Animal Behavior Module 4

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Last updated 3:42 PM on 7/4/26
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87 Terms

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Definition of learning

A change in the capacity for behavior as a result of experience

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What does learning exclude?

Fatigue, sensory adaptation, and nervous system maturation

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Sole cause of learning

Experience alone

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What "experience" includes

Practicing a behavior or exposure to environmental stimuli

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Learning as a probability

An increase in the probability that a behavior will occur

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Imprinting

Rapid, phase-sensitive learning independent of behavioral consequences

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Phase-sensitive learning

Learning occurring exclusively at a specific age or life stage

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Critical period

Life phase with heightened sensitivity to compulsory external stimuli

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Missed critical period result

Function development becomes difficult, less successful, or impossible

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Filial imprinting

Young animal learns behavioral characteristics from its parent

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Scientist for filial imprinting

Konrad Lorenz

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Lorenz's animal study

Greylag geese

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Geese critical period duration

13 to 16 hours shortly after hatching

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Lorenz's stimulus

Himself (the first suitable moving stimulus they saw)

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Sexual imprinting

Young animal learns characteristics of a desirable mate

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Target for male sexual imprinting

The maternal figure

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Mallard/Peking study (males)

Male mallards raised by Peking ducks tried to mate with Peking females

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Mallard/Peking study (females)

still correctly chose male mallards as mates

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Habituation

Decrease in an elicited behavior due to repeated harmless stimulus presentations

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Three repeated stimulus outcomes

Habituation, sensitization, or sensitization followed by habituation

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Sensitization

Increase in an elicited behavior due to repeated stimulus presentations

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Nonspecific mimic of habituation

Fatigue

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Harbor seal habituation example

They ignore local fish-eating orcas but flee from mammal-hunting orcas

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Adaptive benefit of habituation

Saves energy and cognitive capacity by ignoring harmless stimuli

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Cost of non-habituation

Wastes time needed for vital survival actions like feeding/mating

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Nonassociative learning

Response change without linking the stimulus to a reward/punishment

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Learning type for habituation

Nonassociative learning

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Stimulus specificity

Habituation applies only to that exact stimulus; a new one gets a full response

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Ground fowl habituation

Young birds stop crouching for safe shapes but still crouch for hawks

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Habituation in cognitive research

Habituate animal to one stimulus, introduce a new one to see if they can tell them apart

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Songbird territory habituation

Males ignore familiar neighbors' songs but attack a new male's song

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Classical conditioning

Learning where a conditioned stimulus (CS) signals an unconditioned stimulus (US)

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Alternative classical names

Pavlovian conditioning or Respondent conditioning

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Unconditioned Stimulus (US)

A biologically significant stimulus that naturally elicits a response

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Unconditioned Response (UR)

The natural, unlearned response automatically triggered by a US

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Conditioned Stimulus (CS)

An initially neutral stimulus that comes to trigger a learned response

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Conditioned Response (CR)

The learned response triggered by the CS after pairing

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Best classical conditioning timing

CS must precede the US and be close to it in time

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Extinction (Classical)

Loss of association when the CS no longer reliably signals the US

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Core tools of operant conditioning

Reinforcement and punishment

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Reinforcement

A consequence that increases the frequency of a behavior

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Reinforcer

The specific stimulus that increases a behavior's probability

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Positive reinforcement

Adding an appetitive/rewarding stimulus to increase a behavior

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Negative reinforcement

Removing an aversive stimulus to increase a behavior

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Punishment

A consequence that decreases the frequency of a behavior

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Positive punishment

Adding an aversive stimulus to decrease a behavior

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Text example of positive punishment

Rubbing a puppy's nose in its poop after an accident

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Negative punishment

Removing an appetitive/rewarding stimulus to decrease a behavior

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Text example of negative punishment

Taking away a child's toy after they misbehave

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Proximity rule for conditioning

Events must happen close together in time to be mentally linked

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Extinction (Operant)

Drop in behavior frequency due to receiving no consequences at all

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Shaping

Gradually changing an existing response toward a new target behavior by rewarding small steps

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Successive approximations

Increasingly accurate steps of a target behavior that are reinforced during shaping

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Reinforcement schedule

The frequency pattern at which behavior rewards occur

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Continuous reinforcement

Rewarding a behavior every single time it occurs

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When to use continuous reinforcement

Best for starting or shaping a behavior

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Fixed Ratio Schedule

Reinforcement occurs after a set, fixed number of correct responses

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Fixed ratio response rate

Very high response rates because the animal controls the reward speed

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Variable Ratio Schedule

Reinforcement occurs after a random, unpredictable number of responses

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Latent learning

Learning that happens without immediate reward and remains hidden until needed

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Seward's rat study

Rats exploring an empty T-maze later learned where food was much faster

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Social learning

Learning by observing, retaining, and replicating a conspecific's behavior

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Lemon shark social study

Naive sharks learn to find food faster when paired with experienced sharks

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Stimulus enhancement

Inadvertent attraction to an object because a conspecific is interacting with it

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Stimulus enhancement example

Rats learning about good local foods by smelling another rat's breath

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Local enhancement

Inadvertent attraction to a location because a conspecific is present there

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Local enhancement example

Vultures landing at a site because they see a group of vultures gathered on the ground

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Observational conditioning

Classical conditioning via watching a conspecific's emotional reaction to a stimulus

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Observational conditioning example

Primates developing a fear of snakes by watching other primates panic around them

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Goal-directed emulation

Learning the goal of an action from a model, but using one's own physical method

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Bearded vulture emulation

Youth learn adults drop bones to break them, but take 7 years to master the physical flight technique

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Imitation

Observing and copying the exact physical actions of a model

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Japanese macaque imitation

A female named Imo washed sweet potatoes; the exact technique spread to the troop

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Tradition

A learned behavior stable in a population, passed down across generations

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Two phases of song learning

Sensory learning and sensorimotor learning

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Sensory learning phase

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Sensorimotor learning phase

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Song sparrow sensory timing

Must hear its species' song during its first autumn

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Song sparrow sensorimotor rule

Practices the next spring; doesn't need to hear others but must hear itself

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Is learning heritable?

The specific behaviors are not heritable, but the genetic capacity to learn is

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Hippocampus in food-hoarders

Enlarged and significantly more developed than in non-hoarders

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Detour behavior

Ability to find an alternate route to a goal when the direct path is blocked

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Portia spider cognitive trick

Navigates detours to reach prey webs, then mimics trapped bugs to lure them out

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Hauser tool definition

An object modified to fit a purpose to cause environmental change

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Inflexible tool use

Fixed, unadaptable tool use (e.g., Archerfish spitting water bullets)

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Metatools

Tools used to handle or obtain other tools

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Crow metatool experiment

Used a short stick to retrieve a long stick from a box, then used long stick to get food