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Attribution Theory
The idea that we explain people's behavior by attributing it to either their internal disposition (personality, character) or external situations (environment, context).
Dispositional Attribution
Explaining behavior based on a person's traits.
Situational Attribution
Explaining behavior based on the situation.
Explanatory Style
A person's habitual way of explaining events, either optimistically (seeing the good) or pessimistically (expecting the worst).
Actor-Observer Bias
We explain our own behavior based on situations, but explain others' behavior based on their personality.
Fundamental Attribution Error
The tendency to overestimate personality and underestimate the situation when judging others.
Self-Serving Bias
Taking credit for successes (internal attribution) and blaming failures on outside forces.
Locus of Control
External: Life is controlled by outside forces (luck, fate, other people). Internal: You believe you control your outcomes and decisions.
Mere Exposure Effect
The more you are exposed to something, the more you tend to like it (familiarity breeds liking).
Self-Fulfilling Prophecy
Your expectations cause you or others to behave in ways that make them come true.
Person Perception
The process of forming impressions of others — based on facial expressions, body language, stereotypes, etc.
Social Comparison
Evaluating yourself by comparing to others — can be upward (to someone better) or downward (to someone worse off).
Relative Deprivation
Feeling deprived when comparing yourself to someone who seems better off, even if your situation hasn't changed.
Stereotype
A fixed, oversimplified belief about a group.
Prejudice
A negative attitude toward a group — often based on stereotypes.
Discrimination
Behavior that shows unfair treatment of a group based on prejudice.
Explicit Attitude
Conscious beliefs and opinions you can express.
Implicit Attitude
Unconscious, automatic associations or feelings toward a group or idea.
Just-World Phenomenon
Belief that the world is fair — that people get what they deserve (which can lead to victim-blaming).
Victim-Blaming
Tied to the just-world idea — blaming people for their misfortunes because 'they must have done something to deserve it.'
In-Group / Out-Group
In-group: The group you belong to. Out-group: Everyone else.
In-Group Bias
Favoring your own group over others.
Out-Group Homogeneity Bias
Believing members of the out-group are all alike.
Ethnocentrism
Judging other cultures by the standards of your own, often thinking yours is superior.
Cultural Relativism
Understanding another culture by its own standards, not your own — shows cultural respect and humility.
Belief Perseverance
Continuing to believe something even after evidence proves it wrong.
Confirmation Bias
Tendency to look for information that confirms what you already believe, and ignore evidence that contradicts it.
Cognitive Dissonance
The mental discomfort we feel when our beliefs and actions contradict each other.
Social Norms
Unwritten rules about how to behave in a group or society.
Social Influence Theory
The idea that our behaviors are influenced by the presence and actions of others — including conformity, obedience, and group behavior.
Normative Influence
Conforming because you want to be liked, accepted, or avoid disapproval.
Informational Influence
Conforming because you think others know more than you do.
Informational Influence
Conforming because you think others know more than you do. → Looking at others during a fire alarm to decide what to do.
Persuasion
Trying to change someone's attitude or beliefs.
Central Route Persuasion
Persuasion using facts, logic, and strong arguments. → Buying a car after reading detailed reviews.
Peripheral Route Persuasion
Persuasion through superficial cues like attractiveness or emotions. → Buying a product because a celebrity endorsed it.
Halo Effect
The tendency to think attractive people have other positive traits (smart, kind, capable), even without evidence.
Foot-in-the-Door Technique
Start with a small request, then follow up with a bigger one. → 'Can you sign this petition?' → 'Can you donate now?'
Door-in-the-Face Technique
Start with a big request you expect to be denied, then ask for something smaller (what you really want). → 'Can I borrow $100?' → 'Okay, how about $10?'
Conformity
Changing your behavior to match a group, even if you disagree.
Obedience
Following orders from authority, even if you feel conflicted. → Milgram's shock experiment.
Individualism
Cultural value that emphasizes personal goals and independence. → Common in Western cultures.
Collectivism
Cultural value that emphasizes group harmony and cooperation. → Common in East Asian cultures.
Multiculturalism
Appreciating and celebrating different cultures, rather than expecting everyone to conform.
Group Polarization
Group discussions make members adopt more extreme opinions than they initially held.
Groupthink
A desire for group harmony leads to poor decision-making — members don't speak up even when they disagree.
Diffusion of Responsibility
In a group, individuals feel less personal responsibility to act. → 'Someone else will help.'
Social Loafing
People put in less effort when working in a group compared to working alone.
Deindividuation
Losing self-awareness and personal responsibility in a group. → Mob behavior, online trolling.
Social Facilitation
Doing better on easy tasks when others are watching — but possibly worse on difficult tasks.
False Consensus Effect
Overestimating how much other people agree with your beliefs and behaviors.
Superordinate Goals
Shared goals that require cooperation — they help break down group boundaries. → Two rival groups working together to fix a water supply.
Social Trap
A situation where short-term personal gain leads to long-term loss for the group. → Overfishing, pollution.
I/O Psychologist
A psychologist who helps companies improve productivity, workplace satisfaction, and hiring practices.
Burnout
Extreme physical and emotional exhaustion caused by long-term job stress.
Altruism
Selfless behavior — helping others with no expectation of reward.
Social Reciprocity Norm
The social rule that we should help those who help us.
Bystander Effect
People are less likely to help when others are present — everyone assumes someone else will.
Psychodynamic Theory
Behavior is shaped by unconscious conflicts, desires, and early childhood experiences. → Developed by Freud.
Unconscious
Deep part of the mind that holds hidden desires, fears, and memories that influence behavior.
Personality
A person's characteristic patterns of thinking, feeling, and behaving over time.
Ego Defense Mechanism
Unconscious strategies the ego uses to protect itself from anxiety or conflict.
Ego
The rational, decision-making part of the personality — balances the id (wants) and superego (morals).
Common Defense Mechanisms
Denial: Refusing to accept reality. Displacement: Taking feelings out on a safer target. → Yelling at your sibling after a bad day at school. Projection: Attributing your own faults to others. → 'She's jealous' when you are the jealous one. Regression: Reverting to childish behavior when stressed. Repression: Pushing painful thoughts out of awareness. Sublimation: Channeling bad urges into positive actions. → Taking anger out in sports or art.
Projective Test
A test (like the Rorschach Inkblot Test) that uses ambiguous images to uncover unconscious thoughts.
Preconscious
Thoughts you're not thinking about right now, but can easily access.
Humanistic Theory
Focuses on free will, personal growth, and the inherent goodness of people.
Unconditional Positive Regard
Total acceptance and love, regardless of behavior — key to healthy self-worth (Carl Rogers).
Self-Actualization
Becoming the best version of yourself — fulfilling your potential (top of Maslow's hierarchy).
Social-Cognitive Theory
Personality is shaped by interactions between thinking, behavior, and environment (Bandura).
Reciprocal Determinism
Your environment, thoughts, and behaviors all influence each other.
Self-Concept
How you see yourself — your identity and self-image.
Self-Efficacy
Your belief in your ability to succeed at a specific task.
Self-Esteem
How much you like and value yourself overall.
Trait Theory
Personality is made up of stable traits that influence behavior.
Big Five Traits (OCEAN)
Openness - Creative, curious, open to new experiences; Conscientiousness - Organized, reliable, hardworking; Extraversion - Outgoing, energetic; Agreeableness - Kind, cooperative, trusting; Neuroticism - Emotionally unstable, anxious (opposite of emotional stability).
Personality Inventory
A questionnaire used to measure personality traits (e.g., the Big Five test).
Factor Analysis
A statistical method to group related traits into clusters (used to identify the Big Five).
Motivation
A desire or need that energizes and directs behavior.
Drive-Reduction Theory
We're motivated to act in ways that reduce internal tension (drives) and restore homeostasis. → Eat when hungry.
Arousal Theory
We seek the optimal level of stimulation — not too bored, not too stressed.
Homeostasis
The body's effort to maintain a stable internal state (like temperature, hunger).
Yerkes-Dodson Law
Moderate arousal = best performance. → Low = lazy, high = anxious.
Self-Determination Theory
Motivation is strongest when we feel: Autonomy (control over our life), Competence (feeling capable), Relatedness (connected to others).
Intrinsic Motivation
Doing something because it's inherently enjoyable or meaningful.
Extrinsic Motivation
Doing something for rewards or to avoid punishment.
Incentive Theory
Behavior is pulled by external rewards, like money or praise.
Instincts
Innate behaviors we're born with — common to the species.
Lewin's Motivational Conflict Theory
Describes how we make choices when faced with competing goals.
Types of Conflict
Approach-Approach: Two good options; Approach-Avoidance: One option with pros and cons; Avoidance-Avoidance: Two bad options.
Sensation-Seeking Theory
Some people have a higher need for novel, intense, or risky experiences.
Ghrelin
A hormone that increases hunger.
Leptin
A hormone that signals fullness and reduces appetite.
Pituitary Gland
The "master gland" that regulates hormones for hunger, stress, and growth.
Satiety
The feeling of being full and satisfied after eating.
Emotion (Affect)
A complex state that includes: Physical reaction (e.g., heart racing), Expressive behavior (e.g., facial expression), Conscious feeling (e.g., fear, joy).
Facial Feedback Hypothesis
Facial expressions can influence your emotions. → Smiling can make you feel happier.
James-Lange Theory
Physical reaction comes first, emotion comes after. → "I'm afraid because my heart is racing."
Cannon-Bard Theory
Physical reaction and emotion happen at the same time, not one after the other.
Schachter-Singer (Two-Factor) Theory
Emotion = physical arousal + cognitive label. → Heart races + "I'm in danger" = fear.