General Science - Physics, Chemistry, Light, Sound, and Electricity Reviewer

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Vocabulary practice flashcards generated from the First Term General Science lecture reviewer covering core terms across physics, mechanics, fluids, electricity, light, sound, and chemistry.

Last updated 9:20 PM on 8/26/26
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110 Terms

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Physics

The branch of science that studies matter, energy, motion, and forces, and explains how these interact to govern natural phenomena and technological systems.

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Matter

Anything that has mass and occupies space.

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Energy

The capacity to do work or cause change.

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Kinetic Energy

The energy of motion.

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Potential Energy

Stored energy.

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Thermal Energy

Heat energy.

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Electrical Energy

The energy of moving charges.

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Chemical Energy

Energy stored in chemical bonds.

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Law of Conservation of Energy

The principle stating that energy cannot be created or destroyed, only transformed.

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Energy Conversion

The transformation of energy from one form to another.

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Force (F)

A push or pull that can change the motion or shape of an object, calculated using the formula F=m×aF = m \times a.

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Motion

The change in position of an object over time.

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Inertia

The tendency of an object to resist changes in its state of motion.

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Work (W)

The transfer of energy that occurs when a force causes displacement in the direction of the force, calculated as W=F×d×cos(θ)W = F \times d \times \cos(\theta).

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Power (P)

The rate at which work is done or energy is transferred, calculated using the formula P=W/tP = W / t.

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Efficiency

The ability of a system to convert input energy into useful output, calculated as Efficiency=(Useful Output/Input)×100%\text{Efficiency} = (\text{Useful Output} / \text{Input}) \times 100\%.

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Friction

A force that opposes motion between surfaces in contact.

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Gravity (g)

The force that attracts objects toward Earth, with a value of g9.8m/s2g \approx 9.8\,m/s^2.

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Translational Motion

Motion in which all parts of an object move the same distance in the same direction over time.

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Rotational Motion

Motion in which an object rotates around a fixed axis.

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Displacement (d)

The change in position of an object in a given direction, calculated as d=final positioninitial positiond = \text{final position} - \text{initial position}.

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Velocity (v)

The rate of change of displacement with respect to time, calculated using the formula v=d/tv = d / t.

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Acceleration (a)

The rate at which velocity changes over time, calculated using the formula a=(vfvi)/ta = (v_f - v_i) / t.

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Angular Displacement

The angle through which an object rotates about an axis, measured in degrees or radians.

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Angular Velocity

The rate of change of angular displacement, calculated as ω=θ/t\omega = \theta / t.

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Angular Acceleration

The rate of change of angular velocity, calculated using the formula α=(ωfωi)/t\alpha = (\omega_f - \omega_i) / t.

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Tangential Velocity

The linear speed of a point on a rotating object, calculated using v=r×ωv = r \times \omega.

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Centripetal Acceleration

Acceleration directed toward the center of a circular path, calculated as ac=v2/ra_c = v^2 / r.

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Ergonomic Design

Designing tools and systems that match human motion to reduce strain and improve efficiency.

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Machine

A device that makes work easier by changing the magnitude or direction of a force, or both.

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Simple Machine

A basic mechanical device that alters force to perform work more efficiently.

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Compound Machine

A system that combines two or more simple machines working together.

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Mechanical Advantage (MA)

The ratio of output force to input force, calculated as MA=Output Force/Input Force\text{MA} = \text{Output Force} / \text{Input Force}.

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Velocity Ratio (VR)

The ratio of distance moved by the effort to the distance moved by the load, calculated as VR=Distance moved by effort/Distance moved by load\text{VR} = \text{Distance moved by effort} / \text{Distance moved by load}.

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Torque

The turning effect of a force applied at a distance from an axis, calculated using τ=r×F×sin(θ)\tau = r \times F \times \sin(\theta).

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Lever

A rigid bar that rotates around a fixed point called the fulcrum.

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Pulley

A wheel with a groove that changes the direction of force.

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Inclined Plane

A slanted surface used to raise objects with less force.

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Wheel and Axle

A large wheel attached to a smaller axle to amplify force.

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Screw

An inclined plane wrapped around a cylinder.

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Wedge

Two inclined planes joined together, designed to split objects apart.

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Center of Mass

The point where the mass of an object is concentrated.

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Fluid

A substance that can flow and take the shape of its container, encompassing both liquids and gases.

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Density

The mass per unit volume of a substance, represented by the formula ρ=m/V\rho = m / V.

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Pressure (P)

The force exerted per unit area, calculated as P=F/AP = F / A.

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Fluid Pressure

Pressure exerted by a fluid at rest, calculated as P=ρghP = \rho g h.

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Pascal's Principle

The principle stating that pressure applied to a confined fluid is transmitted equally in all directions, expressed as F1/A1=F2/A2F_1 / A_1 = F_2 / A_2.

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Hydraulic System

A system that relies on fluid pressure to multiply force based on Pascal's Principle.

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Archimedes' Principle

The principle stating that an object immersed in a fluid experiences an upward buoyant force equal to the weight of the fluid displaced (Fb=ρ×g×VF_b = \rho \times g \times V).

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Buoyant Force

The upward force exerted by a fluid on an object.

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Viscosity

The resistance of a fluid to flow.

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Surface Tension

The cohesive force at the surface of a liquid that causes it to behave like a stretched membrane.

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Electricity

The flow of electric charge that can be harnessed to perform work such as lighting, heating, and powering devices.

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Electric Current (I)

The rate of flow of electric charge through a conductor, calculated as I=Q/tI = Q / t and measured in Amperes (AA).

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Electric Current (I)

The rate of flow of electric charge through a conductor, calculated as I=Q/tI = Q / t and measured in Amperes (AA).

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Voltage (V)

The potential difference that pushes electric charges through a circuit, measured in Volts (VV).

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Resistance (R)

The opposition to the flow of electric current, measured in Ohms (Ω\Omega).

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Ohm's Law

The formula describing the relationship between voltage, current, and resistance in a circuit: V=I×RV = I \times R.

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Electric Power (P)

The rate at which electrical energy is used or converted, calculated as P=V×IP = V \times I and measured in Watts (WW).

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Electrical Energy (E)

The total energy consumed over time, calculated using E=P×tE = P \times t.

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Series Circuit

A circuit where components are connected in a single path, with total resistance calculated as Rtotal=R1+R2+R3R_{\text{total}} = R_1 + R_2 + R_3.

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Parallel Circuit

A circuit where components are connected across the same voltage source, with total resistance calculated as 1/Rtotal=1/R1+1/R2+1/R31 / R_{\text{total}} = 1 / R_1 + 1 / R_2 + 1 / R_3.

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Overloading

A hazard that occurs when too many devices draw current from one circuit, causing overheating.

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Short Circuit

A low-resistance path that allows excessive current flow, leading to rapid overheating and circuit damage.

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Energy Efficiency

Using less energy to perform the same task.

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Energy Conservation

Reducing overall energy consumption by limiting unnecessary usage.

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Light

A form of electromagnetic radiation that can travel through a vacuum and is responsible for vision.

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Electromagnetic Wave

A wave consisting of oscillating electric and magnetic fields that can propagate through space.

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Speed of Light (c)

The constant speed at which light travels in a vacuum, equal to c=3.0×108m/sc = 3.0 \times 10^8\,m/s.

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Reflection

The bouncing back of light when it strikes a surface, following the law that angle of incidence equals angle of reflection.

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Refraction

The bending of light as it passes from one medium to another due to a change in speed.

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Index of Refraction (n)

A measure of how much light slows down in a medium, given by n=c/vn = c / v.

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Dispersion

The separation of light into its component colors because different wavelengths bend at different angles.

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Sound

A mechanical wave produced by vibrating objects and transmitted through a medium.

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Mechanical Wave

A wave that requires a medium (solid, liquid, or gas) to travel.

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Longitudinal Wave

A type of wave where particle motion is parallel to wave direction.

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Frequency (f)

The number of vibrations or cycles per second, measured in Hertz (HzHz).

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Amplitude

The height of a wave from its rest position, which determines loudness in sound.

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Pitch

The perceived highness or lowness of a sound, which depends on frequency.

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Loudness

The intensity or volume of sound, which depends on amplitude.

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Echo

The reflection of sound waves from surfaces.

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Resonance

The amplification of sound when an object vibrates at its natural frequency.

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LED (Light Emitting Diode)

A semiconductor device that emits light when current passes through it.

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Laser

A device that produces a concentrated, coherent, monochromatic beam of light at high intensity.

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Hologram

A three-dimensional image formed using light interference.

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Chemistry

The branch of science that studies the composition, structure, properties, and changes of matter.

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Chemist

A scientist who studies matter and its interactions to develop knowledge and useful applications.

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Louis Pasteur

A scientist known as the 'Father of Microbiology' who combined chemistry and biology to develop the Germ Theory of Disease, pasteurization, and vaccination.

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Germ Theory of Disease

The idea that microorganisms (germs) cause diseases.

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Microorganisms

Tiny living organisms not visible to the naked eye, including bacteria, viruses, and fungi.

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Pasteurization

The process of heating liquids to kill harmful microorganisms without destroying nutrients.

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Fermentation

An anaerobic chemical process where microorganisms convert sugars into alcohol, acids, or gases.

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Vaccination

Introducing weakened or inactive pathogens to stimulate an immune response and build immunity.

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Antiseptics

Chemicals used on living tissues to kill or prevent the growth of microorganisms.

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Sterilization

The complete elimination of all microorganisms from surfaces or equipment.

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Chemical Substance

Matter with a definite composition and specific properties that determine how it behaves and interacts.

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Active Ingredient

The component in a product responsible for its main intended effect.

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Inactive Ingredient

Substances that support the active ingredient by improving stability, texture, fragrance, or color without producing the main effect.

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Surfactant

A compound with a hydrophilic head and hydrophobic tail that lowers surface tension, allowing water to spread and remove dirt.