Collisions and Broadcast Storms - Vocabulary

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Vocabulary flashcards covering key terms related to collisions and broadcast storms as discussed in the video.

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20 Terms

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Collision

An event where two devices transmit simultaneously on a shared network medium, causing signals to collide and become unreadable.

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Collision domain

A network segment where data transmissions can collide; reduced by using switches/bridges to create separate domains.

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Hub

A network device that shares a single collision domain for all connected devices (layer 1).

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Switch

A layer 2 device that creates a separate collision domain on each port, reducing collisions.

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Bridge

A layer 2 device that connects segments and can segment collision domains.

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Layer 2 device

Devices operating at the data link layer (e.g., switches, bridges) that manage collisions and frames within a LAN.

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Layer 3 device

Devices operating at the network layer (e.g., routers) that segment broadcast domains.

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CSMA/CD

Carrier Sense Multiple Access with Collision Detection; Ethernet method for managing access and detecting collisions in half‑duplex networks.

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CSMA/CA

Carrier Sense Multiple Access with Collision Avoidance; method used in wireless networks to avoid collisions.

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Broadcast storm

A flood of broadcast/multicast traffic that overwhelms switches and devices, degrading or disabling network performance.

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Broadcast domain

A logical network segment where broadcast frames are forwarded at layer 2; switches do not by themselves break it up.

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DHCP Discover (DORA)

The initial broadcast in DHCP (Discover) in the DORA sequence used to locate a DHCP server.

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DHCP Relay

A device or feature that forwards DHCP broadcast messages across VLANs, enabling DHCP for clients on different subnets.

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BPDU

Bridge Protocol Data Unit; a message used by switches to prevent loops and manage topology.

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Excessive collisions

Too many collisions leading to repeated backoffs and dropped frames, indicating network issues.

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Late collisions

Collisions detected after 5.12 microseconds, usually due to cabling, NICs, or too many hubs on a segment.

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Auto negotiation

A feature that automatically negotiates speed/duplex; disabling it and hard‑coding settings can help resolve collisions.

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Half duplex

Transmission mode where sending and receiving cannot occur simultaneously; used with shared media to avoid collisions.

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Full duplex

Transmission mode where sending and receiving occur simultaneously; requires separate collision domains.

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MAC address limit per port

Switch port security feature that limits the number of MAC addresses learned on a port to prevent storms.