Sight Distance

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Last updated 2:18 AM on 8/27/26
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28 Terms

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Sight distance

Distance along the carriageway over which a driver can see an object.

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Safety principle

Drivers need time to DETECT a hazard, THINK of a response, and IMPLEMENT it.

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Designer vs driver view

Designer sees whole plan/profile; driver sees small consecutive, distorted parts with magnified discontinuities.

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Eye heights

Car 1.1 m; truck 2.4 m; bus 1.8 m.

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Object height

0.2 m applies to SSD calculations. OSD uses 1.25 m (approaching vehicle).

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Reaction time

2.5 s is the common tutorial/design value, but the appropriate value must be selected for the road, driver and problem conditions.

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Stopping Sight Distance (SSD)

Distance for a normally alert driver at design speed on a WET pavement to perceive, react and stop before a hazard.

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SSD =

Reaction distance + braking distance.

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SSD formula

SSD = Rt·V/3.6 + V²/[254(d + 0.01a)], with Rt in seconds, V in km/h, d = longitudinal deceleration coefficient, a = grade % (positive uphill, negative downhill).

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Speed used for SSD

Use the speed specified by the design problem

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d values (cars)

0.61 dry; 0.46 mean wet; 0.36 desirable max for SSD (general); 0.26 desirable max on major freeways.

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d values (other)

Truck 0.29 (max); bus 0.15 (passenger comfort).

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SSD steps

1) Rt 2) V 3) d 4) a 5) check units 6) calculate SSD.

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Grade effect

Downhill grade increases SSD; uphill decreases it.

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Truck SSD

Higher driver eye height may allow earlier detection, but trucks generally require greater braking distance because of their braking performance and mass.

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SSD safety check

Compare the calculated SSD with the available distance; design is OK only if available distance ≥ SSD.

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Two approaching vehicles

Calculate each vehicle's SSD separately and add them to obtain the required separation (SSDmin = SSD1 + SSD2).

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SSD on horizontal curves

Available sight distance must exceed SSD everywhere on the curve (check obstructions).

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Overtaking Sight Distance (OSD)

Distance to safely overtake a slower vehicle without affecting an oncoming vehicle; two-lane two-way roads only. Eye 1.1 m, object 1.25 m.

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OSD components

d1 (reaction/initial acceleration) + d2 (in opposing lane) + d3 (clearance) + d4 (oncoming vehicle travel).

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Overtaking phases

Establishment (OED) + Continuation (OCD).

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OSD calculation workflow

Find d1 (reaction/initial acceleration), then d2 using RELATIVE speed: time in opposing lane t = (vehicle lengths + clearances)/(overtaking speed − slow speed), d2 = overtaking speed × t; add d3 (clearance) and d4 (oncoming vehicle travel = oncoming speed × t). OSD = d1 + d2 + d3 + d4.

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Headlight sight distance

Unlit roads at night: max ~120-150 m (= SSD at 80-90 km/h). Road lighting is the ONLY way to match day/night sight distance.

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Coordination of H & V alignment

Benefits: safety, appearance, uniform speed, earthwork economies.

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Crests & safety

Avoid min-radius curves on crests, lateral shifts, crests at intersections/rail crossings; crest should be INSIDE the horizontal curve (direction change visible first).

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Dips

Avoid dips in vertical alignment, especially on long straights.

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Long flat grades

Increase overtaking crashes (speed/distance hard to judge).

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Ideal curvilinear design

H & V curves coincide, horizontal slightly overlapping vertical; long curves at the end of long straights.