Modelling

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22 Terms

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conceptual model

originates in the mind and its primary purpose is to outline the principles, processes and basic functions of a design or system.

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Service design

is the activity of planning and organizing people, infrastructure, communication and material components of a service in order to improve its quality and the interaction between service provider and customers.

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Graphical model

is a 2D and 3D visualization of an idea, often created on paper or through software.

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Perspective drawings

are used to show what a product will look like when finished in a more lifelike way.

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Isometric drawings

are used to accurately depict what a product will look like when finished.

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Orthographic projection

involves drawing a 3D object from different directions—usually the front, side, and plan views are drawn so that a person looking at the drawing can see all the important sides.

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Scale drawings

are techniques that show an object in proportion to its actual size.

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Sketching

Spontaneous and free-hand representation used very early in the design process, usually free-hand.

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Formal drawings

Ruled out and accurate drawings used in the development phase of a design process. Represent a more resolved idea for further investigation.

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Part drawings

 Provide the information to assemble a product similarly to assembly drawings, with the added benefit of a list of parts (LOP) or Bill of Materials (BOM).

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Assembly drawings (Exploded isometric)

 Show how parts of a product fit together, often used for model kits and flat-pack furniture.

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Fitted assembly drawing

Shows the parts put together, in 2D or 3D.

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Exploded assembly drawing

Shows parts separated but in the correct relationship for fitting together, usually in 3D.

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Algorithm

 in mathematics and computer science, is a self-contained step-by-step set of operations to be performed.

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Physical Modelling

three-dimensional, tangible representation of a design or system, often referred to as an "Appearance Model."

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scale model

is a smaller or larger physical copy of an object, usually represented at a specific scale (e.g., 1:100).

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Aesthetic Models

Developed to look and feel like the final product, used for ergonomic testing and visual appeal evaluation.

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Mock-ups

Used to test ideas, either at scale or full-size, to gain feedback from users.

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Functional Prototypes

A sample or model built to test a concept or process, representing a real, working product.

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Fidelity

A measure of the realism of a model or simulation, ranging from low (conceptual) to high (mock-up of the idea, close to the final product).

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Instrumented Models

 Physical models equipped to take measurements for quantitative feedback.

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Computer-aided design (CAD)

Used for conceptual design and layout, reducing testing and manufacturing costs.