Chapter 11 - Work System Design

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Flashcards covering work system design, job design strategies, work measurement techniques, and compensation approaches from Chapter 11.

Last updated 4:28 AM on 8/5/26
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35 Terms

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Work System Design

A component of operations strategy that provides structure for company productivity and includes job design, work measurements, and worker compensation.

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Job Design

The specification of work activities for an individual or group, identifying the purpose, location, and required skills for a job.

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Technical Feasibility

A job design factor ensuring the job is physically and mentally doable for the worker.

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Economic Feasibility

A job design factor where the cost of performing the job is less than the value it adds.

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Behavioral Feasibility

The degree to which a job is intrinsically satisfying to the employee.

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Labor Specialization

The degree to which an employee’s scope of expertise is narrowed via high levels of specialization or widened through lower levels of specialization.

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Job Enlargement

The horizontal expansion of a job through increasing the scope of work assigned to instill pride.

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Job Enrichment

The vertical expansion of a job through increased worker responsibility, such as adding work planning or inspection to a routine task.

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Job Rotation

The shifting of cross-trained workers to different tasks to broaden understanding and reduce fatigue.

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Problem-solving Teams

Small groups trained in problem-solving techniques used to identify, analyze, and propose solutions to workplace problems.

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Special-purpose Teams

Highly focused, short-term, and often cross-functional teams with a focused agenda.

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Self-directed (SD) Teams

Teams where members work through consensus to plan and control work flow, with goals defined by the team.

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Self-managed (SM) Teams

Teams where members work through consensus to plan and control work flow, with goals defined by others.

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Alternative Workplace

An approach that brings work to the worker rather than the worker to the workplace, facilitated by technologies like video conferencing and e-networks.

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OSHA

The act passed by Congress in 1970 to mandate specific safety conditions in the work environment.

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Method Analysis

A process for evaluating and improving operations by charting steps, talking with employees, and revising existing operations for continuous improvement.

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Work Measurement

The process of determining how long it should take a qualified worker, using appropriate tools and processes, to complete a specific job.

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Standard Time

The length of time to complete a job, including allowances for personal fatigue and unavoidable delays, used for costing and scheduling.

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Time Study

A procedure to determine standard time involving the observation of work elements to calculate the mean and standard deviation of task duration.

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nn

The number of observations of an element needed for a time study.

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zz

The number of normal standard deviations needed for the desired confidence level in a study.

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Performance Rating Factor (PRF)

A subjective estimate of a worker's pace relative to a normal work pace.

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Frequency of Occurrence (F)

How often an element must be done during each work cycle.

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Normal Time (NT)

The computation of mean observed time (MOT) multiplied by the performance rating factor (PRF) and the frequency of occurrence (F): MOT×PRF×FMOT \times PRF \times F.

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Allowance Factor (AF)

The amount of time added to normal time to account for personal time, fatigue, and unavoidable delays.

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Standard Time Formula

Normal Time×AF\text{Normal Time} \times AF

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Elemental Time Data

Standards established based on previously completed time studies stored in an organization’s database.

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Predetermined Time Data (MTM)

Published databases of elemental time data, such as methods-time measurement, used for actions like reach, grasp, and move.

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Work Sampling

A technique for estimating the proportion of time a worker or machine spends on a given activity through random observations.

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Learning Curve Theory

The theory that the time required to complete a task decreases each additional time it is performed by the same employee.

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Learning Curve Calculation

The formula T×LnT \times L^n where TT is the initial time, LL is the rate of learning, and nn is the number of times the task has doubled.

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Time-based Compensation

A system where pay is based on the number of hours worked.

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Output-based (Incentive) Systems

A system where pay is based on the number of units completed.

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Profit Sharing

A group incentive plan providing an employee bonus pool based on the sharing of company profits.

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Gain Sharing

A group incentive plan that focuses on rewarding employees for cost reduction rather than overall profits.