Perception of Size and Depth in Visual Processing

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46 Terms

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Pictorial (monocular) cues

Cues that provide depth information using a single eye, including occlusion, relative height, relative size, perspective convergence, familiar size, atmospheric perspective, texture gradient, and shadows.

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Motion cues

Cues that provide depth information based on motion, including motion parallax, deletion, and accretion.

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Binocular cues

Cues that provide depth information using both eyes, allowing for stereopsis.

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Stereopsis

The perception of depth that arises from the brain's processing of the slightly different images received from each eye.

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Binocular rivalry

A phenomenon that occurs when each eye is presented with a different image, leading to a competition between the two images for perception.

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Monocular rivalry

A phenomenon where two different images are presented to the same eye, leading to a competition for perception.

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The Size-Distance equation

A formula that relates the perceived size of an object to its distance from the observer.

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Illusions of depth and size

Visual phenomena where the perceived depth or size of an object does not correspond to its actual dimensions.

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Occlusion

A pictorial cue where an object that is partially blocked by another object is perceived as being farther away.

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Relative height

A pictorial cue where objects positioned higher in the visual field are perceived as being farther away.

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Relative size

A pictorial cue where objects that are smaller in size are perceived as being farther away.

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Perspective convergence

A pictorial cue where parallel lines appear to converge as they recede into the distance.

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Familiar size

A pictorial cue that uses knowledge of the typical size of objects to judge their distance.

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Atmospheric perspective

A pictorial cue where distant objects appear hazier and less detailed than closer objects due to the atmosphere.

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Texture gradient

A pictorial cue where the density of texture elements increases with distance, indicating depth.

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Shadows

A pictorial cue where the presence and direction of shadows provide information about the position and distance of objects.

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Motion parallax

A motion cue where objects closer to the observer appear to move faster than objects that are farther away.

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Deletion & accretion

Motion cues that involve the gradual occlusion (deletion) and revelation (accretion) of objects as the observer moves.

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Accommodation

An oculomotor cue that refers to the adjustment of the eye's lens to focus on objects at different distances.

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Convergence

An oculomotor cue that refers to the inward movement of the eyes when focusing on a nearby object.

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Rebounding bias

The tendency to perceive motion as rebounding or reversing direction after an initial movement.

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Relative size

If two same-size objects appear different size, the one that appears smaller is farther.

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Relative height

Below horizon: Objects with higher base are farther. Above horizon: Objects with lower base are farther.

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Perspective convergence

Parallel lines of the road appear to converge as they get farther.

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Familiar size

Knowing the relative sizes of familiar objects can help resolve which one is closer.

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Atmospheric perspective

Far away objects are dimmer and bluer due to particles in the atmosphere.

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Texture gradient

Texture patterns shrink as they get farther away.

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Motion parallax

A depth cue that involves the apparent motion of objects as the observer moves.

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Binocular disparity

Difference between the images on the left and right eyes.

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Corresponding points on the retinas

When we converge on an object, the object falls in the same place on the two retinas; namely, on the foveas.

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Horopter

The set of points in the visual scene that project to corresponding points on the two retinas (given a certain fixation).

<p>The set of points in the visual scene that project to corresponding points on the two retinas (given a certain fixation).</p>
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Convergence and divergence

To properly fuse an object that is not in our current horopter, we need to converge or diverge our eyes and accommodate our lenses.

<p>To properly fuse an object that is not in our current horopter, we need to converge or diverge our eyes and accommodate our lenses.</p>
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Stereopsis

The impression of a 3-dimensional world provided by binocular cues.

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Red/blue (or red/cyan) 3D glasses

One lens is a red-pass filter and the other is a blue-pass filter. Images are created by taking two images with camera lenses ~6cm apart and applying filters.

<p>One lens is a red-pass filter and the other is a blue-pass filter. Images are created by taking two images with camera lenses ~6cm apart and applying filters.</p>
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Size-distance equation

Size ~ Retinal angle x Distance (estimated).

<p>Size ~ Retinal angle x Distance (estimated).</p>
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Ponzo illusion

Estimating size requires estimating distance.

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Crazy chair illusion

An example of a size-depth illusion.

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Ames room

A room designed to create an optical illusion of size.

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Sidewalk art

Art created by Julian Beever that creates an illusion of depth.

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Simultaneous size contrast

A phenomenon where the perceived size of an object is influenced by the size of surrounding objects.

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Dynamic Ebbinghaus

An illusion where the perceived size of a central circle is affected by the size of surrounding circles.

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Temporal dynamics of binocular rivalry

Refers to the timing and switching of percepts in binocular rivalry.

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Indirect process of size perception

We only really ever know the visual angle of an object; to perceive true size, we estimate distance.

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Distance estimation cues

Estimation of distance can be based on occlusion, familiarity, perspective, binocularity, etc.

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Visual angle

The angle formed by the lines of sight to the edges of an object.

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True size estimation

Combining distance estimates with known visual angle allows us to estimate true size.