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Construal
Definition: How people interpret or make sense of the same situation differently; interpretations shape behavior more than objective reality.
Example: One student thinks “the professor hates me,” another thinks “they’re just strict.”
Study/Result: Core idea in Aronson text → behavior depends on interpretation, not reality itself.
Fundamental Attribution Error (FAE)
Definition: Tendency to overestimate personality causes and underestimate situational causes of others’ behavior.
Example: “He’s rude” instead of “maybe he’s stressed.”
Study: Ross et al. Quiz Show Study
Result: Observers rated questioners as smarter even though they had answers in advance → ignored situation.
Self-Fulfilling Prophecy
Definition: Expectations about a person lead you to act in ways that cause those expectations to become true.
Example: Treating someone like they’re unfriendly → they withdraw → “see, they’re cold.”
Study: Rosenthal & Jacobson “Bloomers”
Result: Randomly labeled “gifted” kids improved more because teachers treated them differently.
Mundane Realism
Definition: How much a study physically resembles real life.
Example: Fake classroom vs real classroom.
Key point: Less important than psychological realism
Replication
Definition: Repeating a study to see if the same results occur again.
Example: Running the same conformity study at another university.
Result: Confirms findings are reliable, not random chance.
Direct Experience Effect (Attitude Formation)
Definition: Attitudes formed through personal experience are stronger and more predictive of behavior.
Example: Volunteering at a shelter → stronger animal rights attitude than just reading about it.
Finding: Direct experience → more accessible → better behavior prediction.
Mere Exposure Effect
Definition: Repeated exposure to something increases liking, even without thinking about it.
Example: A song grows on you after hearing it 10 times.
Study: Zajonc
Result: Participants liked nonsense words/shapes more when seen repeatedly.
Subliminal Persuasion (Research Finding)
Definition: Attitude change from messages presented below conscious awareness.
Example: Flashing “Drink Cola” for milliseconds.
Research Result (important!):
Effects are very weak or basically nonexistent unless you already want the product.
Exam trap: Subliminal ads do NOT strongly control behavior.
Attitude–Behavior Gap
Definition: Attitudes don’t always predict behavior unless they are strong, specific, and accessible.
Example: Saying you care about the environment but still littering.
Finding: Weak/general attitudes → poor behavior prediction.
Yale Attitude Change Approach
Definition: Early persuasion theory focusing on source, message, and audience factors.
Source: credibility, attractiveness
Message: fear, logic, one vs two sided
Audience: motivation/ability
One-Sided Message
Definition: Presents only supporting arguments.
Works best when: Audience already agrees.
Example: Ad only listing benefits.
Two-Sided Message
Definition: Presents both pros and cons, then refutes the cons.
Works best when: Audience is skeptical or educated.
Finding: Seen as more credible → often more persuasive.
Inoculation Theory
Definition: Exposing people to weak counterarguments builds resistance to stronger attacks later.
Example: Teaching kids weak anti-smoking arguments so they resist peer pressure.
Finding: Like a “vaccine” for attitudes.
Response Efficacy
Definition: Belief that the recommended action will work.
Example: “Quitting smoking reduces cancer risk.”
Needed for: Effective fear appeals.
Self-Efficacy
Definition: Belief that YOU are capable of performing the behavior.
Example: “I can actually quit.”
Finding: Fear without efficacy → people avoid message.
Attitude Strength
Definition: How durable and resistant an attitude is over time.
Strong attitudes are:
✔ accessible
✔ based on experience
✔ predict behavior
✔ resist persuasion
Exam style: “Which attitude best predicts behavior?” → strong/highly accessible
Ross, Amabile, & Steinmetz
Observers rated questioners as smarter even though they had answers beforehand → shows Fundamental Attribution Error.
“Bloomers” / Teacher Expectations Study
Rosenthal & Jacobson
→ Randomly labeled “gifted” students improved more → expectations changed teacher behavior → self-fulfilling prophecy.
Cognitive Dissonance ($1 vs $20)
Festinger & Carlsmith
→ $1 group changed attitudes more than $20 group → low reward creates more dissonance → internal attitude change.
Mere Exposure Effect
Robert Zajonc
→ Repeated exposure to words/symbols increased liking → familiarity alone produces preference.
Attitude Accessibility & Behavior Prediction
Fazio & Williams
→ Faster (more accessible) attitudes predicted actual voting behavior better → accessibility strengthens attitude–behavior link.
Fear Appeal Meta-Analysis
Witte & Allen (and similar reviews cited in text)
→ Moderate fear + clear solution (efficacy info) produced the most behavior change → too little or too much fear less effective.
Inoculation Theory Experiments
William McGuire
→ Weak counterarguments made attitudes more resistant to later persuasion → “mental vaccine” effect.
Subliminal Persuasion Experiments
Karremans, Stroebe, & Claus
→ Subliminal drink cues only influenced people who were already thirsty → effects small and very limited.
Psychological Realism Demonstrations
Milgram (obedience research often used as example)
→ Lab setting still produced intense emotional/real reactions → psychological realism matters more than mundane realism.
Field Experiment on Helping
Darley & Batson (Good Samaritan Study)
→ Time pressure reduced helping even among seminarians → situation predicted behavior more than personality.
Fundamental Attribution Extensions
Jones & Harris (Castro Essay Study)
→ Participants assumed essay writers believed what they wrote even when assigned positions → dispositional bias persists.