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56 Terms

1
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Communication

a process by which information is

exchanged between individuals through a

common system of symbols, signs, or

behavior

2
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Information

-attribute inherent in and communicated

by one of two or more alternative

sequences or arrangements of something

3
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Mass Media

- forms of communication designed to

convey information to the public

4
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Cultivation Theory

- George Gerbner

- long-term exposure to consistent

media

- examples: advertisements, television

roles

5
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Agenda-Setting Theory

- Maxwell McCombs and Donald Shaw

- immediate effects

- issues in public discourse, attention and recall

of media content

- examples: election coverage and policy

debates

6
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Shannon-Weaver Model

- linear process

- reinforces message that needs to be

deconstructed if there is greater noise or

disturbance

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Osgood-Schramm Model

- circular model

- emphasizes the shared experiences

and understanding between the sender

and the receiver

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Literacy

cognitive ability to process information

using written materials in various contexts

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Information Literacy

- ability to search, access, consolidate,

utilize, and create relevant information for

varying purposes.

10
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Media Literacy

- how a person identifies and scrutinizes the

roles and functions of media institutions

- scrutinizes media content and how he/she

will make responsible and ethical use of

media

11
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Technology Literacy

- skills needed to use technology effectively

12
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Media and Information

Literacy

set of integrated skills, attitudes, and

competencies that empower citizens

13
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Glittering generalities

  • Uses emotionally appealing words that have positive connotations but lack specific details.

  • Words like ā€œfreedom,ā€ ā€œjustice,ā€ ā€œprogress,ā€ and ā€œhonorā€ sound good but may not have concrete meaning.

14
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Bandwagon

Encourages people to join in because "everyone else is doing it."

15
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Half-truth or card-stacking

  • Presents only the favorable side of an argument while ignoring the negative aspects.

  • Example: An advertisement claims a medicine is ā€œrecommended by doctorsā€ but does not mention its side effects.

16
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Appeal to authority

Uses experts, celebrities, or figures of authority to persuade, even if they are not experts in the topic.

17
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Traditional Media

forms of communication before the age

of information

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New Media

forms of communication in the

information age

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1.Pre-Industrial Age

ā€¢e.g. papyrus, codex, hieroglyphics

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2. Industrial Age (1700s to 1930s)

ā€¢Widespread dissemination of information

ā€¢Printing press

ā€¢Telegraph and the telephone

ā€¢Real-time communication

21
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3. Electronic Age (1930s to 1980s)

ā€¢Allows mass media to take form

ā€¢Transistor and electronic computing

ā€¢Widespread dissemination of

information

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Information Age (1900s to present)

ā€¢Birth of the internet

ā€¢Computing devices or gadgets

ā€¢Most notable for the use of social media

websites

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Digital Media

ā€¢Any media that can be accessed and utilized

using digital devices

24
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Social Media

ā€¢One of the most pervasive forms of digital

media

ā€¢Used heavily by business organizations, the

government, and political and entertainment

personalities

25
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E-governance

ā€¢Access of government services online

through the application of Information and

Communication Technology (ICT) in

ā€¢ Applications

ā€¢Infrastructure

ā€¢ communication

26
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Government-to-Citizen (G2C)

ā€¢ Online public access of government services

ā€¢ Examples: PSA portal, NBI portal, PRC-LERIS

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Government-to-Business (G2B)

ā€¢ Businessā€™ access government services for registration

and processing of documents

ā€¢ Examples: BIR NewBirReg

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Government-to-Employee (G2E)

ā€¢ Assistance to government employees such as

transactions between different departments

ā€¢ Examples: online TESDA training, DepEd LMS and

DepEd LRMDS

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Government-to-government (G2G)

ā€¢ local and domestic level

ā€¢ Interactions and transactions between government

services

ā€¢ Example: US Embassy application

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The Internet of

Things

ā€¢ Kevin Ashton in 1990s

ā€¢Connect everyday objects to

a computing device to

analyze and produce useful

information

31
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Internet of

Healthcare Things

ā€¢ Wearables and healthcare

machineries connected to

the in to help monitor

patientsā€™ condition outside

the hospital

32
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Headline

Title of the article

ā€¢Designed to grab attention and summarize the

main point of the story

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Byline

ā€¢ Name of author

34
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Lead

Opening paragraph with the most important

information

ā€¢ 5Ws and 1H

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Body

Main content of the article

ā€¢ Details from the lead

ā€¢ Contains quotations, attribution and background

information

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Conclusion

ā€¢ Closing statement or summary of points given

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Dateline

ā€¢ Location and date from which the article was reported.

ā€¢ Usually found at the beginning of the article.

38
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Visuals and Caption

ā€¢ Photos or graphics for visual context

ā€¢ Brief description of the photo

39
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Print Media

-Text and visuals

-Inverted pyramid

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Broadcast Media

  • Audio and Video

  • Headline-summary- detail

41
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Online Media

-Multimedia (text,

video, interactive

content)

-Hyperlinked, non-

linear

42
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Glocalization

ā€¢Crossover between globalization and local

needs

43
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Library

ā€¢Organized collection of books,

periodicals, and printed materials

ā€¢Organized and managed by a

librarian

44
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Academic Library

ā€¢Supports

curriculum of

educational

institutions

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Public Library

ā€¢Funded by the

government

ā€¢Free and open

for public use

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ā€“ School Library

ā€¢Primary and secondary

schools

ā€¢Provides educational

needs and instructional

materials for students

and teachers

47
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Special Library

ā€¢Caters a specific

group of people from

a particular field of

discipline

ā€¢Collections or

archives of materials

48
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Accuracy

ā€¢Consistent facts

ā€¢Must be fact-

checked and peer-

reviewed

ā€¢Use of proper

grammar and format

49
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Codes

ā€¢Systems of signs and meanings

agreed upon by their users

50
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Technical

Purposive use of tools or

equipment to convey meanings

1. Stunt work

2. Cinematics

3. Lighting

4. Editing

5. Background music

51
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Symbolic

Signs, such as colors, gestures

of clothing which convey

familiar associated meanings.

1. How the set is designed

2. Predominant colors

52
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Written

Use of language to convey

meaning

1. Script

2. Narration

3. Dialogue

53
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Conventions or Norms

established practices or techniques

that shape how films are created

and understood

54
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Kapihan

catching up or having

a deep talk over coffee is something

near and dear to our culture.

55
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Balitaktakan

community comes

together to have a unified discussion

where everyone is equal and has a

voice.

56
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Kuwentong Barbero

Literally, stories shared with and by

oneā€™s barber.