pressure of a sound wave

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Rarefaction

Lower pressure of a sound wave

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One complete cycle of a waveform

Complete cycling through positive and negative aspect. (peak to peak or trough to trough)

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Frequency

How many cycles per second

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Higher frequency

Higher pitch

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Lower frequency

Lower pitch

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Unit used for frequency

Hertz (Hz), 1000 cps = 1000 Hz

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People with healthy hearing can perceive sound between

20-20,000 Hz

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Amplitude

strength of a wave

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Higher Amplitude

Louder sound

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Lower Amplitude

Quieter sound

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Wavelength

Physical length of one complete cycle (speed of sound / frequency)

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People with healthy hearing can perceive wavelengths between

.5 inc to 55’

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Speed of sound propagation

How fast a wave moves through a medium

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In warmer air, sound moves

faster

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In colder air, sound moves

slower

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Speed of sound at 70 degrees F

1128 ft/sec

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Reflection

Wave bouncing off of a barrier and changing direction

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Diffraction

A wave bouncing around a barrier

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What type of wavelengths diffract around large barriers?

Long wavelengths

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Sine Waves (Pure Tones)

Comprised of one frequency.

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Complex waves (Tones)

Two or more frequencies

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Top waveform in complex waves

100, 300, and 500 Hz

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Bottom waveform in complex waves

200 and 400 Hz

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Harmonic Series

Vibration at many frequencies

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Fundamental

Lowest frequency in a harmonic series

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Harmonics

Multiple frequencies in a harmonic series

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Octave

Double the frequency

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Timbre

Characteristic sound of something. Result of relative loudness of each overtone in the harmonic series of a sound.

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White noise

Equal energy at all frequencies. Not tolerable to listen to.

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Pink noise

Equal energy per octave. Much more listenable. Used for testing PA systems.

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<p>Polarity</p>

Polarity

Reversing the positive and negative aspects of a wave.

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Phase

Delaying a waveform. Used to address technical problems and create phasing, flanging, and chorus.

<p>Delaying a waveform. Used to address technical problems and create phasing, flanging, and chorus.</p>