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variable
used to store data like letters and numbers
value
number, letter, or other data item in a variable
variable declaration
declaring the variable’s data type (int, string, etc)
int
integer
double
numbers with decimals
char
any one character on the keyboard
class type
data type for objects of a class (Strings)
primitive type
simpler than objects, a single number or letter (int, double, char)
float (floating-point number)
number with fractions (decimals, ex: 5.0, 5.1120831)
boolean
true/false
identifier
technical term for name in programming language (letters, digits 0-9, underscore)
keywords (reserved words)
words with special meanings that cannot be used as variables/classes/mehtods (primitive words + if)
constant (literal)
terms that have unchanging values
final double
a double value that cannot be changed because of “final”
type cast
changes data type of a value from normal type to another type (ex: double to int)
operands
variables and numbers
unary operator
operators with only one operand (one thing it applies to, ex: balance = -cost)
binary operator
2 operands (ex: total = cost + tax)
I/O
Input/Output
nextInt
reads an int value
nextDouble
reads a double
next
reads a word
delimiter
separators by whitespace characters and/or line breaks
nextLine
reads the entire line
printf
print + special instructions
empty string
string with 0 characters (““)
concatenation
joining 2 strings with a + operator
index
a position in a string
substring
portion of a string
escape sequences/characters
special characters that escape the usual meaning of a character
character set
list of characters
unicode
ASCII character set + many characters used in other languages than english
=
assignment operator
+ , -
arithmetic operators, combine variables and numbers
*
multiplication
/
division
%
remainder operator
++
increment operator
- -
decrement operator
(-+/%*)=
specialized assignment operators (variable (-+/%*) something)